Files
naddie-jump/.gitignore
AnRil 1062b2855a Doodle-jump camera and remove player shadow
- Camera now uses a trigger line at 42% from top. Player rises/falls
  freely below the line; camera only scrolls up past it, never down.
- Remove playerShadow graphics that followed the hero around.
- Ignore .vercel-cli-config (CLI auth cache used as Windows workaround).
2026-05-23 20:43:49 +07:00

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node_modules
dist
.vite
*.local
.DS_Store
.vercel
# Secrets
.env
.env.*
!.env.example
*.pem
*.key
*.p12
secrets.json
credentials.json
# IDE / OS
.vscode/
.idea/
*.swp
Thumbs.db
# Logs / cache
*.log
.cache/
.parcel-cache/
.eslintcache
# Dev artifacts (excluded from repo)
test-screenshots/
test-game.py
preview_*.png
rocket_preview.png
# Agent notes — local only, useful for AI sessions but not for public repo
AGENTS.md
# Vercel CLI auth cache (workaround for Windows EXDEV issue)
.vercel-cli-config/