Harden ignores and remove dev artifacts

- Expand .gitignore with secret/IDE/log patterns
- Add .vercelignore to keep dev artifacts out of future deploys
- Remove test-game.py, test-screenshots/, preview_*.png, rocket_preview.png
- Update AGENTS.md remote (stale GitHub link -> Gitea)
This commit is contained in:
2026-05-23 16:06:25 +07:00
parent 7439f8f267
commit 0a097e1e78
28 changed files with 54 additions and 73 deletions

28
.gitignore vendored
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@@ -4,3 +4,31 @@ dist
*.local *.local
.DS_Store .DS_Store
.vercel .vercel
# Secrets
.env
.env.*
!.env.example
*.pem
*.key
*.p12
secrets.json
credentials.json
# IDE / OS
.vscode/
.idea/
*.swp
Thumbs.db
# Logs / cache
*.log
.cache/
.parcel-cache/
.eslintcache
# Dev artifacts (excluded from repo)
test-screenshots/
test-game.py
preview_*.png
rocket_preview.png

24
.vercelignore Normal file
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@@ -0,0 +1,24 @@
# Dev artifacts — not needed in Vercel deployment
test-game.py
test-screenshots/
preview_*.png
rocket_preview.png
# Docs / agent notes
AGENTS.md
# Source control
.git/
.gitignore
.gitattributes
# Local env / IDE
.env
.env.*
.vscode/
.idea/
*.log
# Build artifacts that Vercel regenerates
node_modules/
.vite/

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@@ -53,7 +53,8 @@ npm run preview # превью production-сборки локально
- Не деплоить самостоятельно, даже если есть токен/доступ. - Не деплоить самостоятельно, даже если есть токен/доступ.
## Git ## Git
- **Remote:** `https://github.com/anril44/sender2.git` - **Remote:** `https://гитея.рф/git/AnRil/naddie-jump.git` (Gitea, не GitHub)
- Ветка по умолчанию: `main`
- Репозиторий `.git/` находится в корне проекта `naddie-jump/` - Репозиторий `.git/` находится в корне проекта `naddie-jump/`
## Зависимости ## Зависимости

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from playwright.sync_api import sync_playwright
import time
import os
screenshots_dir = "/home/anril/naddie-jump/test-screenshots"
os.makedirs(screenshots_dir, exist_ok=True)
console_errors = []
console_logs = []
def handle_console(msg):
console_logs.append(f"[{msg.type}] {msg.text}")
if msg.type == "error":
console_errors.append(msg.text)
with sync_playwright() as p:
browser = p.chromium.launch(headless=True)
context = browser.new_context(viewport={"width": 480, "height": 854})
page = context.new_page()
page.on("console", handle_console)
page.on("pageerror", lambda err: console_errors.append(str(err)))
print("Opening game...")
page.goto("http://localhost:5173/")
time.sleep(2)
# Screenshot 1: Menu
page.screenshot(path=f"{screenshots_dir}/01-menu.png")
print("Screenshot: menu")
# Click START GAME
print("Clicking START GAME...")
page.click("text=START GAME")
time.sleep(1)
# Screenshot 2: Game start
page.screenshot(path=f"{screenshots_dir}/02-game-start.png")
print("Screenshot: game start")
# Simulate gameplay - press left/right arrows
print("Simulating gameplay...")
for i in range(30):
if i % 4 < 2:
page.keyboard.press("ArrowRight")
else:
page.keyboard.press("ArrowLeft")
time.sleep(0.15)
# Screenshot 3: After playing
page.screenshot(path=f"{screenshots_dir}/03-gameplay.png")
print("Screenshot: gameplay")
time.sleep(2)
# Screenshot 4: Final state
page.screenshot(path=f"{screenshots_dir}/04-final.png")
print("Screenshot: final")
browser.close()
print("\n=== CONSOLE LOGS ===")
for log in console_logs:
print(log)
print("\n=== ERRORS ===")
if console_errors:
for err in console_errors:
print(err)
else:
print("No errors!")
print(f"\nScreenshots saved to: {screenshots_dir}")

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