14 Commits

Author SHA1 Message Date
AnRil
03ab4eebf5 chore(release): v0.5.3 2026-05-19 17:54:02 +07:00
AnRil
a64f03b3cc docs(v0.5.3): CHANGELOG entry + badge + CLAUDE.md version bump 2026-05-19 17:53:53 +07:00
AnRil
e96ca06587 feat(window): maximize toggle + drag-zone fix + minWidth bump
- Средняя кнопка тайтлбара теперь toggle maximize/restore (была
  hide-to-tray, но иконка Square вводила в заблуждение — выглядит
  как нативная maximize). Double-click по тайтлбару тоже работает.
- Иконка свапается Square ↔ Copy в зависимости от max-state,
  aria-label локализован (titlebar.maximize_aria / restore_aria).
- Новый IPC: toggleMaximizeMain, isMaximizedMain (invoke),
  evtMaximizeChanged (event main → renderer на maximize/unmaximize).
- Фикс drag-зоны: titlebar-nodrag перенесён с обёртки правого
  кластера на сами кнопки. Из-за flex-1 basis-0 пустое место слева
  от кнопок раньше было no-drag — окно нельзя было ухватить рядом.
- minWidth/minHeight окна 900x600 → 1100x700, чтобы Tailwind lg:
  всегда срабатывал (4 hero-stat в один ряд, heatmap без скролла).
- CLAUDE.md: контекст проекта для будущих сессий Claude Code
  (стек, архитектура, команды, релиз, тех. долг, чего не делать).
2026-05-19 17:52:54 +07:00
AnRil
2503b27d42 docs(v0.5.2): update CHANGELOG + README badge 2026-05-19 13:37:59 +07:00
AnRil
ec6735f3f4 chore(release): v0.5.2 2026-05-19 13:27:27 +07:00
AnRil
85897aa7dc fix(a11y+i18n): heatmap/weekdays via dict, Sidebar focus trap, debounce time-picker
Third pass through the audit list. Tests still 53 passing, typecheck and
ESLint clean.

i18n — finish removing hardcoded localised strings from components
- Add 7 weekday short labels (weekday.short.0..6, index = Date.getDay()).
- Settings QuietDaysRow + HistoryHeatmap now pull weekday labels from
  the dict instead of inline ru/en arrays.
- Heatmap title, legend (Less/More), and per-cell rep tooltip are now
  i18n keys; the tooltip uses translateN with proper Russian plurals
  (1 повтор / 2 повтора / 5 повторов).
- New aria labels: sidebar.aria.nav, exercise.aria.toggle.
- HistoryHeatmap no longer takes a `lang` prop — pulls language from
  useT() like every other component.

Heatmap intensity scaling
- Bucket thresholds now percentile-based (p25/p50/p85 over non-zero days)
  rather than a flat ratio against the single max. A 200-rep "catch up"
  day no longer collapses every normal 10-rep day into the lowest bucket.

Sidebar mobile drawer
- Esc closes the drawer.
- Tab/Shift-Tab trap inside the drawer.
- Focus restores to the hamburger button on close.
- Drawer gets role="dialog" + aria-modal="true" + aria-label.
- Backdrop gets aria-hidden so screen readers skip the scrim.

Settings — stop IPC chatter on time picker
- QuietTimesRow mirrors `from`/`to` into local state and only emits an
  updateSettings IPC on blur (or when the local value matches HH:MM and
  differs from the current setting). Was firing ~5 IPCs while the user
  scrubbed time inputs, each rewriting app-state.json.
- QuietDaysRow uses a numeric sort comparator instead of default lexical.

Dashboard polish
- "Until next reminder" hero stat now shows "—" when paused instead of
  continuing to tick down a misleading countdown.

ExerciseCard
- Switch aria-label was t('btn.done') ("Готово") — wrong semantics.
  Now reads "Toggle exercise X" via new i18n key.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-19 13:23:41 +07:00
AnRil
f0dc5b2cc3 feat: a11y + Error Boundary + IPC validation + schema migrations
Second pass through the audit punch-list. ESLint and Prettier now clean
(0 errors, 0 warnings), typecheck clean, 53 tests pass.

ACCESSIBILITY (Modal)
- Full focus trap: Tab/Shift-Tab cycle within the dialog and never
  escape to the underlying page.
- Focus restoration: closing returns focus to the trigger button.
- First focusable child is focused on open (skipping the X button).
- aria-labelledby links the dialog to its <h2> via useId().
- Close button's hardcoded "Закрыть" replaced with i18n key.

ERROR RECOVERY
- Add ErrorBoundary component (class — only way) with localized
  fallback and a "try again" reset button. Stack trace shown only in
  dev. Wrapped around the whole App + a nested boundary around the
  routed pages so a crash in one route doesn't blank the chrome.
- Module-level guard on subscribeToBackend so React 18 StrictMode's
  dev-mode double-mount doesn't subscribe twice.
- Loading placeholder is now blank (was hardcoded Russian "Загрузка…"
  that English users would see during initial hydration).

TRAY i18n
- 5 tray strings now follow the current settings.language. Falls back
  to Russian when the store isn't loaded yet or the lang is unknown.
- refreshMenu() called on settings.language change and on
  pauseAll/resumeAll so the pause label stays in sync with state.

IPC VALIDATION (src/main/validate.ts)
- Hand-rolled validators for every renderer-supplied payload:
  exercise input/patch, challenge input/patch, settings patch, id,
  actualReps, snoozeMinutes. Range-check numeric fields
  (intervalMinutes ∈ [1, 1440], reps ∈ [1, 9999], multiplier ∈ [0,
  1000], snooze ∈ [1, 1440]), cap string lengths at 200, restrict
  enums (theme/lang/notify-mode/stat) to known values, validate
  quietHours.from/to with HH:MM regex and dedup quietHours.days.
- Every ipcMain.handle for mutations now runs the validator first and
  returns null on rejection instead of pushing junk into the store.
  A compromised renderer can no longer corrupt persisted state via
  out-of-range numbers or wrong-type fields.

SCHEMA MIGRATIONS (src/main/store.ts)
- Add __schemaVersion field to persisted state with CURRENT = 1.
- MIGRATIONS map: { 0: (s) => s } as a no-op seed; future structural
  changes (e.g. quietHours shape revision) get a single explicit slot.
- runMigrations() applies migrations in order; coerce() normalises the
  result into a fully-formed AppState. Both first-write and every
  flush() persist the version field.

EXHAUSTIVE-DEPS WARNINGS
- Dashboard: memoise `exercises` so downstream useMemos don't fire on
  every parent render; gate the history fetch on exercises change
  instead of any state change.
- HistoryHeatmap: wrap `weeks` in useMemo so monthLabels' deps are
  stable.

LINT POLISH
- updater.ts: refactor a Prettier-vs-no-extra-semi conflict by
  extracting the cast into a local binding.
- Remove dead import of `Challenge` from ipc.ts (now imported via
  validators).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 23:21:27 +07:00
AnRil
f3367e09de chore+fix: repo hygiene, code-review fixes, audit cleanup
Three independent code reviews + a security audit produced ~200 findings.
This commit lands the high-impact subset. Tests pass (53), typecheck
clean, eslint clean (3 minor exhaustive-deps warnings left).

REPO HYGIENE
- Add .editorconfig, .prettierrc.json, .prettierignore.
- Add ESLint flat config (.eslintrc.cjs) — correctness-focused, no style
  rules (Prettier owns formatting).
- Add `format` / `format:check` / `lint` npm scripts.
- Add CHANGELOG.md (Keep a Changelog format, back-filled to 0.1.x).
- Reformat all source via Prettier so future diffs stay small.

DATA SAFETY (src/main/store.ts)
- Atomic write (tmp + rename) with retry on transient EBUSY/EPERM —
  was non-atomic writeFileSync, vulnerable to truncation on power loss.
- On corrupt JSON, rename to `app-state.json.corrupt-<ts>` instead of
  silently overwriting the user's exercises/history with defaults.
- Validate parsed shape before merging — reject arrays/scalars where
  objects expected; per-field array checks.
- Strip `id` from incoming patches in updateExercise/updateChallenge —
  a runtime caller (IPC) could otherwise smuggle id changes through.
- clearHistory now refuses an unbounded wipe (no beforeTs => no-op);
  callers must pass an explicit boundary.
- unref() the debounce timer so it doesn't keep the event loop alive.

SECURITY (src/main/*)
- gsi-server: hard 256 KB body cap (was unbounded — local OOM vector),
  reject any Origin/Sec-Fetch-Site header (blocks browser CSRF from
  visited pages), require application/json Content-Type, generic 400
  on parse error (no error string echo to client), closeAllConnections
  + async close on stop.
- dota2: validate auth.token from payload with timingSafeEqual against
  the per-install token — was unauthenticated, any local process could
  forge match-end events. Narrow object shape before spread-merge to
  avoid throws on hostile payloads like {player:"x"}. Reset latest /
  prevState after match_end so the next match starts clean.
- ipc: gate `dev:simulateMatchEnd` registration behind `!app.isPackaged`
  so it does not exist in shipped builds.
- preload: gate the matching `simulateMatchEnd` export behind
  `import.meta.env.MODE !== 'production'` so the bundler dead-code-
  eliminates it from the production preload bundle.
- windows: shell.openExternal allowlist (http/https/mailto only) — was
  forwarding any URL, including file:/javascript:/custom URI handlers
  (some Windows handlers have been RCE vectors). will-navigate blocks
  navigation to anywhere except file:// or the dev URL.

CORRECTNESS (src/main/* + src/shared/*)
- shared/types.ts isQuietAt: fix wrap-around + day-of-week filter.
  With from=22:00 to=07:00 days=[Mon..Fri], the window started THE
  PREVIOUS DAY when we're in the AM half — old code checked today's
  day-of-week and got the wrong answer Sat 02:00 and Mon 01:00. Now
  the filter is evaluated against the window's START day. Also reject
  malformed HH:MM strings instead of producing NaN.
- scheduler: call broadcastState() after firing exercises so the
  renderer's Dashboard/Exercises pages don't show stale nextFireAt
  until the next state-changing IPC. Guard powerMonitor listeners
  against double-registration on dev hot-reload.
- dota2: fix `launchOptionStatus = steamRunning ? 'queued' : 'queued'`
  tautology — both branches now correctly read 'queued'.
- steam-launch-options: replace `require('node:fs')` inside atomicWrite
  with the top-level import; retry on transient EBUSY/EPERM.

CORRECTNESS (src/renderer/*)
- lib/history.ts: replace `today.getTime() - i * MS_DAY` arithmetic
  with `setDate(date - i)` calendar arithmetic in dailyRepsRange and
  currentStreak — DST transitions shift epoch math by ±1h and cause
  dayKey() to emit duplicate or missing days at the boundary.
- lib/icon.tsx: restrict name lookup to ICON_CHOICES set — an arbitrary
  string from a corrupted state file could otherwise resolve to
  unrelated Lucide exports and crash the renderer.
- lib/format.ts: guard formatCountdown against NaN/Infinity.
- i18n/index.ts: replace regex-based interpolation with split/join so
  variable values containing regex metacharacters interpolate
  literally; warn in dev on missing keys; clamp pluralRu(-N) via abs.
- ReminderApp: keyboard shortcuts moved INTO ExerciseReminder so Enter
  respects the stepper's `adjusted` flag (was always passing planned
  reps). Stepper capped at 5× planned. Don't hijack Space when a
  button is focused. `key={exercise.id+nextFireAt}` forces a fresh
  component for back-to-back reminders so stepper state resets. Match
  summary view gets Esc-to-close. Functional setMode in onMarkDone
  avoids races against stale `mode.done`.
- UpdaterCard: guard against NaN/Infinity in download-progress events
  (electron-updater fires early events with undefined fields).
- Games: gate DevPanel behind `import.meta.env.DEV` in addition to the
  main-side IPC gate, and narrow the `simulateMatchEnd` access.
- Add aria-labels for the +/- stepper buttons (i18n keys added).

TESTS
- +2 quiet-hours tests covering wrap-around + day-filter combo and
  malformed HH:MM fallback. Total 53 passing.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 23:04:49 +07:00
AnRil
d6f94ee1c9 docs+chore: retry upload on TLS/504 + refresh README/RELEASING
Upload script:
- Retry curl on transient network failures (504, schannel TLS abrupt
  close): up to 4 retries with 15s/45s/2m/5m backoff. Before each retry,
  list the release assets server-side — Gitea sometimes commits the
  body but times out the response, so the file may already be there at
  the expected size (skip retry). If present at wrong size (partial),
  delete before re-uploading. ASCII-only (PS5.1 reads files in CP1251
  without BOM).

Docs:
- README: bump release/test badges to v0.5.1 / 51 tests; mention silent
  retry in the auto-update feature line.
- RELEASING: rewrite around the new update-channel architecture, bridge
  tags, and dropped Gitea Actions workflows.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 22:37:33 +07:00
AnRil
6160ece8d4 fix(release): retry uploads with backoff + drop Gitea workflows
Gitea/nginx intermittently returns 504 on large multipart uploads even
when curl successfully streamed the body. Add up to 4 retries with
exponential backoff (15s/45s/2m/5m). Before each retry, check whether
the asset is actually present server-side at the expected size — Gitea
sometimes accepts the body but times out the response, so the file is
already there.

Also drop .gitea/workflows/* — we use release.ps1 locally and Gitea
Actions runners are not configured, so every push was leaving queued/
failed workflow runs in the Actions tab.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 21:51:41 +07:00
AnRil
3f038e59e8 chore(release): v0.5.1
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2026-05-18 15:25:17 +07:00
AnRil
33e237948e fix(release): write package.json as UTF-8 without BOM
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PS5.1 Get-Content -Raw without -Encoding utf8 reads in CP1251, mangling
non-ASCII like em-dash. Set-Content -Encoding utf8 writes a BOM that
breaks PostCSS / electron-builder reads of package.json.

Use .NET ReadAllText/WriteAllText with UTF8Encoding(false) to guarantee
roundtrip-safe UTF-8 without BOM.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 15:25:04 +07:00
AnRil
f861af5db1 feat(updater): fixed-URL auto-update channel + silent retries
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The auto-update system used a per-version publish URL
(releases/download/v${version}), so each installed build only ever
checked its own release page for new versions. To deliver an update we
had to manually copy the new manifest into every old release — easy to
forget, and any half-uploaded state showed users red "check failed"
banners.

Architectural fix:

- New rolling 'update-channel' Gitea release. publish.url is now a
  fixed path (.../releases/download/update-channel) that never moves.
- release.ps1 uploads each new build to three places:
    1. vX.Y.Z          (historical archive + changelog)
    2. update-channel  (what every client polls)
    3. -BridgeTags     (transition: also fill in old releases so users
                       still on those versions can find the new build)
- upload-release-assets.ps1 gains -AssetVersion to upload version-X.Y.Z
  artifacts into a non-version tag (channel/bridge).

Resilience fixes for the updater itself:

- Hourly checks and the boot check now run in SILENT mode: network
  errors don't promote to a red error state, they're logged and
  retried on the next tick. Only user-initiated "Check now" surfaces
  errors. This prevents the cascade of "Ошибка проверки" cards on
  flaky networks or partial uploads.
- Boot check retries up to 3 times (30s/2m/5m backoff) before giving
  up until the hourly tick.
- Track lastCheckedAt; "Up to date" subtitle now shows "checked Nm ago".

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 15:23:41 +07:00
AnRil
c9d4fc237e feat(v0.5.0): history + streak + heatmap, quiet hours, partial reps, README
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== История и стрики (#1) ==
- HistoryEntry { ts, exerciseId, action: done|skip|snooze, actualReps? }
  персистится в app-state.json, лимит 10k записей (~3 года), trim oldest 10%
- markDone/snooze/skip пишут в историю; markDone принимает optional actualReps
- IPC: getHistory(sinceMs?), clearHistory(beforeTs?) + preload bindings
- Renderer helpers (src/renderer/src/lib/history.ts):
  * dayKey(ts) — YYYY-MM-DD local
  * dailyReps(entries, exs, dayKey) — суммирует actualReps || planned
  * dailyRepsRange(entries, exs, days) — для heatmap, заполняет gaps нулями
  * currentStreak(entries) — consecutive days, today или yesterday (grace)
- Dashboard теперь 4 hero-карточки: Today (повторов за день) / Streak
  (дней подряд) / Next / Tracking
- Новый компонент HistoryHeatmap — GitHub-style 12-недельный календарь
  с 5 интенсивностями, локализованными подписями дней/месяцев

== Тихие часы (#2) ==
- shared/types.ts: QuietHours { enabled, from, to, days[] } + isQuietAt()
  helper с правильной обработкой wrap-around окон (22:00→08:00)
- DEFAULT_SETTINGS.quietHours = disabled, 22:00→08:00, все дни
- main/scheduler.ts: проверка isQuietAt перед fire; deferred fires
  поднимаются после окончания окна
- Settings UI: новая секция "Тихие часы" с toggle, time-pickers,
  day-of-week pills

== Сделал частично (#3) ==
- ReminderApp: stepper [−][число][+] вокруг счётчика повторов
- При adjusted (actualReps !== exercise.reps) число подсвечивается accent
  и появляется подпись "Засчитаем X из Y"
- markDone передаёт actualReps только если юзер реально изменил —
  иначе undefined чтобы история фиксировала планируемое значение чисто

== README.md (#4) ==
- Описание, фичи, скриншоты (TODO-плейсхолдер), установка, dev-команды,
  архитектура, тесты, stack, ссылка на RELEASING.md
- Бэйджи version / tests / platform

== i18n ==
- ~14 новых ключей × 2 языка: dashboard.stat.today_done, streak,
  settings.quiet.* (3 row'а), reminder.partial

== Тесты — 51 (было 33) ==
- shared/quiet-hours.test.ts (5): disabled, same-day, wrap-around,
  day filtering, zero-length
- renderer/lib/history.test.ts (13): dayKey, dailyReps (planned vs
  actual vs ignore non-done), currentStreak (empty, today gap,
  consecutive, yesterday grace, multi-entry same day), dailyRepsRange

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 12:41:13 +07:00
60 changed files with 6159 additions and 696 deletions

18
.editorconfig Normal file
View File

@@ -0,0 +1,18 @@
root = true
[*]
charset = utf-8
end_of_line = lf
indent_style = space
indent_size = 2
insert_final_newline = true
trim_trailing_whitespace = true
[*.{md,markdown}]
trim_trailing_whitespace = false
[*.{ps1,psm1,psd1}]
end_of_line = crlf
[Makefile]
indent_style = tab

63
.eslintrc.cjs Normal file
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@@ -0,0 +1,63 @@
/**
* ESLint focuses on correctness, NOT style — Prettier owns formatting.
* Stylistic rules that fight Prettier are off.
*/
module.exports = {
root: true,
env: { browser: true, node: true, es2022: true },
parser: '@typescript-eslint/parser',
parserOptions: {
ecmaVersion: 2022,
sourceType: 'module',
ecmaFeatures: { jsx: true }
},
plugins: ['@typescript-eslint', 'react', 'react-hooks'],
settings: { react: { version: 'detect' } },
extends: [
'eslint:recommended',
'plugin:@typescript-eslint/recommended',
'plugin:react/recommended',
'plugin:react-hooks/recommended'
],
rules: {
// React 17+ JSX transform — no need to import React in scope.
'react/react-in-jsx-scope': 'off',
'react/prop-types': 'off', // we use TS
// Hooks correctness — high signal.
'react-hooks/rules-of-hooks': 'error',
'react-hooks/exhaustive-deps': 'warn',
// TS — pragmatic, not strict.
'@typescript-eslint/no-explicit-any': 'warn',
'@typescript-eslint/no-unused-vars': [
'warn',
{ argsIgnorePattern: '^_', varsIgnorePattern: '^_' }
],
'@typescript-eslint/no-non-null-assertion': 'off',
// Vanilla — common bugs.
'no-console': ['warn', { allow: ['warn', 'error', 'info'] }],
'no-debugger': 'error',
'prefer-const': 'warn',
eqeqeq: ['error', 'always', { null: 'ignore' }]
},
ignorePatterns: [
'node_modules',
'out',
'release',
'dist',
'*.tsbuildinfo',
'src/preload/index.d.ts'
],
overrides: [
{
files: ['**/*.test.ts', '**/*.test.tsx'],
env: { node: true }
},
{
files: ['*.config.js', '*.config.ts', 'electron.vite.config.ts'],
rules: { '@typescript-eslint/no-var-requires': 'off' }
}
]
}

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@@ -1,65 +0,0 @@
name: CI
on:
push:
branches: [main]
pull_request:
branches: [main]
jobs:
quality:
name: Typecheck + Tests
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Typecheck (main + preload + shared)
run: npm run typecheck:node
- name: Typecheck (renderer)
run: npm run typecheck:web
- name: Run unit tests
run: npm run test:run
build:
name: Build (Windows)
runs-on: windows-latest
needs: quality
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Build production bundle (no installer)
run: npm run build
- name: Smoke-test unpacked build
run: npm run dist:dir
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Upload unpacked artifact
uses: actions/upload-artifact@v4
with:
name: exercise-reminder-unpacked
path: release/win-unpacked/
retention-days: 7

View File

@@ -1,75 +0,0 @@
name: Release
on:
push:
tags:
- 'v*.*.*'
jobs:
release:
name: Build installer + publish release
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Verify version matches tag
shell: pwsh
run: |
$tag = "${{ gitea.ref_name }}"
$expected = $tag.TrimStart('v')
$actual = (Get-Content package.json | ConvertFrom-Json).version
if ($expected -ne $actual) {
Write-Error "Tag $tag does not match package.json version $actual"
exit 1
}
Write-Host "Version match: $actual"
- name: Typecheck
run: npm run typecheck
- name: Run unit tests
run: npm run test:run
- name: Build NSIS installer
run: npm run dist
env:
# electron-builder uses this when --publish flag is set; we publish
# to a Gitea release manually below to avoid hard-coupling.
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Generate release notes from commits
id: notes
shell: pwsh
run: |
$tag = "${{ gitea.ref_name }}"
$prev = git describe --tags --abbrev=0 "$tag^" 2>$null
if ($prev) {
$log = git log --pretty=format:"- %s" "$prev..$tag"
} else {
$log = git log --pretty=format:"- %s" "$tag"
}
$notes = "### Изменения`n`n$log`n`n---`n`nУстановщик ниже — запустить и следовать мастеру. Если приложение уже стояло — обновится поверх с сохранением настроек."
$encoded = $notes -replace "`r?`n", "%0A"
"notes=$encoded" | Out-File -FilePath $env:GITEA_OUTPUT -Append
- name: Create Gitea release with artifacts
uses: akkuman/gitea-release-action@v1
with:
server_url: ${{ gitea.server_url }}
token: ${{ secrets.GITEA_TOKEN }}
name: 'Exercise Reminder ${{ gitea.ref_name }}'
body: ${{ steps.notes.outputs.notes }}
files: |
release/Exercise-Reminder-Setup-*.exe
release/Exercise-Reminder-Setup-*.exe.blockmap
release/latest.yml

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node_modules
out
release
dist
package-lock.json
*.tsbuildinfo
resources/**/*.ico
resources/**/*.png

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{
"semi": false,
"singleQuote": true,
"trailingComma": "none",
"printWidth": 80,
"tabWidth": 2,
"arrowParens": "always",
"bracketSpacing": true,
"endOfLine": "lf",
"overrides": [
{
"files": ["*.md", "*.markdown"],
"options": {
"proseWrap": "preserve"
}
}
]
}

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# Changelog
Все заметные изменения проекта документируются здесь.
Формат основан на [Keep a Changelog](https://keepachangelog.com/ru/1.1.0/),
проект следует [Semantic Versioning](https://semver.org/lang/ru/).
## [Unreleased]
## [0.5.3] — 2026-05-19
Полировка кастомного тайтлбара и размера окна.
### Added
- **Maximize/Restore.** Средняя кнопка тайтлбара (иконка квадрата)
раньше была «спрятать в трей» — выглядела как нативная Windows
maximize и сбивала с толку. Теперь это настоящий toggle на
весь экран: иконка свапается `Square``Copy` в зависимости
от состояния, aria-label локализован.
- **Double-click по тайтлбару** тоже toggleMaximize — стандартный
Windows-жест.
- **CLAUDE.md** в корне — контекст проекта для будущих сессий
Claude Code (стек, архитектура, команды, тех. долг).
### Fixed
- **Drag-зона тайтлбара.** Окно не двигалось, если хватать его
рядом с кнопками свернуть/закрыть. Класс `titlebar-nodrag` стоял
на обёртке кластера с `flex-1 basis-0`, поэтому пустое место
слева от иконок тоже было no-drag. Перенесли `no-drag` на сами
кнопки — теперь тащить можно отовсюду, кроме самих квадратиков.
### Changed
- **Минимальный размер окна** 900×600 → 1100×700. Гарантирует
срабатывание Tailwind `lg:` (4 hero-stat в один ряд, heatmap
и сетка упражнений помещаются без горизонтального скролла).
## [0.5.2] — 2026-05-19
Большая внутренняя итерация: тройной независимый аудит (~220 находок),
закрыты топ-приоритеты. Тестов 53, ESLint и Prettier чистые, typecheck OK.
### Added
- **Prettier + ESLint + EditorConfig.** Конфиги, скрипты
`npm run format` / `format:check` / `lint`, CI-готовые правила. Вся
`src/` единообразно отформатирована.
- **Error Boundary** на двух уровнях: вокруг всего App и вокруг
роутов. Крах одной страницы (например, malformed history в
HistoryHeatmap) больше не блэнкит окно — показывается локализованный
fallback с кнопкой «Попробовать снова». Stack trace только в dev.
- **IPC validation layer** (`src/main/validate.ts`) — hand-rolled
схемы для всех renderer-supplied payload (intervalMinutes ∈ [1,1440],
reps ∈ [1,9999], multiplier ∈ [0,1000], string-cap 200 chars,
enum-валидация для theme/lang/notify-mode/stat, regex для HH:MM,
дедупликация quietHours.days). Compromised renderer больше не может
засунуть `reps: NaN` или `intervalMinutes: -1` в стор.
- **Schema migrations framework.** `__schemaVersion` в persisted-state,
`MIGRATIONS` map для будущих структурных правок.
- **Modal focus trap + focus restore + aria-labelledby.** Tab/Shift-Tab
больше не вываливаются на нижний слой; на закрытии фокус
возвращается на триггер.
- **Sidebar mobile drawer:** Esc закрывает, focus trap внутри, focus
restore на гамбургер, `role="dialog"` + `aria-modal`.
- **Tray menu i18n** — пункты меню следуют `settings.language`.
- **Bilingual heatmap.** Title, легенда, weekday-лейблы и tooltip
с плюрализацией (1 повтор / 2 повтора / 5 повторов) — всё через
i18n. 7 новых ключей `weekday.short.*`.
- CHANGELOG.md по формату Keep a Changelog.
### Fixed
- **Critical: данные больше не теряются на corrupt JSON.** Раньше
`catch → makeInitial()` молча затирал упражнения/историю. Теперь
файл уезжает в `app-state.json.corrupt-<timestamp>`.
- **Atomic write через `.tmp` + rename + retry** на EBUSY/EPERM
(антивирус, OneDrive). Раньше обрыв питания мог дать truncate.
- **HIGH security: GSI server теперь верифицирует auth.token**
через `timingSafeEqual` против per-install токена. Раньше
эндпоинт был полностью неаутентифицирован — любой локальный
процесс мог подделать match-end.
- **HIGH security: `shell.openExternal` allowlist** —
только `http/https/mailto`. Раньше `file:`/`javascript:`/`steam:`
уходили в OS handler.
- **HIGH security: dev IPC `simulateMatchEnd`** убран из production
билдов (gate на `!app.isPackaged` + `import.meta.env.MODE`).
- **HIGH security: GSI server reject `Origin`/`Sec-Fetch-Site`** —
блокирует CSRF от browser-вкладок. Body cap 256 KB (OOM-вектор
закрыт). Require `application/json`. Generic 400 без error-echo.
- **`isQuietAt` wrap-around + day filter.** С `22:00 → 07:00,
days=[Mon..Fri]` теперь правильно проверяется день *начала* окна
(старт Fri 22:00 → активно ночью Sat 02:00).
- **DST drift в `history.ts`.** Календарная арифметика (`setDate`)
вместо ms-арифметики — на границе DST дни больше не дублируются.
- **Scheduler:** `broadcastState()` после fire, защита от
двойной регистрации `powerMonitor` listeners.
- **Settings IPC chatter.** QuietTimesRow держит локальное состояние,
IPC летит только на `onBlur`. Раньше скрабинг времени давал ~5
IPC, каждый переписывал `app-state.json`.
- **Dashboard** «До следующего» показывает `` при паузе вместо
обманчиво тикающего таймера.
- **HistoryHeatmap** percentile-bucketing (p25/p50/p85) вместо
относительной шкалы — outlier-день больше не схлопывает все
нормальные дни в самый слабый бакет.
- **ReminderApp:** Enter теперь корректно передаёт adjusted reps
(раньше всегда planned). `key={exercise.id+nextFireAt}` сбрасывает
степпер на новом fire. Степпер capped at 5× planned. Space не
работает когда фокус на кнопке. Esc закрывает MatchSummary.
- **`i18n.translate`** — split/join вместо regex (var-значения с
регулярными метасимволами теперь интерполируются буквально).
- **`icon.tsx`** lookup сужен до `ICON_CHOICES` — произвольное имя
больше не зарезолвится в `Lucide.default`.
- **UpdaterCard NaN guard** на download-progress (electron-updater
даёт undefined в ранних событиях).
- **`format.ts`** guard от NaN/Infinity в `formatCountdown`.
- **`updateExercise`/`updateChallenge`** стрипают `id` из patch —
рендер не может перезаписать identity.
- **clearHistory(undefined)** теперь no-op (нужен явный boundary).
### Removed
- `.gitea/workflows/*.yml` — без runners оставляли queued runs.
Релизим через `release.ps1`. has_actions на репо выключен.
## [0.5.1] — 2026-05-18
### Fixed
- **Auto-update архитектурно переписан.** Раньше `publish.url` включал
`${version}` и запекался в каждый билд — установленные копии видели
только свой собственный релиз. Введён фиксированный
`…/releases/download/update-channel`, который никогда не меняется.
- Hourly auto-проверка работает в silent-режиме: транзитные сетевые
ошибки (504, TLS drops) больше не показывают красный баннер
«Ошибка проверки». Только ручной клик «Проверить» поднимает ошибку.
- Boot-check ретраит 3 раза с backoff 30s/2m/5m.
- В `Up to date` показывается «проверено N мин назад».
- `release.ps1` теперь публикует в три-четыре места одной командой:
vX.Y.Z, update-channel, и переданные `-BridgeTags` для миграции
пользователей со старых версий.
- `upload-release-assets.ps1` ретраит curl до 4 раз с backoff на 504 /
TLS-сбрасывание; до ретрая проверяет, не залился ли файл на самом
деле (Gitea часто принимает body, но таймаутит ответ).
- Скрипты — ASCII-only (PS5.1 без BOM падает на em-dash).
### Removed
- `.gitea/workflows/*.yml` — Gitea Actions без настроенных runners
оставляли queued runs в репозитории. Релизим через `release.ps1`.
## [0.5.0] — 2026-05-18
### Added
- **История + стрики.** Каждое выполненное упражнение пишется в
`app-state.json` (cap 10k записей, trim oldest 10% на overflow).
Heatmap-календарь 12 недель на Dashboard, ежедневный счётчик
«сделано сегодня», серия дней подряд (с grace-периодом за вчера).
- **Тихие часы.** Окно времени, в которое напоминания подавляются.
Поддержка wrap-around (22:00 → 08:00) и фильтра по дням недели.
- **Частичное выполнение.** Степпер `/+` в окне напоминания: можно
отметить «сделал 5 из 10», в историю запишется честное число.
- README.md на русском — описание, фичи, установка, dev-команды,
архитектура, стек.
### Changed
- `markDone(id, actualReps?)` принимает фактическое число повторений.
### Tests
- `+18` тестов (5 для тихих часов, 13 для истории/стриков). Всего 51.
## [0.4.0] — 2026-05-17
### Added
- **Английская локализация.** Самописная i18n: плоский словарь
~200 ключей × 2 языка + хук `useT()` + плюрализация (CLDR rules
для RU: one/few/many).
- Селектор языка в Settings, переключение мгновенное.
## [0.3.x] — 2026-05-17
Серия мелких релизов с дизайн-итерациями (Apple iOS / macOS aesthetic):
шрифты Plus Jakarta Sans + Bricolage Grotesque, светлая/тёмная/системная
тема, vibrancy sidebar, iOS-grouped lists, spring-анимации.
## [0.2.0] — 2026-05-16
### Added
- Dota 2 Game State Integration: локальный HTTP-сервер парсит callbacks
от Steam, после Победа/Поражение показывает «причитающиеся»
повторения (например `10 смертей × 3 = 30 приседаний`).
## [0.1.x] — 2026-05-15 .. 2026-05-16
Первые публичные сборки: ядро напоминаний (упражнения, интервалы,
иконки), системный трей, автозапуск с Windows, native-уведомления,
NSIS-инсталлятор, auto-update через electron-updater.
[Unreleased]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/compare/v0.5.3...HEAD
[0.5.3]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.5.3
[0.5.2]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.5.2
[0.5.1]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.5.1
[0.5.0]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.5.0
[0.4.0]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.4.0
[0.2.0]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.2.0

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# CLAUDE.md
Контекст проекта для Claude Code. Читается при старте каждой сессии.
## TL;DR
**Laude / Exercise Reminder** — Windows desktop приложение на Electron 33, которое напоминает делать упражнения и опционально парсит статистику матчей Dota 2 (через GSI) в количество повторений. Текущая версия — **0.5.3**. Один разработчик (AnRil), один remote — self-hosted Gitea.
## Стек
- **Runtime**: Electron 33 (main + preload + renderer)
- **Build**: electron-vite 2 + Vite 5 + electron-builder 25 (NSIS, x64 only)
- **UI**: React 18 + TypeScript 5 + Tailwind 3 + framer-motion + react-router (HashRouter) + zustand 5
- **Auto-update**: electron-updater 6, generic provider, фиксированный канал
- **Тесты**: Vitest 4 (53 теста, все зелёные)
- **Lint/format**: ESLint 8 (flat-ish .eslintrc.cjs) + Prettier 3 + EditorConfig
- **Иконки**: lucide-react (whitelisted lookup через `ICON_CHOICES`)
- **Шрифты**: Plus Jakarta Sans, Bricolage Grotesque, JetBrains Mono (Google Fonts CDN)
## Архитектура (важное)
### Процессы
- **main** (`src/main/`) — Node, scheduler, GSI HTTP-сервер, IPC, окна, tray, updater, persistence
- **preload** (`src/preload/index.ts`) — contextBridge → `window.api`, dev-only методы вырезаны на проде (`import.meta.env.MODE !== 'production'`)
- **renderer** (`src/renderer/src/`) — React, zustand-store, страницы Dashboard/Games/Settings/About, ReminderApp в отдельном окне
### Persistence
- Единственный JSON-файл: `%APPDATA%\Exercise Reminder\app-state.json`
- **Атомарная запись**: tmp + rename + retry на EBUSY/EPERM (антивирус, OneDrive)
- **Не теряет данные**: corrupt JSON → quarantine в `app-state.json.corrupt-<ts>`, не silent wipe
- **Schema migrations**: `__schemaVersion` поле + `MIGRATIONS: Record<number, (s)=>s>` map в `src/main/store.ts`
- **Debounced writes**: pendingWrite с `.unref()`
### IPC
- Типизированные каналы — `src/shared/ipc.ts`
- **Validation layer** — `src/main/validate.ts` (hand-rolled, без zod):
- `intervalMinutes ∈ [1, 1440]`, `reps ∈ [1, 9999]`, `multiplier ∈ [0, 1000]`
- string cap 200 chars, enum-валидация для theme/lang/notify-mode/stat
- HH:MM regex для quietHours, dedup days
- Strip `id` из updateExercise/updateChallenge patch
- **Dev-only**: `dev:simulateMatchEnd` gated на `!app.isPackaged`
### Auto-update (КРИТИЧНО)
- **Фиксированный URL канала**: `…/releases/download/update-channel/latest.yml` — никогда не меняется
- **НЕ** `…/releases/download/v${version}/…` (старая схема ломалась: установленная копия видела только свой релиз)
- Hourly silent auto-check (транзитные сетевые ошибки не показывают красный баннер; только ручной клик показывает ошибку)
- Boot-check: 3 ретрая с backoff 30s/2m/5m
- `lastCheckedAt` → UI «проверено N мин назад»
- Релиз через `scripts/release.ps1` публикует одной командой в:
1. `vX.Y.Z` (постоянный архивный тег)
2. `update-channel` (rolling — клиенты проверяют отсюда)
3. Опциональные `-BridgeTags` для миграции старых пользователей
### Безопасность
- **GSI server** (`src/main/games/gsi-server.ts`): per-install token verify через `timingSafeEqual`, reject Origin/Sec-Fetch-Site (CSRF), 256KB body cap, require `application/json`, generic 400
- **shell.openExternal allowlist**: только `http:`/`https:`/`mailto:` (`src/main/windows.ts`)
- **will-navigate** блокирует non-file:// и non-dev URL
- **Modal focus trap** + focus restore, aria-labelledby
### Quiet hours
- `isQuietAt(time, settings)` в `src/shared/types.ts`
- Wrap-around (22:00 → 07:00) корректно — при wrap-active проверяется день *начала* окна
- Тесты в `src/shared/quiet-hours.test.ts`
### История / стрики
- `src/renderer/src/lib/history.ts` — DST-safe через `shiftDays()` (calendar `setDate`, не ms-арифметика)
- Cap 10k записей, trim oldest 10% на overflow
- HistoryHeatmap: percentile-based bucketing (p25/p50/p85), а не flat ratio (защищает от outlier-дней)
### i18n
- Самописная микро-система: `src/renderer/src/i18n/dict.ts` (плоский словарь ~200 ключей × 2 языка)
- Хук `useT()`, плюрализация CLDR rules для RU (one/few/many)
- Интерполяция через split/join (не regex — защита от regex-инъекций в значениях var)
- Tray menu тоже локализован (`TRAY_STRINGS` в `src/main/tray.ts`)
## Команды
```bash
npm run dev # electron-vite dev
npm run typecheck # tsc по node + web
npm run test:run # vitest один раз
npm run lint # eslint --max-warnings 0
npm run format # prettier --write
npm run dist # сборка + NSIS installer → release/
# Релиз (всё в одном)
npm run release -- -Bump patch
# или -Bump minor / -Bump major / -Version 1.2.3
# опционально: -BridgeTags v0.4.0,v0.4.1
```
## Скрипты релиза
- `scripts/release.ps1` — bump → typecheck → test → build → tag → push → upload в Gitea (vX.Y.Z + update-channel + bridges)
- `scripts/upload-release-assets.ps1` — curl.exe с retry/backoff (15s/45s/2m/5m × 4) на 504/TLS, проверяет уже-залилось через list assets перед ретраем
- **PowerShell 5.1 gotchas**:
- Default reads CP1251 → файлы скриптов **ASCII-only**, без em-dash/кириллицы в коде
- `Set-Content -Encoding utf8` добавляет BOM → ломает PostCSS. Для UTF-8 без BOM использовать `[System.IO.File]::WriteAllText` + `new UTF8Encoding($false)`
- Никогда `-i` флаги (rebase -i, add -i) — нет interactive input
## Gitea remote
- URL: `https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude` (Punycode для `президент.рф`)
- User: `anril`
- Auth: см. `~/.claude/projects/.../memory/gitea_remote.md`
- **Actions выключены** (`has_actions: false`) — релизим через PowerShell, runners не настроены
- `.gitea/workflows/` пустая (раньше там лежали yml → queued runs копились)
## Файлы, которые часто правлю
| Файл | Что |
|---|---|
| `package.json` | version, publish.url, scripts, deps |
| `src/main/store.ts` | persistence, migrations, validation, atomic writes |
| `src/main/ipc.ts` | IPC handlers с валидацией |
| `src/main/scheduler.ts` | таймеры упражнений, powerMonitor |
| `src/main/games/dota2.ts` + `gsi-server.ts` | GSI приём матчей |
| `src/main/updater.ts` | auto-update logic, silent retries |
| `src/shared/types.ts` | shared типы, дефолты, isQuietAt |
| `src/shared/ipc.ts` | IPC channel types |
| `src/renderer/src/i18n/dict.ts` | словари |
| `src/renderer/src/pages/Dashboard.tsx` | главная |
| `src/renderer/src/ReminderApp.tsx` | окно напоминания |
## Тесты (53)
```
src/shared/types.test.ts (4)
src/shared/quiet-hours.test.ts (7)
src/renderer/src/lib/format.test.ts (8)
src/renderer/src/lib/history.test.ts (13)
src/main/games/vdf.test.ts (11)
src/renderer/src/i18n/i18n.test.ts (10)
```
Покрываются: helpers, история/стрики (DST), тихие часы (wrap+filter), VDF-парсер Steam, i18n с плюрализацией, дефолты.
## Технический долг (не для пользователя)
- `sandbox: true` на BrowserWindow — нужен smoke-тест preload в sandbox-режиме
- Self-host Google Fonts (сейчас внешняя CSP-зависимость)
- ReminderApp race: первое напоминание может прийти без озвучки до загрузки settings
- Мажорные апдейты (React 18→19, Electron 33→42, Tailwind 3→4) — каждый ломающий, отдельная итерация
- Code-signing NSIS — ~$300/год, уберёт SmartScreen warning
- Скриншоты в README (есть TODO в самом README)
## Стиль кода
- Prettier: semi:false, singleQuote, trailingComma:none, printWidth:80
- ESLint: eslint:recommended + ts + react + react-hooks (без style rules — это Prettier)
- TypeScript strict, никакого `any` в новом коде
- Комментарии на русском там, где объясняют **почему**, не **что**
- Коммиты на русском, формат `тип(scope): кратко` (feat/fix/docs/refactor/test/chore)
- Co-Authored-By футер в коммитах от Claude
## Управление контекстом
- **Ужимать контекст при достижении 250k токенов** — вызывать `/compact` (или эквивалент) когда суммарный контекст подходит к 250 000 токенов. Не дожидаться authentic переполнения и автоматического сжатия от рантайма — сделать это контролируемо, чтобы важный контекст (открытые правки, недокоммиченные решения, текущая ветка задачи) попал в summary, а не выпал.
## Чего НЕ делать
- Не пушить в `update-channel` руками — только через `release.ps1`
- Не добавлять `.gitea/workflows/*.yml` — has_actions выключен, runs зависнут
- Не использовать regex в i18n-интерполяции — только split/join
- Не silent wipe corrupt JSON — quarantine с timestamp
- Не возвращать ms-арифметику в history.ts — DST сломается
- Не убирать validation layer из IPC — compromised renderer может засунуть NaN/негативы
- Не амендить коммиты без явной просьбы пользователя

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# Laude — Exercise Reminder
Windows desktop приложение, которое напоминает делать упражнения во время работы за компьютером. Опционально подключается к Dota 2 и после каждого матча превращает статистику (смерти, убийства, ассисты) в количество повторений.
[![release](https://img.shields.io/badge/release-v0.5.3-orange)](https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/latest)
[![tests](https://img.shields.io/badge/tests-53%20passing-green)]()
[![platform](https://img.shields.io/badge/platform-Windows%2010%2F11-blue)]()
## Что внутри
- **Гибкие напоминания** — любое количество упражнений, интервал от минуты до часов, разные иконки.
- **История и стрики** — heatmap-календарь активности, ежедневный счётчик, серия дней подряд.
- **Тихие часы** — окно времени когда напоминания подавляются (например `22:00 → 08:00`), с выбором дней недели.
- **Сделал частично** — степпер `/+` в окне напоминания: если ты сделал 5 из 10, в историю запишется честное число.
- **Игровая интеграция (Dota 2)** — Game State Integration читает статистику матча, после Победа/Поражение показывает экран с «причитающимися» повторениями (например `10 смертей × 3 = 30 приседаний`).
- **Apple-style интерфейс** — Plus Jakarta Sans + Bricolage Grotesque, iOS-палитра, vibrancy sidebar, spring-анимации, светлая/тёмная/системная тема.
- **Два языка** — русский и английский, переключение мгновенное.
- **Auto-update** — приложение само скачивает новые версии из фиксированного `update-channel` (проверка каждый час, силент-ретрай при сетевых сбоях).
## Скриншоты
> _TODO: вставить screenshots Dashboard / Reminder / Match summary (light + dark)._
## Установка
Скачай последний `Exercise-Reminder-Setup-X.Y.Z.exe` со страницы релизов и запусти. Установщик:
- Создаёт ярлык на рабочем столе и в Пуске
- Сохраняет настройки в `%APPDATA%\Exercise Reminder\`
- При запуске поверх существующей инсталляции — обновляет, настройки сохраняются
Windows SmartScreen может предупредить «не доверено» — приложение не подписано code-signing сертификатом. Нажми `Подробнее``Выполнить в любом случае`.
## Разработка
```bash
git clone https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude.git
cd laude
npm install
npm run dev
```
Полезные команды:
```bash
npm run typecheck # tsc по main + renderer
npm run test # vitest в watch-режиме
npm run test:run # vitest один раз (для CI)
npm run build # сборка без NSIS
npm run dist # сборка + NSIS-инсталлятор → release/
npm run release -- -Bump patch # bump версии + tag + push + upload в Gitea
```
Документ `RELEASING.md` описывает процесс выпуска новых версий.
## Архитектура
- **Electron 33** — multi-process: main (Node/scheduler/GSI) + preload (contextBridge) + renderer (React)
- **Renderer** — React 18, TypeScript 5, Vite 5, Tailwind 3, framer-motion, react-router, zustand
- **Persistence** — единственный JSON-файл `%APPDATA%\Exercise Reminder\app-state.json` (debounced writes)
- **IPC** — типизированные каналы через `src/shared/ipc.ts`, обёрнуто preload-ом
- **i18n** — самописная микро-система: `src/renderer/src/i18n/dict.ts` (плоский словарь ~200 ключей × 2 языка) + хук `useT()`
- **Auto-update** — `electron-updater` с `generic` provider, манифест `latest.yml` лежит в Gitea release attachments
- **GSI Dota 2** — локальный HTTP-сервер слушает GameStateIntegration коллбэки от Steam, парсит match-end events
## Тесты
```
src/shared/types.test.ts (4)
src/shared/quiet-hours.test.ts (5)
src/renderer/src/lib/format.test.ts (8)
src/renderer/src/lib/history.test.ts (13)
src/main/games/vdf.test.ts (11)
src/renderer/src/i18n/i18n.test.ts (10)
─────────────────────────────────────────
51 ✓
```
Покрытие: чистые helpers (форматирование, история/стрики, тихие часы, парсер VDF для Steam-конфигов), i18n с плюрализацией для RU/EN, дефолты shared-типов.
## Лицензия
Пока не указана. По умолчанию все права защищены. Если хочешь форк/использование — открой issue.
## Stack
- [Electron](https://www.electronjs.org/) · runtime
- [electron-vite](https://electron-vite.org/) · build
- [React](https://react.dev/) + [TypeScript](https://www.typescriptlang.org/)
- [Tailwind CSS](https://tailwindcss.com/) · стили
- [framer-motion](https://motion.dev/) · анимации
- [lucide-react](https://lucide.dev/) · иконки
- [electron-updater](https://www.electron.build/auto-update) · auto-update
- [Vitest](https://vitest.dev/) · тесты
- Шрифты: [Plus Jakarta Sans](https://fonts.google.com/specimen/Plus+Jakarta+Sans), [Bricolage Grotesque](https://fonts.google.com/specimen/Bricolage+Grotesque), [JetBrains Mono](https://fonts.google.com/specimen/JetBrains+Mono)

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@@ -1,146 +1,142 @@
# Релиз и автообновления # Релиз и автообновления
Документ описывает три способа выпустить новую версию. Все опираются на Документ описывает, как выпускать новые версии и как устроена система
один и тот же артефакт — NSIS-инсталлятор `Exercise-Reminder-Setup-X.Y.Z.exe`, авто-обновлений.
который сам решает: устанавливать заново или обновлять существующую копию.
## TL;DR ## TL;DR
```pwsh ```pwsh
$env:GITEA_TOKEN = '<token из Gitea Settings → Applications>' $env:GITEA_TOKEN = '<token из Gitea Settings → Applications>'
npm run release -- -Bump patch # 0.2.0 → 0.2.1 npm run release -- -Bump patch # 0.5.1 → 0.5.2
# или npm run release -- -Bump minor -BridgeTags v0.5.0 # 0.5.x → 0.6.0 + bridge
npm run release -- -Version 0.3.0 npm run release -- -Version 1.0.0
``` ```
Скрипт сделает всё сам: бамп версии, коммит, тег, push, тесты, сборка Скрипт делает всё сам: бамп версии, коммит, тег, push, тесты, сборка
инсталлятора, создание Gitea release с заметками из коммитов, загрузка инсталлятора, загрузка в Gitea releases.
артефактов.
После публикации релиза установленные у пользователей копии в течение ## Архитектура auto-update
~6 часов проверят `latest.yml` на Gitea и предложат обновление через UI.
--- ### Где лежат артефакты
## Как работает auto-update Каждый выпуск публикует три файла:
1. На каждом релизе вместе с `.exe` публикуется `latest.yml` ```
манифест с версией, размером, sha512 хешем. Exercise-Reminder-Setup-X.Y.Z.exe # NSIS-инсталлятор (~80 MB)
2. Приложение (через `electron-updater`) каждые 6 часов делает HTTP Exercise-Reminder-Setup-X.Y.Z.exe.blockmap # для differential update (~90 KB)
GET на `<gitea>/AnRil/laude/releases/download/v<current>/latest.yml`. latest.yml # манифест: версия + хеш + размер
3. Если версия в манифесте выше текущей — статус становится ```
`available`, в Settings → Обновления появляется кнопка «Скачать».
4. После скачивания — статус `downloaded`, кнопка «Перезапустить».
5. При перезапуске NSIS установщик из дельты или полный накатывается
поверх существующей инсталляции. Данные в `%APPDATA%\Exercise Reminder\`
сохраняются.
**Важно:** репозиторий `laude` приватный. Чтобы auto-update работал на И они одновременно публикуются в **три-четыре места** на Gitea:
машинах конечных пользователей, либо:
- сделать репозиторий публичным, либо
- сделать публичными только релизы (Gitea: Release Settings),
- либо подписывать запросы токеном (нужен код в `updater.ts`,
использующий `autoUpdater.requestHeaders`).
## Способ 1 — скрипт релиза (рекомендованный сейчас) | Release tag | Назначение |
| ----------------- | ------------------------------------------------------------ |
| `vX.Y.Z` | Архив + changelog для людей |
| `update-channel` | **Фиксированный URL для auto-updater** (никогда не меняется) |
| `vN.M.K` (bridge) | Мост: чтобы клиенты на старых версиях нашли обновление |
Самый прямой путь, не зависит от Gitea Actions runners. ### Что приложение запекает в бинарник
В `package.json``build.publish.url`:
```
https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/download/update-channel
```
Этот URL **никогда не меняется**. Все версии (и сегодняшние, и будущие)
проверяют один и тот же `update-channel/latest.yml`.
### Цикл проверки
1. При запуске и каждый час `electron-updater` делает GET на
`…/update-channel/latest.yml`.
2. Если в манифесте версия выше текущей — Settings → Обновления показывает
«Доступно vX.Y.Z». По клику качается `.exe` (или differential по
`.blockmap`).
3. После скачивания — кнопка «Перезапустить». NSIS обновляет инсталляцию
поверх с сохранением `%APPDATA%\Exercise Reminder\app-state.json`.
### Bridge-теги (миграционный период)
До v0.5.1 publish.url был `…/releases/download/v${version}`у каждой
версии свой адрес. Установленные ранее копии запекли старый URL.
Чтобы они нашли обновление, новые артефакты также заливаются в их
старые releases (флаг `-BridgeTags`).
После того как все клиенты получили v0.5.1 или выше, аргумент
`-BridgeTags` можно перестать использовать — все будущие версии берут
обновления через `update-channel`.
### Поведение при ошибках
- Hourly auto-check работает в **silent**-режиме: сетевые ошибки
логируются в консоль, но **не** показываются как красный баннер.
Следующая попытка через час.
- Boot-check ретраит 3 раза с backoff 30s/2m/5m перед тем как сдаться.
- Только ручной клик «Проверить обновления» показывает ошибку, если
она есть.
## Команды
```pwsh ```pwsh
# Один раз — получить токен в Gitea (Settings Applications) # Один раз — токен из Gitea Settings -> Applications (write:repository).
# и сохранить в переменную окружения. Право — write:repository.
[Environment]::SetEnvironmentVariable('GITEA_TOKEN', '<token>', 'User') [Environment]::SetEnvironmentVariable('GITEA_TOKEN', '<token>', 'User')
# Релиз # Релиз
npm run release -- -Bump patch # patch (0.2.0 → 0.2.1) npm run release -- -Bump patch # patch (0.5.1 -> 0.5.2)
npm run release -- -Bump minor # minor (0.2.0 → 0.3.0) npm run release -- -Bump minor # minor (0.5.x -> 0.6.0)
npm run release -- -Bump major # major (0.2.0 → 1.0.0) npm run release -- -Bump major # major
npm run release -- -Version 1.2.3 # точная версия npm run release -- -Version 1.2.3 # точная версия
npm run release -- -DryRun # посмотреть план без действий npm run release -- -BridgeTags v0.4.0,v0.5.0 # дополнительные мосты
npm run release -- -DryRun # план без действий
``` ```
Что делает скрипт: Что делает `release.ps1`:
1. Проверяет что нет незакоммиченных изменений
2. Бампит версию в `package.json`, коммитит
3. Прогоняет `npm run typecheck` и `npm run test:run`
4. Собирает `npm run dist` (NSIS + блокмап + latest.yml)
5. Создаёт тег `vX.Y.Z`, пушит main и тег в origin
6. Через Gitea API создаёт release с заметками из git log
7. Загружает три файла как assets: `.exe`, `.exe.blockmap`, `latest.yml`
## Способ 2 — Gitea Actions (если есть runners) 1. Проверяет чистоту дерева.
2. Бампит `package.json`, коммитит как `chore(release): vX.Y.Z`.
Workflows лежат в `.gitea/workflows/`: 3. `npm run typecheck` + `npm run test:run`.
4. `npm run dist` → NSIS-инсталлятор + blockmap + latest.yml в `release/`.
- **`ci.yml`** — на push в main и на PR. Запускает typecheck + 5. `git tag vX.Y.Z` и push main + tag в origin.
unit-тесты + smoke-сборку (без NSIS). Кладёт распакованную сборку 6. Через `upload-release-assets.ps1` заливает артефакты в каждый тег
как artifact на 7 дней. из списка: `vX.Y.Z`, `update-channel`, и все `-BridgeTags`.
- **`release.yml`** — на push тега `v*.*.*`. Сверяет тег с версией 7. Каждая заливка ретраит до 4 раз с backoff 15s/45s/2m/5m на 504.
в `package.json`, прогоняет тесты, собирает NSIS-инсталлятор,
создаёт Gitea release с заметками, загружает артефакты.
Чтобы release workflow работал — в репозитории нужен secret
`GITEA_TOKEN` (Gitea Repo Settings → Secrets). Этот же токен может быть
переиспользован из `Способа 1`.
Для запуска release workflow:
```bash
git tag v0.3.0
git push origin v0.3.0
```
## Способ 3 — руками
Если что-то сломалось в автоматизации:
```pwsh
npm run typecheck
npm run test:run
npm run dist
# В release/ появятся:
# Exercise-Reminder-Setup-X.Y.Z.exe
# Exercise-Reminder-Setup-X.Y.Z.exe.blockmap
# latest.yml
```
Затем в Gitea UI: Releases → Draft new release → загрузить три файла.
## Тестирование auto-update ## Тестирование auto-update
Удобный способ проверить, что цикл работает: 1. Установить какую-нибудь старую версию через `.exe` из её release.
2. Релизнуть свежую версию.
3. В установленной копии: Settings → Обновления → Проверить.
4. Должно показать «Доступна vX.Y.Z» с кнопкой «Скачать».
5. Скачать → Перезапустить → проверить версию.
1. Релизнуть `0.x.0` через `npm run release`. Для `npm run dev` auto-updater отключён — статус сразу `unsupported`.
2. Установить полученный `.exe` на машину.
3. Релизнуть `0.x.1` (любой бамп).
4. На установленной копии открыть Settings → Обновления → Проверить.
Должно показать «Доступно обновление v0.x.1».
5. Скачать → Перезапустить → проверить версию в окне «О программе»
(или в Settings).
Для dev-режима (`npm run dev`) auto-updater отключён — статус сразу
становится `unsupported` с пояснением.
## Откат релиза ## Откат релиза
Если опубликовали плохой релиз:
1. Удалить release в Gitea UI (или через API). 1. Удалить release в Gitea UI (или через API).
2. Удалить тег: `git push origin :refs/tags/vX.Y.Z` и локально 2. `git push origin :refs/tags/vX.Y.Z` и `git tag -d vX.Y.Z`.
`git tag -d vX.Y.Z`. 3. `git revert <bump-hash>` (бамп уже запушен).
3. Откатить bump-коммит: `git revert <hash>` или `git reset --hard HEAD~1` 4. Если артефакты успели уехать в `update-channel` — перезалить туда
(если ещё не пушили дальше). предыдущую версию: `pwsh scripts/upload-release-assets.ps1 -Tag update-channel -AssetVersion <previous>`.
4. Релизнуть тот же номер заново — auto-updater на клиентах увидит
тот же манифест и не предложит обновление (если sha512 совпадёт). На практике лучше выпустить hotfix-патч `X.Y.Z+1`, чем откатывать.
Если содержание поменялось — увидит и предложит обновиться. На
практике лучше выпустить hotfix-патч `X.Y.Z+1`, чем переписывать ## Gitea Actions
существующий релиз.
Раньше в `.gitea/workflows/` лежали `ci.yml` и `release.yml`. Они
требуют Gitea Actions runners (отдельная служба, у нас не настроена),
поэтому каждая push-операция оставляла зависший workflow run в Actions
tab. Workflows удалены, has_actions на репозитории выключен,
Actions tab возвращает 404. Если когда-нибудь захочется CI — добавить
обратно `.gitea/workflows/*.yml` + поднять runners.
## Что попадает в установщик ## Что попадает в установщик
См. `build` секцию `package.json`: См. `build.files` в `package.json`:
- `out/**/*` — собранный код (main + preload + renderer) - `out/**/*` — собранный код (main + preload + renderer)
- `resources/**/*` — иконки - `resources/**/*` — иконки
Никаких node_modules, исходников, тестов, README`electron-builder` Без `node_modules`, без исходников, без тестов — `electron-builder`
сам распаковывает и упаковывает только необходимое. сам выбирает только необходимое.

2708
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@@ -1,6 +1,6 @@
{ {
"name": "laude", "name": "laude",
"version": "0.4.0", "version": "0.5.3",
"description": "Exercise reminder — Windows desktop app", "description": "Exercise reminder — Windows desktop app",
"main": "out/main/index.js", "main": "out/main/index.js",
"author": "AnRil", "author": "AnRil",
@@ -14,6 +14,9 @@
"typecheck": "npm run typecheck:node && npm run typecheck:web", "typecheck": "npm run typecheck:node && npm run typecheck:web",
"test": "vitest", "test": "vitest",
"test:run": "vitest run", "test:run": "vitest run",
"format": "prettier --write \"src/**/*.{ts,tsx,css}\" \"*.{json,md}\" \".github/**/*.yml\"",
"format:check": "prettier --check \"src/**/*.{ts,tsx,css}\" \"*.{json,md}\"",
"lint": "eslint src --ext .ts,.tsx --max-warnings 0",
"dist": "electron-vite build && electron-builder --win --x64", "dist": "electron-vite build && electron-builder --win --x64",
"dist:dir": "electron-vite build && electron-builder --win --x64 --dir", "dist:dir": "electron-vite build && electron-builder --win --x64 --dir",
"publish": "electron-vite build && electron-builder --win --x64 --publish always", "publish": "electron-vite build && electron-builder --win --x64 --publish always",
@@ -33,12 +36,18 @@
"@types/node": "^22.19.19", "@types/node": "^22.19.19",
"@types/react": "^18.3.12", "@types/react": "^18.3.12",
"@types/react-dom": "^18.3.1", "@types/react-dom": "^18.3.1",
"@typescript-eslint/eslint-plugin": "^8.15.0",
"@typescript-eslint/parser": "^8.15.0",
"@vitejs/plugin-react": "^4.3.3", "@vitejs/plugin-react": "^4.3.3",
"autoprefixer": "^10.4.20", "autoprefixer": "^10.4.20",
"electron": "^33.2.0", "electron": "^33.2.0",
"electron-builder": "^25.1.8", "electron-builder": "^25.1.8",
"electron-vite": "^2.3.0", "electron-vite": "^2.3.0",
"eslint": "^8.57.1",
"eslint-plugin-react": "^7.37.2",
"eslint-plugin-react-hooks": "^5.0.0",
"postcss": "^8.4.49", "postcss": "^8.4.49",
"prettier": "^3.4.1",
"tailwindcss": "^3.4.15", "tailwindcss": "^3.4.15",
"typescript": "^5.6.3", "typescript": "^5.6.3",
"vite": "^5.4.11", "vite": "^5.4.11",
@@ -88,7 +97,7 @@
}, },
"publish": { "publish": {
"provider": "generic", "provider": "generic",
"url": "https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/download/v${version}", "url": "https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/download/update-channel",
"channel": "latest" "channel": "latest"
} }
} }

View File

@@ -1,67 +1,78 @@
<# <#
.SYNOPSIS .SYNOPSIS
Локальный релиз: бамп версии коммит тег push сборка upload в Gitea release. Локальный релиз: бамп версии -> коммит -> тег -> push -> сборка -> upload в Gitea.
.DESCRIPTION .DESCRIPTION
Один скрипт от и до. Если Gitea Actions не настроено, это рабочая альтернатива. Single-command release flow.
Каждый релиз публикует артефакты в ТРИ места:
1. Тег vX.Y.Z (исторический архив + changelog)
2. Тег update-channel (фиксированный URL для auto-updater)
3. Bridge-теги, указанные в -BridgeTags (для миграции пользователей со
старых версий, у которых запечён старый publish.url).
После того как все пользователи получили версию с новым (фиксированным)
publish.url, аргумент -BridgeTags можно перестать указывать.
.PARAMETER Bump .PARAMETER Bump
Какую часть semver инкрементировать: patch (по умолчанию), minor, major. Какую часть semver инкрементировать: patch (по умолчанию), minor, major.
Альтернатива — указать -Version явно.
.PARAMETER Version .PARAMETER Version
Точная версия (напр. "0.3.0"). Если задана, -Bump игнорируется. Точная версия (напр. "0.5.1"). Если задана, -Bump игнорируется.
.PARAMETER SkipBuild .PARAMETER SkipBuild
Пропустить сборку (если уже собрано вручную, .exe лежит в release/). Пропустить сборку (если уже собрано вручную, .exe лежит в release/).
.PARAMETER BridgeTags
Список старых тегов, в которые нужно ТАКЖЕ перезалить новые артефакты,
чтобы пользователи на этих версиях нашли апдейт. Например: v0.4.0,v0.5.0.
.PARAMETER DryRun .PARAMETER DryRun
Показать что произойдёт, но ничего не делать. Показать что произойдёт, ничего не делая.
.EXAMPLE .EXAMPLE
pwsh scripts/release.ps1 -Bump minor pwsh scripts/release.ps1 -Bump patch
pwsh scripts/release.ps1 -Version 0.3.0 pwsh scripts/release.ps1 -Version 0.5.1 -BridgeTags v0.4.0,v0.5.0
pwsh scripts/release.ps1 -Bump patch -DryRun
.NOTES .NOTES
Требует переменную окружения GITEA_TOKEN с правом write:repository Требует GITEA_TOKEN с правом write:repository.
(создаётся в Gitea: Settings → Applications → Generate New Token). Канал 'update-channel' должен существовать на Gitea (создаётся однократно).
#> #>
param( param(
[ValidateSet('patch', 'minor', 'major')] [ValidateSet('patch', 'minor', 'major')]
[string]$Bump = 'patch', [string]$Bump = 'patch',
[string]$Version, [string]$Version,
[switch]$SkipBuild, [switch]$SkipBuild,
[string[]]$BridgeTags = @(),
[switch]$DryRun [switch]$DryRun
) )
$ErrorActionPreference = 'Stop' $ErrorActionPreference = 'Stop'
# --- Config ---------------------------------------------------------------
$repoOwner = 'AnRil' $repoOwner = 'AnRil'
$repoName = 'laude' $repoName = 'laude'
$giteaHost = 'xn--90adajar8af4h.xn--p1ai/git' $giteaHost = 'xn--90adajar8af4h.xn--p1ai/git'
$apiBase = "https://$giteaHost/api/v1" $channelTag = 'update-channel'
# --- Pre-flight checks --------------------------------------------------- # --- Pre-flight ----------------------------------------------------------
$root = Resolve-Path (Join-Path $PSScriptRoot '..') $root = Resolve-Path (Join-Path $PSScriptRoot '..')
Set-Location $root Set-Location $root
if (-not $env:GITEA_TOKEN -and -not $DryRun) { if (-not $env:GITEA_TOKEN -and -not $DryRun) {
Write-Error 'GITEA_TOKEN не задан. Создай в Gitea Settings → Applications и export GITEA_TOKEN=...' Write-Error 'GITEA_TOKEN not set.'
exit 1 exit 1
} }
$status = git status --porcelain $status = git status --porcelain
if ($status) { if ($status) {
Write-Error "Есть незакоммиченные изменения. Сначала закоммить или stash." Write-Error "Uncommitted changes. Commit or stash first."
exit 1 exit 1
} }
$branch = git rev-parse --abbrev-ref HEAD $branch = git rev-parse --abbrev-ref HEAD
if ($branch -ne 'main') { if ($branch -ne 'main') {
Write-Warning "Текущая ветка не main, а $branch. Продолжить? (Ctrl+C для отмены)" Write-Warning "Branch is $branch, not main. Press Enter to continue or Ctrl+C to cancel."
Read-Host 'Press Enter' Read-Host
} }
# --- Compute next version ------------------------------------------------ # --- Compute next version ------------------------------------------------
@@ -83,109 +94,75 @@ if ($Version) {
$tag = "v$next" $tag = "v$next"
Write-Host "" Write-Host ""
Write-Host "Release plan" -ForegroundColor Cyan Write-Host "Release plan" -ForegroundColor Cyan
Write-Host " current : v$current" Write-Host " current : v$current"
Write-Host " next : $tag" Write-Host " next : $tag"
Write-Host " bump : $Bump" Write-Host " publish into : $tag, $channelTag$(if ($BridgeTags) { ', ' + ($BridgeTags -join ', ') })"
Write-Host "" Write-Host ""
if ($DryRun) { if ($DryRun) {
Write-Host '(dry run exiting)' -ForegroundColor Yellow Write-Host '(dry run - exiting)' -ForegroundColor Yellow
exit 0 exit 0
} }
# --- Bump version in package.json --------------------------------------- # --- Bump package.json --------------------------------------------------
Write-Host "→ Bumping package.json to $next" -ForegroundColor Cyan # IMPORTANT: read+write as UTF-8 WITHOUT BOM. PS5.1 defaults will (a) read the
$pkgJson = (Get-Content package.json -Raw) -replace "`"version`":\s*`"$current`"", "`"version`": `"$next`"" # file as CP1251 and mangle non-ASCII chars like em-dash, and (b) write back
Set-Content -Path package.json -Value $pkgJson -NoNewline -Encoding utf8 # with a BOM that breaks PostCSS / electron-builder reads of package.json.
Write-Host "Bumping package.json to $next..." -ForegroundColor Cyan
$pkgPath = Join-Path $root 'package.json'
$utf8NoBom = New-Object System.Text.UTF8Encoding $false
$pkgJson = [System.IO.File]::ReadAllText($pkgPath, $utf8NoBom)
$pkgJson = $pkgJson -replace "`"version`":\s*`"$current`"", "`"version`": `"$next`""
[System.IO.File]::WriteAllText($pkgPath, $pkgJson, $utf8NoBom)
git add package.json git add package.json
git commit -m "chore(release): $tag" git commit -m "chore(release): $tag"
# --- Build (typecheck + tests + dist) ------------------------------------ # --- Quality gates ------------------------------------------------------
if (-not $SkipBuild) { if (-not $SkipBuild) {
Write-Host "→ Running typecheck" -ForegroundColor Cyan Write-Host "Typecheck..." -ForegroundColor Cyan
npm run typecheck npm run typecheck
if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE } if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE }
Write-Host "→ Running tests" -ForegroundColor Cyan Write-Host "Tests..." -ForegroundColor Cyan
npm run test:run npm run test:run
if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE } if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE }
Write-Host "Building installer (npm run dist)…" -ForegroundColor Cyan Write-Host "Building installer..." -ForegroundColor Cyan
npm run dist npm run dist
if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE } if ($LASTEXITCODE -ne 0) { exit $LASTEXITCODE }
} }
# --- Verify artifacts exist --------------------------------------------- # --- Verify artifacts ---------------------------------------------------
$installer = Join-Path 'release' "Exercise-Reminder-Setup-$next.exe" $installer = Join-Path 'release' "Exercise-Reminder-Setup-$next.exe"
$blockmap = "$installer.blockmap" $blockmap = "$installer.blockmap"
$manifest = Join-Path 'release' 'latest.yml' $manifest = Join-Path 'release' 'latest.yml'
foreach ($f in @($installer, $blockmap, $manifest)) { foreach ($f in @($installer, $blockmap, $manifest)) {
if (-not (Test-Path $f)) { if (-not (Test-Path $f)) {
Write-Error "Не найден артефакт: $f" Write-Error "Artifact missing: $f"
exit 1 exit 1
} }
} }
# --- Tag + push ---------------------------------------------------------- # --- Tag + push ---------------------------------------------------------
Write-Host "Tagging $tag and pushing" -ForegroundColor Cyan Write-Host "Tagging $tag and pushing..." -ForegroundColor Cyan
git tag -a $tag -m "Release $tag" git tag -a $tag -m "Release $tag"
git push origin main git push origin main
git push origin $tag git push origin $tag
# --- Create release via Gitea API ---------------------------------------- # --- Upload to all target releases --------------------------------------
Write-Host "→ Creating Gitea release $tag" -ForegroundColor Cyan $uploadScript = Join-Path $PSScriptRoot 'upload-release-assets.ps1'
$headers = @{
Authorization = "token $env:GITEA_TOKEN" $targets = @($tag, $channelTag) + $BridgeTags
Accept = 'application/json' foreach ($target in $targets) {
Write-Host ""
Write-Host "==> Uploading $next artifacts into release '$target'" -ForegroundColor Cyan
& powershell -ExecutionPolicy Bypass -File $uploadScript -Tag $target -AssetVersion $next
if ($LASTEXITCODE -ne 0) {
Write-Error "Upload to '$target' failed (exit $LASTEXITCODE)"
exit $LASTEXITCODE
} }
# Release notes from commits since previous tag
$prev = git describe --tags --abbrev=0 "$tag^" 2>$null
if ($prev) {
$log = git log --pretty=format:"- %s" "$prev..$tag" | Out-String
} else {
$log = git log --pretty=format:"- %s" "$tag" | Out-String
}
$body = @"
### Изменения
$log
---
**Установщик ниже** запустить и следовать мастеру. Если приложение уже стояло обновится поверх, настройки сохранятся.
"@
$releaseBody = @{
tag_name = $tag
name = "Exercise Reminder $tag"
body = $body
draft = $false
prerelease = $false
} | ConvertTo-Json -Depth 5
$release = Invoke-RestMethod `
-Uri "$apiBase/repos/$repoOwner/$repoName/releases" `
-Method Post `
-Headers $headers `
-Body $releaseBody `
-ContentType 'application/json'
Write-Host " Release id: $($release.id)" -ForegroundColor DarkGray
# --- Upload assets -------------------------------------------------------
foreach ($asset in @($installer, $blockmap, $manifest)) {
$name = Split-Path $asset -Leaf
Write-Host "→ Uploading $name" -ForegroundColor Cyan
$uri = "$apiBase/repos/$repoOwner/$repoName/releases/$($release.id)/assets?name=$([uri]::EscapeDataString($name))"
Invoke-RestMethod `
-Uri $uri `
-Method Post `
-Headers $headers `
-InFile $asset `
-ContentType 'application/octet-stream' | Out-Null
} }
$releaseUrl = "https://$giteaHost/$repoOwner/$repoName/releases/tag/$tag" $releaseUrl = "https://$giteaHost/$repoOwner/$repoName/releases/tag/$tag"
@@ -193,4 +170,4 @@ Write-Host ""
Write-Host "Release published" -ForegroundColor Green Write-Host "Release published" -ForegroundColor Green
Write-Host " $releaseUrl" Write-Host " $releaseUrl"
Write-Host "" Write-Host ""
Write-Host "Auto-updater подхватит обновление на установленных копиях в течение ~6 часов." Write-Host "Auto-updater will pick up the new version within ~1 hour on all installed copies."

View File

@@ -1,22 +1,31 @@
<# <#
.SYNOPSIS .SYNOPSIS
Upload pre-built NSIS artifacts to an existing Gitea release. Upload pre-built NSIS artifacts to a Gitea release.
.DESCRIPTION .DESCRIPTION
Use when the tag v* is already pushed (e.g. release.ps1 succeeded up to Uploads installer + blockmap + latest.yml to the release identified by -Tag.
push but failed on upload, or release was created manually without assets). If the release does not exist it is created (only for semver-looking tags;
If a release for the tag does not exist yet, it is created. If it exists, for non-semver tags like 'update-channel' the release must exist already).
same-name assets are replaced. Same-named existing assets are replaced.
.PARAMETER Tag .PARAMETER Tag
Version tag, e.g. v0.3.0. Defaults to v<package.json version>. Release tag to upload INTO. May be a version tag (v0.5.1) or a channel
tag (update-channel). Defaults to v<package.json version>.
.PARAMETER AssetVersion
Version of the artifacts being uploaded (e.g. 0.5.1). Defaults to the
numeric part of -Tag. Specify explicitly when uploading version-X.Y.Z
artifacts into a non-version tag (channel or bridge).
.EXAMPLE .EXAMPLE
pwsh scripts/upload-release-assets.ps1 pwsh scripts/upload-release-assets.ps1
pwsh scripts/upload-release-assets.ps1 -Tag v0.3.0 pwsh scripts/upload-release-assets.ps1 -Tag v0.5.0
pwsh scripts/upload-release-assets.ps1 -Tag update-channel -AssetVersion 0.5.1
pwsh scripts/upload-release-assets.ps1 -Tag v0.4.0 -AssetVersion 0.5.1
#> #>
param( param(
[string]$Tag [string]$Tag,
[string]$AssetVersion
) )
$ErrorActionPreference = 'Stop' $ErrorActionPreference = 'Stop'
@@ -35,10 +44,18 @@ $root = Resolve-Path (Join-Path $PSScriptRoot '..')
Set-Location $root Set-Location $root
if (-not $Tag) { if (-not $Tag) {
$version = (Get-Content package.json | ConvertFrom-Json).version $pkgVersion = (Get-Content package.json | ConvertFrom-Json).version
$Tag = "v$version" $Tag = "v$pkgVersion"
} }
$version = $Tag.TrimStart('v') if (-not $AssetVersion) {
# Derive from tag when possible (vX.Y.Z -> X.Y.Z); otherwise read package.json.
if ($Tag -match '^v\d+\.\d+\.\d+') {
$AssetVersion = $Tag.TrimStart('v')
} else {
$AssetVersion = (Get-Content package.json | ConvertFrom-Json).version
}
}
$version = $AssetVersion
$installer = Join-Path 'release' "Exercise-Reminder-Setup-$version.exe" $installer = Join-Path 'release' "Exercise-Reminder-Setup-$version.exe"
$blockmap = "$installer.blockmap" $blockmap = "$installer.blockmap"
@@ -66,6 +83,10 @@ try {
Write-Host " Found release id=$($release.id)" -ForegroundColor DarkGray Write-Host " Found release id=$($release.id)" -ForegroundColor DarkGray
} catch { } catch {
if ($_.Exception.Response.StatusCode.value__ -eq 404) { if ($_.Exception.Response.StatusCode.value__ -eq 404) {
if ($Tag -notmatch '^v\d+\.\d+\.\d+') {
Write-Error "Release '$Tag' not found and tag is not semver. Create it manually on Gitea (e.g. 'update-channel' is a one-time setup)."
exit 1
}
Write-Host " Not found, creating new release..." -ForegroundColor DarkGray Write-Host " Not found, creating new release..." -ForegroundColor DarkGray
$prev = $null $prev = $null
@@ -80,7 +101,7 @@ try {
if ($prev) { if ($prev) {
$log = (& git log --pretty=format:"- %s" "$prev..$Tag") -join "`n" $log = (& git log --pretty=format:"- %s" "$prev..$Tag") -join "`n"
} else { } else {
# No prior tag list last 10 commits up to this tag. # No prior tag - list last 10 commits up to this tag.
$log = (& git log --pretty=format:"- %s" -n 10 "$Tag") -join "`n" $log = (& git log --pretty=format:"- %s" -n 10 "$Tag") -join "`n"
} }
$body = "### Changes`n`n$log`n`n---`n`nInstaller below: run it; if app is already installed, it updates in place and keeps your settings." $body = "### Changes`n`n$log`n`n---`n`nInstaller below: run it; if app is already installed, it updates in place and keeps your settings."
@@ -136,21 +157,66 @@ if ($curlCmd) {
} }
} }
$maxRetries = 4
$backoffs = @(15, 45, 120, 300) # seconds between attempts
foreach ($asset in @($installer, $blockmap, $manifest)) { foreach ($asset in @($installer, $blockmap, $manifest)) {
$name = Split-Path $asset -Leaf $name = Split-Path $asset -Leaf
$size = (Get-Item $asset).Length $size = (Get-Item $asset).Length
Write-Host ("Uploading {0} ({1:N1} MB)..." -f $name, ($size / 1MB)) -ForegroundColor Cyan
$uri = "$apiBase/repos/$repoOwner/$repoName/releases/$($release.id)/assets?name=$([uri]::EscapeDataString($name))" $uri = "$apiBase/repos/$repoOwner/$repoName/releases/$($release.id)/assets?name=$([uri]::EscapeDataString($name))"
# -f: fail on HTTP errors; -s -S: silent but show errors; --data-binary @file
$attempt = 0
$uploaded = $false
while (-not $uploaded -and $attempt -le $maxRetries) {
if ($attempt -gt 0) {
$wait = $backoffs[[Math]::Min($attempt - 1, $backoffs.Length - 1)]
Write-Host (" Retrying in {0}s (attempt {1}/{2})..." -f $wait, ($attempt + 1), ($maxRetries + 1)) -ForegroundColor Yellow
Start-Sleep -Seconds $wait
# Re-check whether prior attempt actually succeeded server-side before
# 504-ing the client. If asset is already there, treat as success.
try {
$check = Invoke-RestMethod `
-Uri "$apiBase/repos/$repoOwner/$repoName/releases/$($release.id)/assets" `
-Method Get -Headers $headers
$existing = $check | Where-Object { $_.name -eq $name }
if ($existing -and $existing.size -eq $size) {
Write-Host " Asset already present server-side ($($existing.size) bytes) - skipping retry." -ForegroundColor DarkGray
$uploaded = $true
break
}
# If asset is present but with wrong size (half-uploaded), delete first.
if ($existing) {
Write-Host " Removing partial asset id=$($existing.id) ($($existing.size) bytes) before retry..." -ForegroundColor DarkGray
Invoke-RestMethod `
-Uri "$apiBase/repos/$repoOwner/$repoName/releases/$($release.id)/assets/$($existing.id)" `
-Method Delete -Headers $headers | Out-Null
}
} catch {
# If the list call itself fails, just proceed with the retry.
}
}
Write-Host ("Uploading {0} ({1:N1} MB)..." -f $name, ($size / 1MB)) -ForegroundColor Cyan
& $curl ` & $curl `
--fail-with-body ` --fail-with-body `
--silent --show-error ` --silent --show-error `
--connect-timeout 30 `
--max-time 900 `
-H "Authorization: token $env:GITEA_TOKEN" ` -H "Authorization: token $env:GITEA_TOKEN" `
-H "Content-Type: application/octet-stream" ` -H "Content-Type: application/octet-stream" `
--data-binary "@$asset" ` --data-binary "@$asset" `
$uri $uri
if ($LASTEXITCODE -ne 0) { if ($LASTEXITCODE -eq 0) {
Write-Error "Upload failed for $name (curl exit $LASTEXITCODE)" $uploaded = $true
} else {
Write-Host " curl exit $LASTEXITCODE - will retry." -ForegroundColor Yellow
$attempt++
}
}
if (-not $uploaded) {
Write-Error "Upload failed for $name after $($maxRetries + 1) attempts."
exit 1 exit 1
} }
} }

View File

@@ -17,5 +17,8 @@ export function isAutostartEnabled(): boolean {
} }
export function wasStartedHidden(): boolean { export function wasStartedHidden(): boolean {
return process.argv.includes(HIDDEN_FLAG) || app.getLoginItemSettings().wasOpenedAsHidden return (
process.argv.includes(HIDDEN_FLAG) ||
app.getLoginItemSettings().wasOpenedAsHidden
)
} }

View File

@@ -1,6 +1,12 @@
import { existsSync, mkdirSync, readFileSync, unlinkSync, writeFileSync } from 'node:fs' import {
existsSync,
mkdirSync,
readFileSync,
unlinkSync,
writeFileSync
} from 'node:fs'
import { join } from 'node:path' import { join } from 'node:path'
import { randomBytes } from 'node:crypto' import { randomBytes, timingSafeEqual } from 'node:crypto'
import { app } from 'electron' import { app } from 'electron'
import type { GameProvider, ProviderEventHandler } from './provider' import type { GameProvider, ProviderEventHandler } from './provider'
import { findGameInstall } from './steam' import { findGameInstall } from './steam'
@@ -21,6 +27,7 @@ const LAUNCH_OPTION = '-gamestateintegration'
type DotaGsi = { type DotaGsi = {
provider?: { name?: string } provider?: { name?: string }
auth?: { token?: string }
map?: { map?: {
game_state?: string game_state?: string
win_team?: 'radiant' | 'dire' | 'none' win_team?: 'radiant' | 'dire' | 'none'
@@ -38,6 +45,19 @@ type DotaGsi = {
} }
} }
/**
* Constant-time string equality. Avoids early-exit timing oracles that could
* leak the token byte-by-byte to a local attacker who can measure response
* latency on the loopback HTTP server. (Practical risk is tiny; correctness
* matters anyway.)
*/
function safeEqualStrings(a: string, b: string): boolean {
const A = Buffer.from(a, 'utf-8')
const B = Buffer.from(b, 'utf-8')
if (A.length !== B.length) return false
return timingSafeEqual(A, B)
}
function tokenStorePath(): string { function tokenStorePath(): string {
return join(app.getPath('userData'), 'dota2-gsi-token.txt') return join(app.getPath('userData'), 'dota2-gsi-token.txt')
} }
@@ -115,7 +135,10 @@ export class Dota2Provider implements GameProvider {
if (present) launchOptionStatus = 'applied' if (present) launchOptionStatus = 'applied'
else { else {
steamRunning = await isSteamRunning() steamRunning = await isSteamRunning()
launchOptionStatus = steamRunning ? 'queued' : 'queued' // Either Steam is open (we can't write while it runs -> 'queued') or
// closed (apply on next ensureLaunchOption call -> still queued until
// the watcher tick actually writes). 'queued' is correct for both.
launchOptionStatus = 'queued'
} }
} }
return { return {
@@ -134,7 +157,8 @@ export class Dota2Provider implements GameProvider {
async install(): Promise<void> { async install(): Promise<void> {
if (!this.installPath) { if (!this.installPath) {
const status = await this.detect() const status = await this.detect()
if (!status.installPath) throw new Error('Dota 2 не найдена в Steam-библиотеках') if (!status.installPath)
throw new Error('Dota 2 не найдена в Steam-библиотеках')
} }
const dir = cfgDir(this.installPath!) const dir = cfgDir(this.installPath!)
if (!existsSync(dir)) mkdirSync(dir, { recursive: true }) if (!existsSync(dir)) mkdirSync(dir, { recursive: true })
@@ -157,7 +181,13 @@ export class Dota2Provider implements GameProvider {
async start(emit: ProviderEventHandler): Promise<void> { async start(emit: ProviderEventHandler): Promise<void> {
this.emit = emit this.emit = emit
this.unregister = registerGsiRoute(ROUTE, (payload) => this.handle(payload as DotaGsi)) // Defensive double-register guard: free any previous registration first.
this.unregister?.()
this.unregister = registerGsiRoute(ROUTE, (payload) => {
// Runtime shape check — payload comes from a network socket.
if (typeof payload !== 'object' || payload === null) return
this.handle(payload as DotaGsi)
})
} }
async stop(): Promise<void> { async stop(): Promise<void> {
@@ -169,10 +199,34 @@ export class Dota2Provider implements GameProvider {
} }
private handle(g: DotaGsi): void { private handle(g: DotaGsi): void {
// Track latest snapshot so we have stats when the transition fires. // Verify the per-install token. Dota always sends auth.token; anything
if (g.player || g.map) this.latest = { ...this.latest, ...g, player: { ...this.latest?.player, ...g.player }, map: { ...this.latest?.map, ...g.map } } // without it (or with the wrong one) is some other process on localhost
// trying to fake a match-end event.
const incoming = g.auth?.token
if (
typeof incoming !== 'string' ||
!safeEqualStrings(incoming, this.token)
) {
return
}
const state = g.map?.game_state ?? this.latest?.map?.game_state // Narrow the shape before spread-merging. A payload like `{player:"x"}`
// would otherwise let `{...this.latest?.player, ...g.player}` throw.
const playerObj =
typeof g.player === 'object' && g.player !== null ? g.player : undefined
const mapObj =
typeof g.map === 'object' && g.map !== null ? g.map : undefined
if (playerObj || mapObj) {
this.latest = {
...this.latest,
...g,
player: { ...this.latest?.player, ...playerObj },
map: { ...this.latest?.map, ...mapObj }
}
}
const state = mapObj?.game_state ?? this.latest?.map?.game_state
if (!state) return if (!state) return
const prev = this.prevState const prev = this.prevState
@@ -209,6 +263,11 @@ export class Dota2Provider implements GameProvider {
} }
} }
}) })
// Reset stale state so the NEXT match starts from a clean slate even if
// the user re-enters the same lobby or Dota's GSI restarts mid-session.
this.latest = undefined
this.prevState = undefined
} }
} }
} }

View File

@@ -1,22 +1,63 @@
import { createServer, type IncomingMessage, type Server, type ServerResponse } from 'node:http' import {
createServer,
type IncomingMessage,
type Server,
type ServerResponse
} from 'node:http'
export type GsiHandler = (payload: unknown, headers: Record<string, string | string[] | undefined>) => void export type GsiHandler = (
payload: unknown,
headers: Record<string, string | string[] | undefined>
) => void
const PORT = 4701 const PORT = 4701
/**
* Hard cap on incoming POST body. Real Dota GSI payloads are ~8 KB; anything
* larger is either a bug or a malicious local client trying to OOM us.
*/
const MAX_BODY_BYTES = 256 * 1024
let server: Server | null = null let server: Server | null = null
const handlers: Map<string, GsiHandler> = new Map() const handlers: Map<string, GsiHandler> = new Map()
function getBody(req: IncomingMessage): Promise<Buffer> { function readBody(req: IncomingMessage): Promise<Buffer> {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
let received = 0
const chunks: Buffer[] = [] const chunks: Buffer[] = []
req.on('data', (c) => chunks.push(c as Buffer)) req.on('data', (c: Buffer) => {
received += c.length
if (received > MAX_BODY_BYTES) {
// Drop the connection so we don't keep buffering.
req.destroy(new Error('body too large'))
reject(new Error('body too large'))
return
}
chunks.push(c)
})
req.on('end', () => resolve(Buffer.concat(chunks))) req.on('end', () => resolve(Buffer.concat(chunks)))
req.on('error', reject) req.on('error', reject)
}) })
} }
async function onRequest(req: IncomingMessage, res: ServerResponse): Promise<void> { async function onRequest(
req: IncomingMessage,
res: ServerResponse
): Promise<void> {
// Reject browser-originated requests outright. Legitimate Dota GSI POSTs
// never include an Origin header; any value here means a webpage is poking
// our localhost endpoint via cross-origin fetch, which we never want.
if (req.headers.origin) {
res.statusCode = 403
res.end()
return
}
// Same intent for Sec-Fetch-Site: browsers always set it, Dota never does.
if (req.headers['sec-fetch-site']) {
res.statusCode = 403
res.end()
return
}
const route = (req.url ?? '/').split('?')[0] const route = (req.url ?? '/').split('?')[0]
const handler = handlers.get(route) const handler = handlers.get(route)
if (!handler) { if (!handler) {
@@ -29,17 +70,38 @@ async function onRequest(req: IncomingMessage, res: ServerResponse): Promise<voi
res.end() res.end()
return return
} }
// Require JSON content-type. Browsers' "simple" requests in no-cors mode
// can only send text/plain or form-encoded — locking to application/json
// shrinks the cross-origin attack surface further.
const ct = String(req.headers['content-type'] ?? '').toLowerCase()
if (!ct.includes('application/json')) {
res.statusCode = 415
res.end()
return
}
let payload: unknown
try { try {
const body = await getBody(req) const body = await readBody(req)
const text = body.toString('utf-8') const text = body.toString('utf-8')
const payload = text.length > 0 ? JSON.parse(text) : {} payload = text.length > 0 ? JSON.parse(text) : {}
} catch (err) {
// Log the real reason locally; do not echo it to the client.
console.warn('[gsi] bad request:', err instanceof Error ? err.message : err)
res.statusCode = 400
res.end()
return
}
try {
handler(payload, req.headers) handler(payload, req.headers)
res.statusCode = 200 res.statusCode = 200
res.setHeader('Content-Type', 'text/plain') res.setHeader('Content-Type', 'text/plain')
res.end('ok') res.end('ok')
} catch (err) { } catch (err) {
console.error('[gsi] handler threw:', err)
res.statusCode = 500 res.statusCode = 500
res.end(String(err)) res.end()
} }
} }
@@ -52,16 +114,26 @@ export async function startGsiServer(): Promise<void> {
}) })
} }
export function stopGsiServer(): void { export async function stopGsiServer(): Promise<void> {
if (server) { if (!server) return
server.close() const s = server
server = null server = null
} // Free pending sockets so close() can resolve quickly even while Dota holds
// a long-poll connection open.
s.closeAllConnections?.()
await new Promise<void>((resolve) => s.close(() => resolve()))
} }
export function registerGsiRoute(route: string, handler: GsiHandler): () => void { export function registerGsiRoute(
route: string,
handler: GsiHandler
): () => void {
handlers.set(route, handler) handlers.set(route, handler)
return () => handlers.delete(route) return () => {
// Only delete if we're still the registered handler — protects against
// double-register + unregister races where a newer handler took our slot.
if (handlers.get(route) === handler) handlers.delete(route)
}
} }
export function getGsiBaseUrl(): string { export function getGsiBaseUrl(): string {

View File

@@ -6,7 +6,10 @@ export type MatchEndPayload = {
stats: Partial<Record<GameStat, number>> stats: Partial<Record<GameStat, number>>
} }
export type ProviderEventHandler = (event: { type: 'match_end'; payload: MatchEndPayload }) => void export type ProviderEventHandler = (event: {
type: 'match_end'
payload: MatchEndPayload
}) => void
export interface GameProvider { export interface GameProvider {
readonly id: GameId readonly id: GameId

View File

@@ -5,7 +5,6 @@ import { startGsiServer, stopGsiServer } from './gsi-server'
import { onLaunchOptionsApplied } from './steam-launch-options' import { onLaunchOptionsApplied } from './steam-launch-options'
import { IPC } from '@shared/ipc' import { IPC } from '@shared/ipc'
import type { import type {
Challenge,
ChallengeResult, ChallengeResult,
GameId, GameId,
GameStatus, GameStatus,
@@ -21,7 +20,10 @@ const providers: Record<GameId, GameProvider> = {
let running = false let running = false
async function onMatchEnd(gameId: GameId, payload: MatchEndPayload): Promise<void> { async function onMatchEnd(
gameId: GameId,
payload: MatchEndPayload
): Promise<void> {
const provider = providers[gameId] const provider = providers[gameId]
const challenges = getChallenges().filter( const challenges = getChallenges().filter(
(c) => c.gameId === gameId && c.enabled (c) => c.gameId === gameId && c.enabled
@@ -136,7 +138,10 @@ export function broadcastGames(games: GameStatus[]): void {
} }
// Simulate a match-end for debugging (called from IPC in dev). // Simulate a match-end for debugging (called from IPC in dev).
export function simulateMatchEnd(id: GameId, stats: Partial<Record<string, number>>): void { export function simulateMatchEnd(
id: GameId,
stats: Partial<Record<string, number>>
): void {
void onMatchEnd(id, { void onMatchEnd(id, {
durationMs: (stats.duration_min ?? 35) * 60_000, durationMs: (stats.duration_min ?? 35) * 60_000,
won: stats.won === 1, won: stats.won === 1,

View File

@@ -4,6 +4,7 @@ import {
existsSync, existsSync,
readFileSync, readFileSync,
readdirSync, readdirSync,
renameSync,
writeFileSync writeFileSync
} from 'node:fs' } from 'node:fs'
import { join } from 'node:path' import { join } from 'node:path'
@@ -53,7 +54,10 @@ function findKey(node: VdfNode, target: string): string | undefined {
return undefined return undefined
} }
function findCaseInsensitive(node: VdfNode, ...keys: string[]): VdfNode | undefined { function findCaseInsensitive(
node: VdfNode,
...keys: string[]
): VdfNode | undefined {
let cur: VdfNode = node let cur: VdfNode = node
for (const key of keys) { for (const key of keys) {
const found: string | undefined = findKey(cur, key) const found: string | undefined = findKey(cur, key)
@@ -80,7 +84,11 @@ function findOrCreatePath(node: VdfNode, ...keys: string[]): VdfNode {
return cur return cur
} }
function getAppNode(parsed: VdfNode, appId: string, create: boolean): VdfNode | undefined { function getAppNode(
parsed: VdfNode,
appId: string,
create: boolean
): VdfNode | undefined {
if (create) { if (create) {
const apps = findOrCreatePath( const apps = findOrCreatePath(
parsed, parsed,
@@ -116,13 +124,28 @@ function writeBackup(path: string): void {
} }
function atomicWrite(path: string, contents: string): void { function atomicWrite(path: string, contents: string): void {
// Write to temp then rename (atomic on Windows for same directory). // Write to temp then rename (atomic on Windows for same directory). Retry a
// few times on transient EBUSY/EPERM (AV scanners and OneDrive sometimes
// hold a handle briefly during a Steam config rewrite).
const tmp = path + '.exr.tmp' const tmp = path + '.exr.tmp'
const delays = [0, 50, 200]
let lastErr: unknown
for (const delay of delays) {
if (delay > 0) {
const until = Date.now() + delay
while (Date.now() < until) {
/* spin */
}
}
try {
writeFileSync(tmp, contents, 'utf-8') writeFileSync(tmp, contents, 'utf-8')
// fs.renameSync replaces destination atomically on Windows renameSync(tmp, path)
// eslint-disable-next-line @typescript-eslint/no-var-requires return
const fs = require('node:fs') as typeof import('node:fs') } catch (e) {
fs.renameSync(tmp, path) lastErr = e
}
}
throw lastErr
} }
function modifyLaunchOptions( function modifyLaunchOptions(
@@ -183,7 +206,9 @@ export async function isLaunchOptionPresent(
const parsed = parseVdf(raw) const parsed = parseVdf(raw)
const app = getAppNode(parsed, appId, false) const app = getAppNode(parsed, appId, false)
if (!app) continue if (!app) continue
const loKey = Object.keys(app).find((k) => k.toLowerCase() === 'launchoptions') const loKey = Object.keys(app).find(
(k) => k.toLowerCase() === 'launchoptions'
)
if (!loKey) continue if (!loKey) continue
const value = String(app[loKey] ?? '') const value = String(app[loKey] ?? '')
if (value.includes(option)) return true if (value.includes(option)) return true
@@ -194,7 +219,10 @@ export async function isLaunchOptionPresent(
return false return false
} }
async function applyOptionToAllConfigs(appId: string, option: string): Promise<void> { async function applyOptionToAllConfigs(
appId: string,
option: string
): Promise<void> {
const paths = await getLocalConfigPaths() const paths = await getLocalConfigPaths()
for (const p of paths) { for (const p of paths) {
modifyLaunchOptions(p, appId, (current) => { modifyLaunchOptions(p, appId, (current) => {
@@ -204,7 +232,10 @@ async function applyOptionToAllConfigs(appId: string, option: string): Promise<v
} }
} }
async function removeOptionFromAllConfigs(appId: string, option: string): Promise<void> { async function removeOptionFromAllConfigs(
appId: string,
option: string
): Promise<void> {
const paths = await getLocalConfigPaths() const paths = await getLocalConfigPaths()
for (const p of paths) { for (const p of paths) {
modifyLaunchOptions(p, appId, (current) => { modifyLaunchOptions(p, appId, (current) => {

View File

@@ -6,12 +6,14 @@ import { parseVdf, type VdfNode } from './vdf'
const execAsync = promisify(exec) const execAsync = promisify(exec)
async function regQuery(key: string, valueName: string): Promise<string | undefined> { async function regQuery(
key: string,
valueName: string
): Promise<string | undefined> {
try { try {
const { stdout } = await execAsync( const { stdout } = await execAsync(`reg query "${key}" /v ${valueName}`, {
`reg query "${key}" /v ${valueName}`, windowsHide: true
{ windowsHide: true } })
)
const m = stdout.match(/REG_SZ\s+(.+)/) const m = stdout.match(/REG_SZ\s+(.+)/)
return m?.[1]?.trim() return m?.[1]?.trim()
} catch { } catch {

View File

@@ -4,7 +4,10 @@
export type VdfNode = { [key: string]: string | VdfNode } export type VdfNode = { [key: string]: string | VdfNode }
class Cursor { class Cursor {
constructor(public src: string, public pos: number = 0) {} constructor(
public src: string,
public pos: number = 0
) {}
peek(): string { peek(): string {
return this.src[this.pos] ?? '' return this.src[this.pos] ?? ''
} }
@@ -51,7 +54,12 @@ function readToken(c: Cursor): string {
} }
if (c.peek() === '{' || c.peek() === '}') return c.next() if (c.peek() === '{' || c.peek() === '}') return c.next()
let out = '' let out = ''
while (!c.eof() && !/\s/.test(c.peek()) && c.peek() !== '{' && c.peek() !== '}') { while (
!c.eof() &&
!/\s/.test(c.peek()) &&
c.peek() !== '{' &&
c.peek() !== '}'
) {
out += c.next() out += c.next()
} }
return out return out

View File

@@ -1,5 +1,9 @@
import { app, BrowserWindow, nativeTheme, systemPreferences } from 'electron' import { app, BrowserWindow, nativeTheme, systemPreferences } from 'electron'
import { createMainWindow, createReminderWindow, showMainWindow } from './windows' import {
createMainWindow,
createReminderWindow,
showMainWindow
} from './windows'
import { registerIpc } from './ipc' import { registerIpc } from './ipc'
import { startScheduler, stopScheduler } from './scheduler' import { startScheduler, stopScheduler } from './scheduler'
import { createTray } from './tray' import { createTray } from './tray'
@@ -27,8 +31,7 @@ if (!gotLock) {
registerIpc() registerIpc()
createTray() createTray()
const hidden = const hidden = wasStartedHidden() || getState().settings.startMinimized
wasStartedHidden() || getState().settings.startMinimized
createMainWindow(!hidden) createMainWindow(!hidden)
// Pre-create the reminder window so first-trigger is instant (no load lag). // Pre-create the reminder window so first-trigger is instant (no load lag).
createReminderWindow() createReminderWindow()
@@ -51,7 +54,8 @@ if (!gotLock) {
try { try {
const color = '#' + systemPreferences.getAccentColor() const color = '#' + systemPreferences.getAccentColor()
for (const win of BrowserWindow.getAllWindows()) { for (const win of BrowserWindow.getAllWindows()) {
if (!win.isDestroyed()) win.webContents.send(IPC.evtAccentChanged, color) if (!win.isDestroyed())
win.webContents.send(IPC.evtAccentChanged, color)
} }
} catch { } catch {
// ignore // ignore

View File

@@ -1,11 +1,20 @@
import { ipcMain, nativeTheme, systemPreferences, BrowserWindow, app, shell } from 'electron' import {
ipcMain,
nativeTheme,
systemPreferences,
BrowserWindow,
app,
shell
} from 'electron'
import { IPC } from '@shared/ipc' import { IPC } from '@shared/ipc'
import type { Challenge, Exercise, GameId, Settings } from '@shared/types' import type { Exercise, GameId, Settings } from '@shared/types'
import { import {
addChallenge, addChallenge,
addExercise, addExercise,
clearHistory,
deleteChallenge, deleteChallenge,
deleteExercise, deleteExercise,
getHistory,
getState, getState,
markDone, markDone,
setGameEnabled, setGameEnabled,
@@ -19,6 +28,7 @@ import { broadcastState } from './state-actions'
import { setAutostart, isAutostartEnabled } from './autostart' import { setAutostart, isAutostartEnabled } from './autostart'
import { setPaused, forceCheck } from './scheduler' import { setPaused, forceCheck } from './scheduler'
import { hideReminderWindow, getMainWindow } from './windows' import { hideReminderWindow, getMainWindow } from './windows'
import { refreshMenu } from './tray'
import { import {
broadcastGames, broadcastGames,
installGame, installGame,
@@ -33,6 +43,16 @@ import {
getUpdaterStatus, getUpdaterStatus,
quitAndInstall quitAndInstall
} from './updater' } from './updater'
import {
validateActualReps,
validateChallengeInput,
validateChallengePatch,
validateExerciseInput,
validateExercisePatch,
validateId,
validateSettingsPatch,
validateSnoozeMinutes
} from './validate'
export function registerIpc(): void { export function registerIpc(): void {
ipcMain.handle(IPC.getState, () => { ipcMain.handle(IPC.getState, () => {
@@ -41,57 +61,78 @@ export function registerIpc(): void {
return state return state
}) })
ipcMain.handle(IPC.addExercise, (_e, input: unknown) => {
const safe = validateExerciseInput(input)
if (!safe) return null
const ex = addExercise(safe)
broadcastState()
return ex
})
ipcMain.handle( ipcMain.handle(
IPC.addExercise, IPC.updateExercise,
(_e, input: Omit<Exercise, 'id' | 'nextFireAt' | 'lastDoneAt'>) => { (_e, idRaw: unknown, patchRaw: unknown) => {
const ex = addExercise(input) const id = validateId(idRaw)
const patch = validateExercisePatch(patchRaw)
if (!id || !patch) return null
const ex = updateExercise(id, patch)
broadcastState() broadcastState()
return ex return ex
} }
) )
ipcMain.handle(IPC.updateExercise, (_e, id: string, patch: Partial<Exercise>) => { ipcMain.handle(IPC.deleteExercise, (_e, idRaw: unknown) => {
const ex = updateExercise(id, patch) const id = validateId(idRaw)
broadcastState() if (!id) return false
return ex
})
ipcMain.handle(IPC.deleteExercise, (_e, id: string) => {
const ok = deleteExercise(id) const ok = deleteExercise(id)
broadcastState() broadcastState()
return ok return ok
}) })
ipcMain.handle(IPC.toggleExercise, (_e, id: string, enabled: boolean) => { ipcMain.handle(
const patch: Partial<Exercise> = { enabled } IPC.toggleExercise,
if (enabled) { (_e, idRaw: unknown, enabledRaw: unknown) => {
const id = validateId(idRaw)
if (!id || typeof enabledRaw !== 'boolean') return null
const patch: Partial<Exercise> = { enabled: enabledRaw }
if (enabledRaw) {
const ex = getState().exercises.find((e) => e.id === id) const ex = getState().exercises.find((e) => e.id === id)
if (ex) patch.nextFireAt = Date.now() + ex.intervalMinutes * 60_000 if (ex) patch.nextFireAt = Date.now() + ex.intervalMinutes * 60_000
} }
const ex = updateExercise(id, patch) const ex = updateExercise(id, patch)
broadcastState() broadcastState()
return ex return ex
}) }
)
ipcMain.handle(IPC.markDone, (_e, id: string) => { ipcMain.handle(IPC.markDone, (_e, idRaw: unknown, repsRaw?: unknown) => {
const ex = markDone(id) const id = validateId(idRaw)
if (!id) return null
const ex = markDone(id, validateActualReps(repsRaw))
broadcastState() broadcastState()
return ex return ex
}) })
ipcMain.handle(IPC.snooze, (_e, id: string, minutes: number) => { ipcMain.handle(IPC.snooze, (_e, idRaw: unknown, minRaw: unknown) => {
const id = validateId(idRaw)
const minutes = validateSnoozeMinutes(minRaw)
if (!id || minutes === null) return null
const ex = snooze(id, minutes) const ex = snooze(id, minutes)
broadcastState() broadcastState()
return ex return ex
}) })
ipcMain.handle(IPC.skip, (_e, id: string) => { ipcMain.handle(IPC.skip, (_e, idRaw: unknown) => {
const id = validateId(idRaw)
if (!id) return null
const ex = skip(id) const ex = skip(id)
broadcastState() broadcastState()
return ex return ex
}) })
ipcMain.handle(IPC.updateSettings, (_e, patch: Partial<Settings>) => { ipcMain.handle(IPC.updateSettings, (_e, patchRaw: unknown) => {
const patch = validateSettingsPatch(patchRaw)
if (!patch) return null
if (patch.startWithWindows !== undefined) { if (patch.startWithWindows !== undefined) {
setAutostart(patch.startWithWindows) setAutostart(patch.startWithWindows)
} }
@@ -101,9 +142,21 @@ export function registerIpc(): void {
} }
const settings = updateSettings(merged) const settings = updateSettings(merged)
broadcastState() broadcastState()
// Language change reflects in the tray menu next time it's opened.
if (patch.language !== undefined) refreshMenu()
return settings return settings
}) })
ipcMain.handle(IPC.pauseAll, () => {
setPaused(true)
refreshMenu()
})
ipcMain.handle(IPC.resumeAll, () => {
setPaused(false)
forceCheck()
refreshMenu()
})
ipcMain.handle(IPC.getAccentColor, () => { ipcMain.handle(IPC.getAccentColor, () => {
try { try {
return '#' + systemPreferences.getAccentColor() return '#' + systemPreferences.getAccentColor()
@@ -116,12 +169,6 @@ export function registerIpc(): void {
nativeTheme.shouldUseDarkColors ? 'dark' : 'light' nativeTheme.shouldUseDarkColors ? 'dark' : 'light'
) )
ipcMain.handle(IPC.pauseAll, () => setPaused(true))
ipcMain.handle(IPC.resumeAll, () => {
setPaused(false)
forceCheck()
})
ipcMain.handle(IPC.quit, () => app.quit()) ipcMain.handle(IPC.quit, () => app.quit())
ipcMain.handle(IPC.reminderClose, () => hideReminderWindow()) ipcMain.handle(IPC.reminderClose, () => hideReminderWindow())
@@ -129,6 +176,17 @@ export function registerIpc(): void {
BrowserWindow.fromWebContents(event.sender)?.minimize() BrowserWindow.fromWebContents(event.sender)?.minimize()
}) })
ipcMain.on(IPC.toggleMaximizeMain, (event) => {
const win = BrowserWindow.fromWebContents(event.sender)
if (!win) return
if (win.isMaximized()) win.unmaximize()
else win.maximize()
})
ipcMain.handle(IPC.isMaximizedMain, (event) => {
return BrowserWindow.fromWebContents(event.sender)?.isMaximized() ?? false
})
ipcMain.on(IPC.closeMain, () => { ipcMain.on(IPC.closeMain, () => {
const main = getMainWindow() const main = getMainWindow()
if (!main) return if (!main) return
@@ -174,43 +232,65 @@ export function registerIpc(): void {
}) })
// Challenges // Challenges
ipcMain.handle(IPC.addChallenge, (_e, input: Omit<Challenge, 'id'>) => { ipcMain.handle(IPC.addChallenge, (_e, input: unknown) => {
const c = addChallenge(input) const safe = validateChallengeInput(input)
if (!safe) return null
const c = addChallenge(safe)
broadcastState() broadcastState()
return c return c
}) })
ipcMain.handle( ipcMain.handle(
IPC.updateChallenge, IPC.updateChallenge,
(_e, id: string, patch: Partial<Challenge>) => { (_e, idRaw: unknown, patchRaw: unknown) => {
const id = validateId(idRaw)
const patch = validateChallengePatch(patchRaw)
if (!id || !patch) return null
const c = updateChallenge(id, patch) const c = updateChallenge(id, patch)
broadcastState() broadcastState()
return c return c
} }
) )
ipcMain.handle(IPC.deleteChallenge, (_e, id: string) => { ipcMain.handle(IPC.deleteChallenge, (_e, idRaw: unknown) => {
const id = validateId(idRaw)
if (!id) return false
const ok = deleteChallenge(id) const ok = deleteChallenge(id)
broadcastState() broadcastState()
return ok return ok
}) })
ipcMain.handle(IPC.toggleChallenge, (_e, id: string, enabled: boolean) => { ipcMain.handle(
const c = updateChallenge(id, { enabled }) IPC.toggleChallenge,
(_e, idRaw: unknown, enabledRaw: unknown) => {
const id = validateId(idRaw)
if (!id || typeof enabledRaw !== 'boolean') return null
const c = updateChallenge(id, { enabled: enabledRaw })
broadcastState() broadcastState()
return c return c
}) }
)
ipcMain.handle(IPC.closeMatchSummary, () => hideReminderWindow()) ipcMain.handle(IPC.closeMatchSummary, () => hideReminderWindow())
// Dev helper: simulate a match end with given stats. // Dev helper: simulate a match end with given stats. NEVER registered in
// packaged builds — a compromised renderer (XSS, malicious npm dep) could
// otherwise fabricate arbitrary match-end events at will.
if (!app.isPackaged) {
ipcMain.handle( ipcMain.handle(
'dev:simulateMatchEnd', 'dev:simulateMatchEnd',
(_e, id: GameId, stats: Record<string, number>) => { (_e, id: GameId, stats: Record<string, number>) => {
simulateMatchEnd(id, stats) simulateMatchEnd(id, stats)
} }
) )
}
// Auto-updater // Auto-updater
ipcMain.handle(IPC.updaterStatus, () => getUpdaterStatus()) ipcMain.handle(IPC.updaterStatus, () => getUpdaterStatus())
ipcMain.handle(IPC.updaterCheck, () => checkForUpdates()) ipcMain.handle(IPC.updaterCheck, () => checkForUpdates())
ipcMain.handle(IPC.updaterDownload, () => downloadUpdate()) ipcMain.handle(IPC.updaterDownload, () => downloadUpdate())
ipcMain.handle(IPC.updaterInstall, () => quitAndInstall()) ipcMain.handle(IPC.updaterInstall, () => quitAndInstall())
// History
ipcMain.handle(IPC.getHistory, (_e, sinceMs?: number) => getHistory(sinceMs))
ipcMain.handle(IPC.clearHistory, (_e, beforeTs?: number) =>
clearHistory(beforeTs)
)
} }

View File

@@ -1,12 +1,20 @@
import { powerMonitor, BrowserWindow } from 'electron' import { powerMonitor, BrowserWindow } from 'electron'
import { IPC } from '@shared/ipc' import { IPC } from '@shared/ipc'
import type { Tick } from '@shared/types' import type { Tick } from '@shared/types'
import { isQuietAt } from '@shared/types'
import { getExercises, getSettings, updateExercise } from './store' import { getExercises, getSettings, updateExercise } from './store'
import { fireReminder } from './notifications' import { fireReminder } from './notifications'
import { broadcastState } from './state-actions'
/**
* TICK_MS drives the per-second countdown UI; CHECK_MS gates the (cheaper)
* "is anything due to fire?" pass so we don't iterate exercises every second.
*/
const TICK_MS = 1000 const TICK_MS = 1000
const CHECK_MS = 5000 const CHECK_MS = 5000
let tickHandle: NodeJS.Timeout | null = null let tickHandle: NodeJS.Timeout | null = null
let powerListenersArmed = false
let lastCheckAt = 0 let lastCheckAt = 0
let paused = false let paused = false
@@ -15,19 +23,29 @@ function checkDueExercises(): void {
const settings = getSettings() const settings = getSettings()
if (!settings.globalEnabled) return if (!settings.globalEnabled) return
// Inside the quiet window: defer all due fires until it closes. The next
// CHECK_MS pass after the window ends will pick them up.
if (isQuietAt(settings.quietHours, new Date())) return
const now = Date.now() const now = Date.now()
const exercises = getExercises() const exercises = getExercises()
let anyFired = false
for (const ex of exercises) { for (const ex of exercises) {
if (!ex.enabled) continue if (!ex.enabled) continue
if (ex.nextFireAt <= now) { if (ex.nextFireAt <= now) {
// Fire once, reschedule from now (drop missed intervals).
const updated = updateExercise(ex.id, { const updated = updateExercise(ex.id, {
nextFireAt: now + ex.intervalMinutes * 60_000 nextFireAt: now + ex.intervalMinutes * 60_000
}) })
if (updated) fireReminder(updated, settings.notificationMode) if (updated) {
anyFired = true
fireReminder(updated, settings.notificationMode)
} }
} }
} }
// Push fresh state so the renderer's Dashboard/Exercises pages don't show
// stale `nextFireAt` until the next state-changing IPC arrives.
if (anyFired) broadcastState()
}
function broadcastTicks(): void { function broadcastTicks(): void {
const now = Date.now() const now = Date.now()
@@ -57,6 +75,11 @@ export function startScheduler(): void {
// Run an immediate tick so renderer hydrates quickly. // Run an immediate tick so renderer hydrates quickly.
tick() tick()
// Only attach powerMonitor listeners once per process — startScheduler may
// be invoked again after stopScheduler in dev hot-reload paths and we don't
// want the same handler firing N times after a resume.
if (!powerListenersArmed) {
powerListenersArmed = true
powerMonitor.on('resume', () => { powerMonitor.on('resume', () => {
lastCheckAt = 0 lastCheckAt = 0
tick() tick()
@@ -66,6 +89,7 @@ export function startScheduler(): void {
tick() tick()
}) })
} }
}
export function stopScheduler(): void { export function stopScheduler(): void {
if (tickHandle) { if (tickHandle) {

View File

@@ -1,5 +1,12 @@
import { app } from 'electron' import { app } from 'electron'
import { existsSync, mkdirSync, readFileSync, writeFileSync } from 'node:fs' import {
existsSync,
mkdirSync,
readFileSync,
renameSync,
unlinkSync,
writeFileSync
} from 'node:fs'
import { join } from 'node:path' import { join } from 'node:path'
import { randomUUID } from 'node:crypto' import { randomUUID } from 'node:crypto'
import { import {
@@ -8,10 +15,21 @@ import {
DEFAULT_SETTINGS, DEFAULT_SETTINGS,
Exercise, Exercise,
GameId, GameId,
HistoryAction,
HistoryEntry,
SAMPLE_EXERCISES, SAMPLE_EXERCISES,
Settings Settings
} from '@shared/types' } from '@shared/types'
/**
* Keep at most this many history entries (≈2.7 years at 10/day).
* When the cap is hit, drop oldest 10% so we don't trim on every write.
*/
const HISTORY_MAX = 10_000
const WRITE_DEBOUNCE_MS = 1500
const WRITE_RETRY_DELAYS = [50, 200, 800] // ms backoff on transient EBUSY/EPERM
let cache: AppState | null = null let cache: AppState | null = null
let storePath = '' let storePath = ''
let pendingWrite: NodeJS.Timeout | null = null let pendingWrite: NodeJS.Timeout | null = null
@@ -56,7 +74,91 @@ function makeInitial(): AppState {
enabled: false enabled: false
} }
], ],
gamesEnabled: {} gamesEnabled: {},
history: []
}
}
/** Quarantine a corrupt state file so the user can recover it manually. */
function quarantineCorrupt(p: string, reason: string): void {
try {
const stamp = new Date()
.toISOString()
.replace(/[:.]/g, '-')
.replace(/Z$/, '')
const dest = `${p}.corrupt-${stamp}`
renameSync(p, dest)
console.error(
`[store] app-state.json was unreadable (${reason}); ` +
`moved to ${dest} and starting fresh.`
)
} catch (e) {
console.error('[store] failed to quarantine corrupt state file:', e)
}
}
function isValidParsed(v: unknown): v is Record<string, unknown> {
return typeof v === 'object' && v !== null && !Array.isArray(v)
}
/**
* Current persisted-state schema version. Bump this and add a migration to
* MIGRATIONS whenever the on-disk shape changes in a non-additive way.
*
* Additive changes (new optional fields, new entries in `gamesEnabled`) do
* NOT need a version bump — DEFAULT_SETTINGS spread + the `?? []` guards in
* `coerce()` handle them gracefully.
*/
const CURRENT_SCHEMA_VERSION = 1
type StoredState = Record<string, unknown> & { __schemaVersion?: number }
/**
* Migrations are applied in order until the stored version matches CURRENT.
* Each fn returns the next-version state. The receiver may freely mutate.
*
* Note: the v0→v1 migration is a no-op — v1 is the inaugural schema. The
* machinery exists so future structural changes (e.g. splitting
* `quietHours.days` into a per-window record) have a single explicit place
* to live.
*/
const MIGRATIONS: Record<number, (s: StoredState) => StoredState> = {
0: (s) => s
}
function runMigrations(s: StoredState): StoredState {
let version = typeof s.__schemaVersion === 'number' ? s.__schemaVersion : 0
let cursor = s
while (version < CURRENT_SCHEMA_VERSION) {
const fn = MIGRATIONS[version]
if (!fn) {
console.warn(
`[store] no migration from v${version}; skipping ahead and hoping for the best.`
)
break
}
cursor = fn(cursor)
version += 1
}
cursor.__schemaVersion = CURRENT_SCHEMA_VERSION
return cursor
}
/** Coerce a (possibly partial) migrated state into a fully-formed AppState. */
function coerce(s: StoredState): AppState {
return {
exercises: Array.isArray(s.exercises) ? (s.exercises as Exercise[]) : [],
settings: {
...DEFAULT_SETTINGS,
...(isValidParsed(s.settings) ? (s.settings as Partial<Settings>) : {})
},
challenges: Array.isArray(s.challenges)
? (s.challenges as Challenge[])
: [],
gamesEnabled: isValidParsed(s.gamesEnabled)
? (s.gamesEnabled as Partial<Record<GameId, boolean>>)
: {},
history: Array.isArray(s.history) ? (s.history as HistoryEntry[]) : []
} }
} }
@@ -64,26 +166,110 @@ function load(): AppState {
const p = getStorePath() const p = getStorePath()
if (!existsSync(p)) { if (!existsSync(p)) {
const initial = makeInitial() const initial = makeInitial()
writeFileSync(p, JSON.stringify(initial, null, 2), 'utf-8') atomicWrite(
p,
JSON.stringify(
{ __schemaVersion: CURRENT_SCHEMA_VERSION, ...initial },
null,
2
)
)
return initial return initial
} }
let raw: string
try { try {
const raw = readFileSync(p, 'utf-8') raw = readFileSync(p, 'utf-8')
const parsed = JSON.parse(raw) as Partial<AppState> } catch (e) {
return { console.error('[store] cannot read state file:', e)
exercises: parsed.exercises ?? [], return makeInitial() // do not quarantine — we can't read it anyway
settings: { ...DEFAULT_SETTINGS, ...(parsed.settings ?? {}) },
challenges: parsed.challenges ?? [],
gamesEnabled: parsed.gamesEnabled ?? {}
} }
} catch { let parsed: unknown
try {
parsed = JSON.parse(raw)
} catch (e) {
quarantineCorrupt(p, `JSON parse error: ${String(e)}`)
return makeInitial() return makeInitial()
} }
if (!isValidParsed(parsed)) {
quarantineCorrupt(p, `expected object, got ${typeof parsed}`)
return makeInitial()
}
return coerce(runMigrations(parsed))
}
function appendHistory(
exerciseId: string,
action: HistoryAction,
actualReps?: number
): void {
const state = getState()
if (!state.history) state.history = []
const entry: HistoryEntry = { ts: Date.now(), exerciseId, action }
if (actualReps !== undefined) entry.actualReps = actualReps
state.history.push(entry)
if (state.history.length > HISTORY_MAX) {
state.history = state.history.slice(-Math.floor(HISTORY_MAX * 0.9))
}
// Caller schedules the write; appendHistory itself is internal.
}
export function getHistory(sinceMs?: number): HistoryEntry[] {
const all = getState().history ?? []
if (sinceMs == null) return all
return all.filter((e) => e.ts >= sinceMs)
}
export function clearHistory(beforeTs?: number): number {
const state = getState()
const before = state.history?.length ?? 0
if (beforeTs == null) {
// Refuse a full wipe via IPC — callers must pass an explicit boundary.
// (Settings UI passes 0 to wipe everything; that's an opt-in.)
return 0
}
state.history = (state.history ?? []).filter((e) => e.ts >= beforeTs)
scheduleWrite()
return before - (state.history?.length ?? 0)
}
/**
* Atomically write to `path` via a sibling .tmp file + rename. Retries a few
* times on transient EBUSY/EPERM (AV/OneDrive holding the file).
*/
function atomicWrite(path: string, contents: string): void {
const tmp = `${path}.tmp`
let lastErr: unknown
for (let i = 0; i <= WRITE_RETRY_DELAYS.length; i++) {
try {
writeFileSync(tmp, contents, 'utf-8')
renameSync(tmp, path)
return
} catch (e) {
lastErr = e
// best-effort cleanup of the stale .tmp
try {
if (existsSync(tmp)) unlinkSync(tmp)
} catch {
/* ignore */
}
const delay = WRITE_RETRY_DELAYS[i]
if (delay === undefined) break
// Synchronous sleep — write path is short and called outside the hot loop.
const until = Date.now() + delay
while (Date.now() < until) {
/* spin */
}
}
}
console.error('[store] atomic write failed after retries:', lastErr)
} }
function flush(): void { function flush(): void {
if (!cache) return if (!cache) return
writeFileSync(getStorePath(), JSON.stringify(cache, null, 2), 'utf-8') // Persist the schema version alongside the state so future migrations know
// where to pick up from. The renderer never reads this key.
const payload = { __schemaVersion: CURRENT_SCHEMA_VERSION, ...cache }
atomicWrite(getStorePath(), JSON.stringify(payload, null, 2))
} }
function scheduleWrite(): void { function scheduleWrite(): void {
@@ -91,7 +277,10 @@ function scheduleWrite(): void {
pendingWrite = setTimeout(() => { pendingWrite = setTimeout(() => {
pendingWrite = null pendingWrite = null
flush() flush()
}, 1500) }, WRITE_DEBOUNCE_MS)
// Don't keep the event loop alive solely for a pending write — `before-quit`
// calls `flushNow()` and we explicitly want the process to exit on schedule.
pendingWrite.unref?.()
} }
export function getState(): AppState { export function getState(): AppState {
@@ -136,9 +325,15 @@ export function updateExercise(
const idx = state.exercises.findIndex((e) => e.id === id) const idx = state.exercises.findIndex((e) => e.id === id)
if (idx === -1) return undefined if (idx === -1) return undefined
const prev = state.exercises[idx] const prev = state.exercises[idx]
const merged: Exercise = { ...prev, ...patch } // Drop `id` from the patch even though the type forbids it — runtime callers
// (IPC) can still smuggle it through. We never let the id change.
const { id: _ignoredId, ...safePatch } = patch as Partial<Exercise>
const merged: Exercise = { ...prev, ...safePatch }
// If interval changed, reschedule from now. // If interval changed, reschedule from now.
if (patch.intervalMinutes !== undefined && patch.intervalMinutes !== prev.intervalMinutes) { if (
patch.intervalMinutes !== undefined &&
patch.intervalMinutes !== prev.intervalMinutes
) {
merged.nextFireAt = Date.now() + merged.intervalMinutes * 60_000 merged.nextFireAt = Date.now() + merged.intervalMinutes * 60_000
} }
state.exercises[idx] = merged state.exercises[idx] = merged
@@ -155,12 +350,16 @@ export function deleteExercise(id: string): boolean {
return changed return changed
} }
export function markDone(id: string): Exercise | undefined { export function markDone(
id: string,
actualReps?: number
): Exercise | undefined {
const state = getState() const state = getState()
const ex = state.exercises.find((e) => e.id === id) const ex = state.exercises.find((e) => e.id === id)
if (!ex) return undefined if (!ex) return undefined
ex.lastDoneAt = Date.now() ex.lastDoneAt = Date.now()
ex.nextFireAt = Date.now() + ex.intervalMinutes * 60_000 ex.nextFireAt = Date.now() + ex.intervalMinutes * 60_000
appendHistory(id, 'done', actualReps)
scheduleWrite() scheduleWrite()
return ex return ex
} }
@@ -170,6 +369,7 @@ export function snooze(id: string, minutes: number): Exercise | undefined {
const ex = state.exercises.find((e) => e.id === id) const ex = state.exercises.find((e) => e.id === id)
if (!ex) return undefined if (!ex) return undefined
ex.nextFireAt = Date.now() + minutes * 60_000 ex.nextFireAt = Date.now() + minutes * 60_000
appendHistory(id, 'snooze')
scheduleWrite() scheduleWrite()
return ex return ex
} }
@@ -179,6 +379,7 @@ export function skip(id: string): Exercise | undefined {
const ex = state.exercises.find((e) => e.id === id) const ex = state.exercises.find((e) => e.id === id)
if (!ex) return undefined if (!ex) return undefined
ex.nextFireAt = Date.now() + ex.intervalMinutes * 60_000 ex.nextFireAt = Date.now() + ex.intervalMinutes * 60_000
appendHistory(id, 'skip')
scheduleWrite() scheduleWrite()
return ex return ex
} }
@@ -210,7 +411,9 @@ export function updateChallenge(
const state = getState() const state = getState()
const idx = state.challenges.findIndex((c) => c.id === id) const idx = state.challenges.findIndex((c) => c.id === id)
if (idx === -1) return undefined if (idx === -1) return undefined
state.challenges[idx] = { ...state.challenges[idx], ...patch } // Same id-strip as updateExercise.
const { id: _ignoredId, ...safePatch } = patch as Partial<Challenge>
state.challenges[idx] = { ...state.challenges[idx], ...safePatch }
scheduleWrite() scheduleWrite()
return state.challenges[idx] return state.challenges[idx]
} }

View File

@@ -3,9 +3,45 @@ import { join } from 'node:path'
import { showMainWindow } from './windows' import { showMainWindow } from './windows'
import { isPaused, setPaused, forceCheck } from './scheduler' import { isPaused, setPaused, forceCheck } from './scheduler'
import { snoozeAll } from './state-actions' import { snoozeAll } from './state-actions'
import { getSettings } from './store'
import type { Language } from '@shared/types'
let tray: Tray | null = null let tray: Tray | null = null
/**
* Minimal tray-side localisation. The renderer's full i18n dict lives in
* `src/renderer/src/i18n/dict.ts` and isn't reachable from the main process
* tsconfig, so we keep the 5 strings the tray actually uses here.
*/
const TRAY_STRINGS: Record<Language, Record<string, string>> = {
ru: {
open: 'Открыть',
pause: 'Пауза напоминаний',
resume: 'Возобновить напоминания',
snooze15: 'Отложить все на 15 мин',
quit: 'Выход'
},
en: {
open: 'Open',
pause: 'Pause reminders',
resume: 'Resume reminders',
snooze15: 'Snooze all 15 min',
quit: 'Quit'
}
}
function trayLabel(key: string): string {
// getSettings reads from cache; if the store hasn't loaded yet (very early
// boot) it lazily reads from disk. Defaults to 'ru' if anything goes wrong.
let lang: Language = 'ru'
try {
lang = getSettings().language ?? 'ru'
} catch {
/* keep default */
}
return TRAY_STRINGS[lang]?.[key] ?? TRAY_STRINGS.ru[key] ?? key
}
function resolveTrayIcon(): Electron.NativeImage { function resolveTrayIcon(): Electron.NativeImage {
// Try resources/, fallback to a transparent 16x16 if missing during dev. // Try resources/, fallback to a transparent 16x16 if missing during dev.
const candidates = [ const candidates = [
@@ -35,10 +71,10 @@ export function refreshMenu(): void {
if (!tray) return if (!tray) return
const paused = isPaused() const paused = isPaused()
const menu = Menu.buildFromTemplate([ const menu = Menu.buildFromTemplate([
{ label: 'Открыть', click: () => showMainWindow() }, { label: trayLabel('open'), click: () => showMainWindow() },
{ type: 'separator' }, { type: 'separator' },
{ {
label: paused ? 'Возобновить напоминания' : 'Пауза напоминаний', label: paused ? trayLabel('resume') : trayLabel('pause'),
click: () => { click: () => {
setPaused(!paused) setPaused(!paused)
refreshMenu() refreshMenu()
@@ -46,12 +82,12 @@ export function refreshMenu(): void {
} }
}, },
{ {
label: 'Отложить все на 15 мин', label: trayLabel('snooze15'),
click: () => snoozeAll(15) click: () => snoozeAll(15)
}, },
{ type: 'separator' }, { type: 'separator' },
{ {
label: 'Выход', label: trayLabel('quit'),
click: () => { click: () => {
app.quit() app.quit()
} }

View File

@@ -4,16 +4,32 @@ import { IPC } from '@shared/ipc'
import type { UpdaterStatus } from '@shared/types' import type { UpdaterStatus } from '@shared/types'
let currentStatus: UpdaterStatus = { kind: 'idle' } let currentStatus: UpdaterStatus = { kind: 'idle' }
let lastCheckedAt: number | undefined
let wired = false let wired = false
let checkInterval: NodeJS.Timeout | null = null let checkInterval: NodeJS.Timeout | null = null
// User-initiated checks surface errors. Background checks stay quiet to avoid
// the red banner on transient network blips (504s, DNS, captive portals).
let silentMode = false
const CHECK_INTERVAL_MS = 60 * 60 * 1000 // every hour const CHECK_INTERVAL_MS = 60 * 60 * 1000 // every hour
const BOOT_DELAY_MS = 5_000
// Boot retry: if the first check fails (e.g. network not yet up), retry a few
// times with exponential backoff before giving up until the hourly tick.
const BOOT_RETRY_DELAYS = [30_000, 120_000, 300_000] // 30s, 2min, 5min
export function getUpdaterStatus(): UpdaterStatus { export function getUpdaterStatus(): UpdaterStatus {
return currentStatus return currentStatus
} }
function setStatus(s: UpdaterStatus): void { function setStatus(s: UpdaterStatus): void {
// Preserve lastCheckedAt across status transitions where applicable.
if (s.kind === 'not-available' || s.kind === 'idle') {
if (lastCheckedAt && !('lastCheckedAt' in s)) {
const withTs = s as { lastCheckedAt?: number }
withTs.lastCheckedAt = lastCheckedAt
}
}
currentStatus = s currentStatus = s
for (const win of BrowserWindow.getAllWindows()) { for (const win of BrowserWindow.getAllWindows()) {
if (!win.isDestroyed()) win.webContents.send(IPC.evtUpdaterStatus, s) if (!win.isDestroyed()) win.webContents.send(IPC.evtUpdaterStatus, s)
@@ -38,9 +54,14 @@ export function initUpdater(): void {
autoUpdater.autoInstallOnAppQuit = true autoUpdater.autoInstallOnAppQuit = true
autoUpdater.allowDowngrade = false autoUpdater.allowDowngrade = false
autoUpdater.on('checking-for-update', () => setStatus({ kind: 'checking' })) autoUpdater.on('checking-for-update', () => {
// Don't replace the prior status with "checking" during silent polls — the
// UI would briefly flicker for users opening Settings during a tick.
if (!silentMode) setStatus({ kind: 'checking' })
})
autoUpdater.on('update-available', (info) => { autoUpdater.on('update-available', (info) => {
lastCheckedAt = Date.now()
setStatus({ setStatus({
kind: 'available', kind: 'available',
version: info.version, version: info.version,
@@ -50,7 +71,12 @@ export function initUpdater(): void {
}) })
autoUpdater.on('update-not-available', () => { autoUpdater.on('update-not-available', () => {
setStatus({ kind: 'not-available', currentVersion: app.getVersion() }) lastCheckedAt = Date.now()
setStatus({
kind: 'not-available',
currentVersion: app.getVersion(),
lastCheckedAt
})
}) })
autoUpdater.on('download-progress', (p) => { autoUpdater.on('download-progress', (p) => {
@@ -68,23 +94,43 @@ export function initUpdater(): void {
}) })
autoUpdater.on('error', (err) => { autoUpdater.on('error', (err) => {
setStatus({ const message = err instanceof Error ? err.message : String(err)
kind: 'error', if (silentMode) {
message: err instanceof Error ? err.message : String(err) // Background check failed — keep previous status, don't show red banner.
}) // Will retry on the next hourly tick.
console.warn('[updater] silent check failed:', message)
return
}
setStatus({ kind: 'error', message })
}) })
// First check on boot (slight delay so window has time to subscribe). // First check on boot with retry-on-failure.
setTimeout(() => { setTimeout(() => {
void checkForUpdates() void bootCheckWithRetry()
}, 5_000) }, BOOT_DELAY_MS)
// Periodic re-check // Periodic re-check (silent).
checkInterval = setInterval(() => { checkInterval = setInterval(() => {
void checkForUpdates() void checkForUpdates({ silent: true })
}, CHECK_INTERVAL_MS) }, CHECK_INTERVAL_MS)
} }
async function bootCheckWithRetry(): Promise<void> {
for (let attempt = 0; attempt <= BOOT_RETRY_DELAYS.length; attempt++) {
await checkForUpdates({ silent: true })
if (
currentStatus.kind === 'available' ||
currentStatus.kind === 'not-available' ||
currentStatus.kind === 'downloaded'
) {
return // success
}
const delay = BOOT_RETRY_DELAYS[attempt]
if (delay === undefined) return // exhausted retries
await new Promise((r) => setTimeout(r, delay))
}
}
export function stopUpdater(): void { export function stopUpdater(): void {
if (checkInterval) { if (checkInterval) {
clearInterval(checkInterval) clearInterval(checkInterval)
@@ -92,15 +138,22 @@ export function stopUpdater(): void {
} }
} }
export async function checkForUpdates(): Promise<UpdaterStatus> { export async function checkForUpdates(
opts: { silent?: boolean } = {}
): Promise<UpdaterStatus> {
if (!app.isPackaged) return currentStatus if (!app.isPackaged) return currentStatus
silentMode = opts.silent ?? false
try { try {
await autoUpdater.checkForUpdates() await autoUpdater.checkForUpdates()
} catch (err) { } catch (err) {
setStatus({ const message = err instanceof Error ? err.message : String(err)
kind: 'error', if (silentMode) {
message: err instanceof Error ? err.message : String(err) console.warn('[updater] silent check failed (sync):', message)
}) } else {
setStatus({ kind: 'error', message })
}
} finally {
silentMode = false
} }
return currentStatus return currentStatus
} }

311
src/main/validate.ts Normal file
View File

@@ -0,0 +1,311 @@
/**
* Hand-rolled runtime validators for IPC payloads.
*
* TypeScript types are erased at compile time — a compromised or buggy
* renderer can still send arbitrary JSON across the IPC boundary. These
* helpers enforce shape, type and range BEFORE the data hits the store.
*
* Philosophy: be lenient with unknown fields (drop them silently), strict
* about known fields (reject the call if a known field is the wrong type
* or out of range). Never throw to the renderer; return a sanitised value
* or `null` and the caller decides what to do.
*/
import type {
Challenge,
Exercise,
GameStat,
Settings,
Theme,
Language,
NotificationMode
} from '@shared/types'
const MAX_STR_LEN = 200
const VALID_THEMES: Theme[] = ['system', 'light', 'dark']
const VALID_LANGS: Language[] = ['ru', 'en']
const VALID_NOTIFY: NotificationMode[] = ['toast', 'modal', 'both']
const VALID_STATS: GameStat[] = [
'deaths',
'kills',
'assists',
'last_hits',
'denies',
'duration_min'
]
const HHMM_RE = /^\d{1,2}:\d{2}$/
function isObj(v: unknown): v is Record<string, unknown> {
return typeof v === 'object' && v !== null && !Array.isArray(v)
}
function safeStr(v: unknown, max = MAX_STR_LEN): string | undefined {
if (typeof v !== 'string') return undefined
if (v.length === 0 || v.length > max) return undefined
return v
}
function intInRange(v: unknown, min: number, max: number): number | undefined {
if (typeof v !== 'number' || !Number.isFinite(v)) return undefined
const n = Math.trunc(v)
if (n < min || n > max) return undefined
return n
}
function numInRange(v: unknown, min: number, max: number): number | undefined {
if (typeof v !== 'number' || !Number.isFinite(v)) return undefined
if (v < min || v > max) return undefined
return v
}
function bool(v: unknown): boolean | undefined {
return typeof v === 'boolean' ? v : undefined
}
function oneOf<T extends string>(
v: unknown,
allowed: readonly T[]
): T | undefined {
return typeof v === 'string' && (allowed as readonly string[]).includes(v)
? (v as T)
: undefined
}
// -----------------------------------------------------------------------
// Exercise validators
// -----------------------------------------------------------------------
export function validateExerciseInput(
raw: unknown
): Omit<Exercise, 'id' | 'nextFireAt' | 'lastDoneAt'> | null {
if (!isObj(raw)) return null
const name = safeStr(raw.name)
const reps = intInRange(raw.reps, 1, 9999)
const intervalMinutes = intInRange(raw.intervalMinutes, 1, 24 * 60)
const icon = safeStr(raw.icon, 64) ?? 'Activity'
const enabled = bool(raw.enabled) ?? true
if (
name === undefined ||
reps === undefined ||
intervalMinutes === undefined
) {
return null
}
return { name, reps, intervalMinutes, icon, enabled }
}
export function validateExercisePatch(
raw: unknown
): Partial<Omit<Exercise, 'id'>> | null {
if (!isObj(raw)) return null
const out: Partial<Omit<Exercise, 'id'>> = {}
if ('name' in raw) {
const v = safeStr(raw.name)
if (v === undefined) return null
out.name = v
}
if ('reps' in raw) {
const v = intInRange(raw.reps, 1, 9999)
if (v === undefined) return null
out.reps = v
}
if ('intervalMinutes' in raw) {
const v = intInRange(raw.intervalMinutes, 1, 24 * 60)
if (v === undefined) return null
out.intervalMinutes = v
}
if ('icon' in raw) {
const v = safeStr(raw.icon, 64)
if (v === undefined) return null
out.icon = v
}
if ('enabled' in raw) {
const v = bool(raw.enabled)
if (v === undefined) return null
out.enabled = v
}
// Allow scheduler-controlled fields to be patched (used by store.markDone
// through this same boundary), but range-check them.
if ('nextFireAt' in raw) {
const v = numInRange(raw.nextFireAt, 0, Number.MAX_SAFE_INTEGER)
if (v === undefined) return null
out.nextFireAt = v
}
if ('lastDoneAt' in raw) {
const v = numInRange(raw.lastDoneAt, 0, Number.MAX_SAFE_INTEGER)
if (v === undefined) return null
out.lastDoneAt = v
}
return out
}
// -----------------------------------------------------------------------
// Challenge validators
// -----------------------------------------------------------------------
export function validateChallengeInput(
raw: unknown
): Omit<Challenge, 'id'> | null {
if (!isObj(raw)) return null
const name = safeStr(raw.name)
const gameId = safeStr(raw.gameId, 32)
const stat = oneOf(raw.stat, VALID_STATS)
const multiplier = numInRange(raw.multiplier, 0, 1000)
const exerciseName = safeStr(raw.exerciseName)
const icon = safeStr(raw.icon, 64) ?? 'Activity'
const enabled = bool(raw.enabled) ?? true
if (
name === undefined ||
gameId === undefined ||
stat === undefined ||
multiplier === undefined ||
exerciseName === undefined
) {
return null
}
return {
name,
gameId: gameId as Challenge['gameId'],
stat,
multiplier,
exerciseName,
icon,
enabled
}
}
export function validateChallengePatch(
raw: unknown
): Partial<Omit<Challenge, 'id'>> | null {
if (!isObj(raw)) return null
const out: Partial<Omit<Challenge, 'id'>> = {}
if ('name' in raw) {
const v = safeStr(raw.name)
if (v === undefined) return null
out.name = v
}
if ('exerciseName' in raw) {
const v = safeStr(raw.exerciseName)
if (v === undefined) return null
out.exerciseName = v
}
if ('stat' in raw) {
const v = oneOf(raw.stat, VALID_STATS)
if (v === undefined) return null
out.stat = v
}
if ('multiplier' in raw) {
const v = numInRange(raw.multiplier, 0, 1000)
if (v === undefined) return null
out.multiplier = v
}
if ('icon' in raw) {
const v = safeStr(raw.icon, 64)
if (v === undefined) return null
out.icon = v
}
if ('enabled' in raw) {
const v = bool(raw.enabled)
if (v === undefined) return null
out.enabled = v
}
return out
}
// -----------------------------------------------------------------------
// Settings validators
// -----------------------------------------------------------------------
export function validateSettingsPatch(raw: unknown): Partial<Settings> | null {
if (!isObj(raw)) return null
const out: Partial<Settings> = {}
if ('globalEnabled' in raw) {
const v = bool(raw.globalEnabled)
if (v === undefined) return null
out.globalEnabled = v
}
if ('startWithWindows' in raw) {
const v = bool(raw.startWithWindows)
if (v === undefined) return null
out.startWithWindows = v
}
if ('startMinimized' in raw) {
const v = bool(raw.startMinimized)
if (v === undefined) return null
out.startMinimized = v
}
if ('minimizeToTray' in raw) {
const v = bool(raw.minimizeToTray)
if (v === undefined) return null
out.minimizeToTray = v
}
if ('soundEnabled' in raw) {
const v = bool(raw.soundEnabled)
if (v === undefined) return null
out.soundEnabled = v
}
if ('notificationMode' in raw) {
const v = oneOf(raw.notificationMode, VALID_NOTIFY)
if (v === undefined) return null
out.notificationMode = v
}
if ('theme' in raw) {
const v = oneOf(raw.theme, VALID_THEMES)
if (v === undefined) return null
out.theme = v
}
if ('language' in raw) {
const v = oneOf(raw.language, VALID_LANGS)
if (v === undefined) return null
out.language = v
}
if ('snoozeMinutes' in raw) {
const v = intInRange(raw.snoozeMinutes, 1, 24 * 60)
if (v === undefined) return null
out.snoozeMinutes = v
}
if ('quietHours' in raw) {
const qh = raw.quietHours
if (!isObj(qh)) return null
const enabled = bool(qh.enabled)
const from = safeStr(qh.from, 8)
const to = safeStr(qh.to, 8)
if (
enabled === undefined ||
from === undefined ||
to === undefined ||
!HHMM_RE.test(from) ||
!HHMM_RE.test(to)
) {
return null
}
if (!Array.isArray(qh.days)) return null
const days: number[] = []
for (const d of qh.days) {
const n = intInRange(d, 0, 6)
if (n === undefined) return null
if (!days.includes(n)) days.push(n)
}
out.quietHours = { enabled, from, to, days }
}
return out
}
// -----------------------------------------------------------------------
// Misc tiny validators
// -----------------------------------------------------------------------
export function validateId(raw: unknown): string | null {
// UUIDs from store.ts via randomUUID(); accept any reasonable string id.
const v = safeStr(raw, 64)
return v ?? null
}
export function validateActualReps(raw: unknown): number | undefined {
if (raw === undefined || raw === null) return undefined
return intInRange(raw, 0, 100000) ?? undefined
}
export function validateSnoozeMinutes(raw: unknown): number | null {
return intInRange(raw, 1, 24 * 60) ?? null
}

View File

@@ -1,4 +1,5 @@
import { BrowserWindow, shell, screen, app, nativeImage } from 'electron' import { BrowserWindow, shell, screen, app, nativeImage } from 'electron'
import { IPC } from '../shared/ipc'
import { existsSync } from 'node:fs' import { existsSync } from 'node:fs'
import { join } from 'node:path' import { join } from 'node:path'
@@ -24,6 +25,48 @@ function windowIcon(): Electron.NativeImage | undefined {
return undefined return undefined
} }
/**
* Allowlist of schemes safe to hand to the OS via shell.openExternal.
* The renderer is hostile-by-default — XSS or a malicious dep could ask us
* to open `file:`, `javascript:`, `ms-msdt:`, `steam://install/...` etc.
* (Custom URI handlers have historically been RCE vectors.)
*/
const ALLOWED_EXTERNAL_SCHEMES = new Set(['http:', 'https:', 'mailto:'])
function isSafeExternalUrl(url: string): boolean {
try {
return ALLOWED_EXTERNAL_SCHEMES.has(new URL(url).protocol)
} catch {
return false
}
}
function installSafeNavigation(win: BrowserWindow): void {
// Any popup attempt: open externally only if scheme is in our allowlist.
win.webContents.setWindowOpenHandler(({ url }) => {
if (isSafeExternalUrl(url)) {
void shell.openExternal(url)
} else {
console.warn(
'[windows] blocked openExternal for non-allowlisted URL:',
url
)
}
return { action: 'deny' }
})
// Renderer must never navigate the BrowserWindow to a third-party origin.
// We always load file:// or the dev URL; anything else is suspect.
win.webContents.on('will-navigate', (event, url) => {
const devUrl = process.env['ELECTRON_RENDERER_URL']
const allow =
url.startsWith('file://') || (devUrl && url.startsWith(devUrl))
if (!allow) {
event.preventDefault()
console.warn('[windows] blocked will-navigate to:', url)
}
})
}
function loadRoute(win: BrowserWindow, route: 'main' | 'reminder'): void { function loadRoute(win: BrowserWindow, route: 'main' | 'reminder'): void {
const devUrl = process.env['ELECTRON_RENDERER_URL'] const devUrl = process.env['ELECTRON_RENDERER_URL']
if (devUrl) { if (devUrl) {
@@ -48,8 +91,13 @@ export function createMainWindow(showImmediately = true): BrowserWindow {
const win = new BrowserWindow({ const win = new BrowserWindow({
width: 1100, width: 1100,
height: 720, height: 720,
minWidth: 900, // Минимум подобран так, чтобы:
minHeight: 600, // - срабатывал Tailwind `lg:` (≥1024px) → 4 hero-stat в один ряд, а не 2×2
// - сайдбар (256px) + контент (max-w-5xl, padding lg:px-10) помещались без
// горизонтального скролла heatmap'а и карточек упражнений
// - по вертикали оставался запас на header + stats + heatmap без обрезки
minWidth: 1100,
minHeight: 700,
show: false, show: false,
frame: false, frame: false,
backgroundColor: '#0f1117', backgroundColor: '#0f1117',
@@ -68,10 +116,17 @@ export function createMainWindow(showImmediately = true): BrowserWindow {
if (showImmediately) win.show() if (showImmediately) win.show()
}) })
win.webContents.setWindowOpenHandler(({ url }) => { // Сообщаем рендереру об изменении max-состояния, чтобы он мог менять
shell.openExternal(url) // иконку (квадрат ↔ «двойной квадрат») в кастомном тайтлбаре.
return { action: 'deny' } const emitMaxState = (maximized: boolean): void => {
}) if (!win.isDestroyed()) {
win.webContents.send(IPC.evtMaximizeChanged, maximized)
}
}
win.on('maximize', () => emitMaxState(true))
win.on('unmaximize', () => emitMaxState(false))
installSafeNavigation(win)
loadRoute(win, 'main') loadRoute(win, 'main')
mainWindow = win mainWindow = win
@@ -123,6 +178,7 @@ export function createReminderWindow(): BrowserWindow {
}) })
win.setAlwaysOnTop(true, 'screen-saver') win.setAlwaysOnTop(true, 'screen-saver')
installSafeNavigation(win)
loadRoute(win, 'reminder') loadRoute(win, 'reminder')
win.on('closed', () => { win.on('closed', () => {

View File

@@ -6,6 +6,7 @@ import type {
Exercise, Exercise,
GameId, GameId,
GameStatus, GameStatus,
HistoryEntry,
MatchSummary, MatchSummary,
Settings, Settings,
Tick, Tick,
@@ -16,7 +17,8 @@ type Unsub = () => void
type Handler<T> = (payload: T) => void type Handler<T> = (payload: T) => void
function on<T>(channel: string, handler: Handler<T>): Unsub { function on<T>(channel: string, handler: Handler<T>): Unsub {
const listener = (_e: Electron.IpcRendererEvent, payload: T): void => handler(payload) const listener = (_e: Electron.IpcRendererEvent, payload: T): void =>
handler(payload)
ipcRenderer.on(channel, listener) ipcRenderer.on(channel, listener)
return () => ipcRenderer.removeListener(channel, listener) return () => ipcRenderer.removeListener(channel, listener)
} }
@@ -33,7 +35,8 @@ const api = {
ipcRenderer.invoke(IPC.deleteExercise, id), ipcRenderer.invoke(IPC.deleteExercise, id),
toggleExercise: (id: string, enabled: boolean): Promise<Exercise> => toggleExercise: (id: string, enabled: boolean): Promise<Exercise> =>
ipcRenderer.invoke(IPC.toggleExercise, id, enabled), ipcRenderer.invoke(IPC.toggleExercise, id, enabled),
markDone: (id: string): Promise<Exercise> => ipcRenderer.invoke(IPC.markDone, id), markDone: (id: string, actualReps?: number): Promise<Exercise> =>
ipcRenderer.invoke(IPC.markDone, id, actualReps),
snooze: (id: string, minutes: number): Promise<Exercise> => snooze: (id: string, minutes: number): Promise<Exercise> =>
ipcRenderer.invoke(IPC.snooze, id, minutes), ipcRenderer.invoke(IPC.snooze, id, minutes),
skip: (id: string): Promise<Exercise> => ipcRenderer.invoke(IPC.skip, id), skip: (id: string): Promise<Exercise> => ipcRenderer.invoke(IPC.skip, id),
@@ -42,7 +45,8 @@ const api = {
ipcRenderer.invoke(IPC.updateSettings, patch), ipcRenderer.invoke(IPC.updateSettings, patch),
getAccentColor: (): Promise<string> => ipcRenderer.invoke(IPC.getAccentColor), getAccentColor: (): Promise<string> => ipcRenderer.invoke(IPC.getAccentColor),
getOsTheme: (): Promise<'light' | 'dark'> => ipcRenderer.invoke(IPC.getOsTheme), getOsTheme: (): Promise<'light' | 'dark'> =>
ipcRenderer.invoke(IPC.getOsTheme),
pauseAll: (): Promise<void> => ipcRenderer.invoke(IPC.pauseAll), pauseAll: (): Promise<void> => ipcRenderer.invoke(IPC.pauseAll),
resumeAll: (): Promise<void> => ipcRenderer.invoke(IPC.resumeAll), resumeAll: (): Promise<void> => ipcRenderer.invoke(IPC.resumeAll),
@@ -50,6 +54,9 @@ const api = {
reminderClose: (): Promise<void> => ipcRenderer.invoke(IPC.reminderClose), reminderClose: (): Promise<void> => ipcRenderer.invoke(IPC.reminderClose),
minimizeMain: (): void => ipcRenderer.send(IPC.minimizeMain), minimizeMain: (): void => ipcRenderer.send(IPC.minimizeMain),
toggleMaximizeMain: (): void => ipcRenderer.send(IPC.toggleMaximizeMain),
isMaximizedMain: (): Promise<boolean> =>
ipcRenderer.invoke(IPC.isMaximizedMain),
closeMain: (): void => ipcRenderer.send(IPC.closeMain), closeMain: (): void => ipcRenderer.send(IPC.closeMain),
hideMain: (): void => ipcRenderer.send(IPC.hideMain), hideMain: (): void => ipcRenderer.send(IPC.hideMain),
@@ -67,17 +74,31 @@ const api = {
// Challenges // Challenges
addChallenge: (input: Omit<Challenge, 'id'>): Promise<Challenge> => addChallenge: (input: Omit<Challenge, 'id'>): Promise<Challenge> =>
ipcRenderer.invoke(IPC.addChallenge, input), ipcRenderer.invoke(IPC.addChallenge, input),
updateChallenge: (id: string, patch: Partial<Challenge>): Promise<Challenge> => updateChallenge: (
ipcRenderer.invoke(IPC.updateChallenge, id, patch), id: string,
patch: Partial<Challenge>
): Promise<Challenge> => ipcRenderer.invoke(IPC.updateChallenge, id, patch),
deleteChallenge: (id: string): Promise<boolean> => deleteChallenge: (id: string): Promise<boolean> =>
ipcRenderer.invoke(IPC.deleteChallenge, id), ipcRenderer.invoke(IPC.deleteChallenge, id),
toggleChallenge: (id: string, enabled: boolean): Promise<Challenge> => toggleChallenge: (id: string, enabled: boolean): Promise<Challenge> =>
ipcRenderer.invoke(IPC.toggleChallenge, id, enabled), ipcRenderer.invoke(IPC.toggleChallenge, id, enabled),
closeMatchSummary: (): Promise<void> => ipcRenderer.invoke(IPC.closeMatchSummary), closeMatchSummary: (): Promise<void> =>
ipcRenderer.invoke(IPC.closeMatchSummary),
simulateMatchEnd: (id: GameId, stats: Record<string, number>): Promise<void> => // Dev-only: synthesize a match-end event from the renderer. The channel is
ipcRenderer.invoke('dev:simulateMatchEnd', id, stats), // not registered in production builds (see src/main/ipc.ts), so this
// function will reject in shipped binaries even though it's exposed.
// Gated at the preload level too so the bundler can dead-code-eliminate it.
...(import.meta.env.MODE !== 'production'
? {
simulateMatchEnd: (
id: GameId,
stats: Record<string, number>
): Promise<void> =>
ipcRenderer.invoke('dev:simulateMatchEnd', id, stats)
}
: {}),
// Auto-updater // Auto-updater
updaterStatus: (): Promise<UpdaterStatus> => updaterStatus: (): Promise<UpdaterStatus> =>
@@ -87,15 +108,25 @@ const api = {
updaterDownload: (): Promise<void> => ipcRenderer.invoke(IPC.updaterDownload), updaterDownload: (): Promise<void> => ipcRenderer.invoke(IPC.updaterDownload),
updaterInstall: (): Promise<void> => ipcRenderer.invoke(IPC.updaterInstall), updaterInstall: (): Promise<void> => ipcRenderer.invoke(IPC.updaterInstall),
// History
getHistory: (sinceMs?: number): Promise<HistoryEntry[]> =>
ipcRenderer.invoke(IPC.getHistory, sinceMs),
clearHistory: (beforeTs?: number): Promise<number> =>
ipcRenderer.invoke(IPC.clearHistory, beforeTs),
onTick: (h: Handler<Tick[]>): Unsub => on(IPC.evtTick, h), onTick: (h: Handler<Tick[]>): Unsub => on(IPC.evtTick, h),
onFire: (h: Handler<Exercise>): Unsub => on(IPC.evtFire, h), onFire: (h: Handler<Exercise>): Unsub => on(IPC.evtFire, h),
onMatchEnd: (h: Handler<MatchSummary>): Unsub => on(IPC.evtMatchEnd, h), onMatchEnd: (h: Handler<MatchSummary>): Unsub => on(IPC.evtMatchEnd, h),
onStateChanged: (h: Handler<AppState>): Unsub => on(IPC.evtStateChanged, h), onStateChanged: (h: Handler<AppState>): Unsub => on(IPC.evtStateChanged, h),
onThemeChanged: (h: Handler<'light' | 'dark'>): Unsub => on(IPC.evtThemeChanged, h), onThemeChanged: (h: Handler<'light' | 'dark'>): Unsub =>
on(IPC.evtThemeChanged, h),
onAccentChanged: (h: Handler<string>): Unsub => on(IPC.evtAccentChanged, h), onAccentChanged: (h: Handler<string>): Unsub => on(IPC.evtAccentChanged, h),
onGamesChanged: (h: Handler<GameStatus[]>): Unsub => on(IPC.evtGamesChanged, h), onGamesChanged: (h: Handler<GameStatus[]>): Unsub =>
on(IPC.evtGamesChanged, h),
onUpdaterStatus: (h: Handler<UpdaterStatus>): Unsub => onUpdaterStatus: (h: Handler<UpdaterStatus>): Unsub =>
on(IPC.evtUpdaterStatus, h) on(IPC.evtUpdaterStatus, h),
onMaximizeChanged: (h: Handler<boolean>): Unsub =>
on(IPC.evtMaximizeChanged, h)
} }
contextBridge.exposeInMainWorld('api', api) contextBridge.exposeInMainWorld('api', api)

View File

@@ -3,6 +3,7 @@ import { HashRouter, Route, Routes, useLocation } from 'react-router-dom'
import { AnimatePresence, motion } from 'framer-motion' import { AnimatePresence, motion } from 'framer-motion'
import { Sidebar } from './components/Sidebar' import { Sidebar } from './components/Sidebar'
import { Titlebar } from './components/Titlebar' import { Titlebar } from './components/Titlebar'
import { ErrorBoundary } from './components/ErrorBoundary'
import Dashboard from './pages/Dashboard' import Dashboard from './pages/Dashboard'
import Exercises from './pages/Exercises' import Exercises from './pages/Exercises'
import GamesPage from './pages/Games' import GamesPage from './pages/Games'
@@ -10,16 +11,26 @@ import ChallengesPage from './pages/Challenges'
import SettingsPage from './pages/Settings' import SettingsPage from './pages/Settings'
import { subscribeToBackend, useAppStore } from './store/appStore' import { subscribeToBackend, useAppStore } from './store/appStore'
// Module-level guard so React 18 StrictMode's double-invocation of mount
// effects (in dev only) doesn't subscribe to backend IPC twice.
let backendSubscribed = false
export default function App(): JSX.Element { export default function App(): JSX.Element {
const hydrated = useAppStore((s) => s.hydrated) const hydrated = useAppStore((s) => s.hydrated)
const [mobileNavOpen, setMobileNavOpen] = useState(false) const [mobileNavOpen, setMobileNavOpen] = useState(false)
useEffect(() => { useEffect(() => {
if (backendSubscribed) return undefined
backendSubscribed = true
const unsub = subscribeToBackend() const unsub = subscribeToBackend()
return unsub return () => {
backendSubscribed = false
unsub()
}
}, []) }, [])
return ( return (
<ErrorBoundary>
<HashRouter> <HashRouter>
<div className="h-screen w-screen flex flex-col bg-bg"> <div className="h-screen w-screen flex flex-col bg-bg">
<Titlebar onMenuClick={() => setMobileNavOpen(true)} /> <Titlebar onMenuClick={() => setMobileNavOpen(true)} />
@@ -30,14 +41,18 @@ export default function App(): JSX.Element {
/> />
<main className="flex-1 overflow-hidden min-w-0"> <main className="flex-1 overflow-hidden min-w-0">
{hydrated ? ( {hydrated ? (
<ErrorBoundary>
<RoutedPages onNav={() => setMobileNavOpen(false)} /> <RoutedPages onNav={() => setMobileNavOpen(false)} />
</ErrorBoundary>
) : ( ) : (
<div className="p-8 text-text/45">Загрузка</div> // Neutral placeholder — settings (and lang) aren't loaded yet.
<div className="p-8 text-text/45" />
)} )}
</main> </main>
</div> </div>
</div> </div>
</HashRouter> </HashRouter>
</ErrorBoundary>
) )
} }

View File

@@ -1,6 +1,15 @@
import { useEffect, useRef, useState } from 'react' import { useEffect, useRef, useState } from 'react'
import { motion } from 'framer-motion' import { motion } from 'framer-motion'
import { Check, Clock, X, Trophy, Frown, Gamepad2 } from 'lucide-react' import {
Check,
Clock,
X,
Trophy,
Frown,
Gamepad2,
Minus,
Plus
} from 'lucide-react'
import type { import type {
Exercise, Exercise,
MatchSummary, MatchSummary,
@@ -45,24 +54,16 @@ export default function ReminderApp(): JSX.Element {
} }
}, []) }, [])
// ESC closes the match summary view too — keyboard parity with exercise mode.
useEffect(() => { useEffect(() => {
if (mode.kind !== 'exercise') return if (mode.kind !== 'match') return
const ex = mode.exercise
const snoozeMin = settings?.snoozeMinutes ?? 5
function onKey(e: KeyboardEvent): void { function onKey(e: KeyboardEvent): void {
if (e.key === 'Enter') { if (e.key === 'Escape') close()
window.api.markDone(ex.id).then(close)
} else if (e.key === ' ' || e.code === 'Space') {
e.preventDefault()
window.api.snooze(ex.id, snoozeMin).then(close)
} else if (e.key === 'Escape') {
window.api.skip(ex.id).then(close)
}
} }
window.addEventListener('keydown', onKey) window.addEventListener('keydown', onKey)
return () => window.removeEventListener('keydown', onKey) return () => window.removeEventListener('keydown', onKey)
// eslint-disable-next-line react-hooks/exhaustive-deps // eslint-disable-next-line react-hooks/exhaustive-deps
}, [mode, settings?.snoozeMinutes]) }, [mode.kind])
function close(): void { function close(): void {
setMode({ kind: 'idle' }) setMode({ kind: 'idle' })
@@ -74,7 +75,10 @@ export default function ReminderApp(): JSX.Element {
if (mode.kind === 'idle') return <div className="reminder-shell" /> if (mode.kind === 'idle') return <div className="reminder-shell" />
if (mode.kind === 'exercise') { if (mode.kind === 'exercise') {
return ( return (
// key={exercise.id} forces a fresh component (and fresh stepper state)
// when a new reminder arrives while the previous modal is still open.
<ExerciseReminder <ExerciseReminder
key={mode.exercise.id + ':' + mode.exercise.nextFireAt}
exercise={mode.exercise} exercise={mode.exercise}
snoozeMinutes={settings?.snoozeMinutes ?? 5} snoozeMinutes={settings?.snoozeMinutes ?? 5}
lang={lang} lang={lang}
@@ -88,11 +92,17 @@ export default function ReminderApp(): JSX.Element {
done={mode.done} done={mode.done}
lang={lang} lang={lang}
onMarkDone={(id) => onMarkDone={(id) =>
setMode({ // Functional update so a second rapid click can't race against a stale
// `mode.done` captured in this closure.
setMode((m) =>
m.kind === 'match'
? {
kind: 'match', kind: 'match',
summary: mode.summary, summary: m.summary,
done: new Set([...mode.done, id]) done: new Set([...m.done, id])
}) }
: m
)
} }
onClose={close} onClose={close}
/> />
@@ -113,8 +123,15 @@ function ExerciseReminder({
const t = (key: string, vars?: Record<string, string | number>): string => const t = (key: string, vars?: Record<string, string | number>): string =>
translate(lang, key, vars) translate(lang, key, vars)
const [actualReps, setActualReps] = useState(exercise.reps)
const adjusted = actualReps !== exercise.reps
// Cap the stepper at 5× planned so a stuck "+" button can't log nonsense.
const REP_CAP = Math.max(50, exercise.reps * 5)
async function done(): Promise<void> { async function done(): Promise<void> {
await window.api.markDone(exercise.id) // Only pass actualReps when user adjusted — otherwise leave undefined
// so history records the full planned value cleanly.
await window.api.markDone(exercise.id, adjusted ? actualReps : undefined)
onClose() onClose()
} }
async function snooze(): Promise<void> { async function snooze(): Promise<void> {
@@ -125,6 +142,39 @@ function ExerciseReminder({
await window.api.skip(exercise.id) await window.api.skip(exercise.id)
onClose() onClose()
} }
const dec = (): void => setActualReps((n) => Math.max(0, n - 1))
const inc = (): void => setActualReps((n) => Math.min(REP_CAP, n + 1))
// Keyboard shortcuts live INSIDE the component so they have access to the
// current `actualReps` — pressing Enter respects the stepper's adjustment.
useEffect(() => {
function onKey(e: KeyboardEvent): void {
// Don't hijack Space when a button is focused (default activation).
const targetTag = (e.target as HTMLElement | null)?.tagName
if (e.key === 'Enter') {
e.preventDefault()
void done()
} else if (
(e.key === ' ' || e.code === 'Space') &&
targetTag !== 'BUTTON'
) {
e.preventDefault()
void snooze()
} else if (e.key === 'Escape') {
e.preventDefault()
void skip()
} else if (e.key === 'ArrowUp' || e.key === '+') {
e.preventDefault()
inc()
} else if (e.key === 'ArrowDown' || e.key === '-') {
e.preventDefault()
dec()
}
}
window.addEventListener('keydown', onKey)
return () => window.removeEventListener('keydown', onKey)
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [actualReps, snoozeMinutes])
return ( return (
<div className="reminder-shell flex flex-col h-full"> <div className="reminder-shell flex flex-col h-full">
@@ -157,14 +207,44 @@ function ExerciseReminder({
{exercise.name} {exercise.name}
</h1> </h1>
<div className="inline-flex items-baseline gap-2 font-mono-num"> {/* Reps stepper — tap +/ if you did less than planned. */}
<span className="text-[56px] font-semibold tracking-tight text-text leading-none"> <div className="inline-flex items-center gap-3 select-none">
{exercise.reps} <button
onClick={dec}
className="w-9 h-9 grid place-items-center rounded-full bg-surface-2 text-text/65 hover:text-text hover:bg-hairline/25 active:scale-90 transition-all"
aria-label={t('reminder.aria.decrement')}
>
<Minus size={16} strokeWidth={2.5} />
</button>
<div className="inline-flex items-baseline gap-2 font-mono-num min-w-[120px] justify-center">
<span
className={[
'text-[56px] font-semibold tracking-tight leading-none',
adjusted ? 'text-accent' : 'text-text'
].join(' ')}
>
{actualReps}
</span> </span>
<span className="text-[15px] text-text/65 font-semibold"> <span className="text-[15px] text-text/65 font-semibold">
{t('reminder.reps')} {t('reminder.reps')}
</span> </span>
</div> </div>
<button
onClick={inc}
className="w-9 h-9 grid place-items-center rounded-full bg-surface-2 text-text/65 hover:text-text hover:bg-hairline/25 active:scale-90 transition-all"
aria-label={t('reminder.aria.increment')}
>
<Plus size={16} strokeWidth={2.5} />
</button>
</div>
{adjusted && (
<div className="text-[12px] text-accent mt-2 font-medium">
{t('reminder.partial', {
actual: actualReps,
planned: exercise.reps
})}
</div>
)}
<div className="text-[13px] text-text/65 mt-4 inline-flex items-center gap-1.5 font-medium"> <div className="text-[13px] text-text/65 mt-4 inline-flex items-center gap-1.5 font-medium">
<Clock size={12} strokeWidth={2.4} /> <Clock size={12} strokeWidth={2.4} />
@@ -274,7 +354,8 @@ function MatchSummaryView({
<p className="text-[13px] text-text/65 mt-1.5 font-medium"> <p className="text-[13px] text-text/65 mt-1.5 font-medium">
<span className="font-mono-num font-bold text-text">{minutes}</span>{' '} <span className="font-mono-num font-bold text-text">{minutes}</span>{' '}
{t('fmt.m')} ·{' '} {t('fmt.m')} ·{' '}
{tn('match.summary.challenges', summary.results.length)}{' · '} {tn('match.summary.challenges', summary.results.length)}
{' · '}
{allDone ? ( {allDone ? (
<span className="text-success font-bold"> <span className="text-success font-bold">
{t('match.summary.all_done')} {t('match.summary.all_done')}

View File

@@ -0,0 +1,61 @@
import { Component, type ErrorInfo, type ReactNode } from 'react'
type Props = {
children: ReactNode
/** Optional render override; receives the captured error. */
fallback?: (err: Error, reset: () => void) => ReactNode
}
type State = {
error: Error | null
}
/**
* Top-level error boundary so a crash in one subtree (e.g. a malformed
* history entry crashing HistoryHeatmap) does not blank the whole window.
* React class components are still the only way to implement this.
*/
export class ErrorBoundary extends Component<Props, State> {
state: State = { error: null }
static getDerivedStateFromError(error: Error): State {
return { error }
}
componentDidCatch(error: Error, info: ErrorInfo): void {
// No remote telemetry — log to the local console so a curious user
// (or dev tools session) can capture it.
console.error('[ErrorBoundary]', error, info.componentStack)
}
reset = (): void => this.setState({ error: null })
render(): ReactNode {
const { error } = this.state
if (!error) return this.props.children
if (this.props.fallback) return this.props.fallback(error, this.reset)
return (
<div className="p-6 max-w-xl mx-auto text-center">
<div className="text-[15px] font-semibold mb-2">
Что-то пошло не так
</div>
<div className="text-[13px] text-text/65 mb-4 break-words">
{error.message}
</div>
<button
onClick={this.reset}
className="h-9 px-4 rounded-xl bg-accent text-white text-[14px] font-semibold active:scale-95 transition-transform"
>
Попробовать снова
</button>
{import.meta.env.DEV && error.stack && (
<pre className="mt-6 p-3 bg-surface-2 rounded-xl text-left text-[11px] font-mono-num overflow-auto max-h-64">
{error.stack}
</pre>
)}
</div>
)
}
}

View File

@@ -3,7 +3,7 @@ import { Check, MoreHorizontal } from 'lucide-react'
import { useState } from 'react' import { useState } from 'react'
import type { Exercise, Tick } from '@shared/types' import type { Exercise, Tick } from '@shared/types'
import { Icon } from '../lib/icon' import { Icon } from '../lib/icon'
import { formatCountdown, formatInterval } from '../lib/format' import { formatCountdown } from '../lib/format'
import { Switch } from './ui/Switch' import { Switch } from './ui/Switch'
import { useT } from '../i18n' import { useT } from '../i18n'
@@ -78,9 +78,7 @@ export function ExerciseCard({
strokeLinecap="round" strokeLinecap="round"
strokeDasharray={C} strokeDasharray={C}
strokeDashoffset={dashOffset} strokeDashoffset={dashOffset}
className={ className={isDue ? 'stroke-accent' : 'stroke-accent/85'}
isDue ? 'stroke-accent' : 'stroke-accent/85'
}
style={{ transition: 'stroke-dashoffset 0.5s linear' }} style={{ transition: 'stroke-dashoffset 0.5s linear' }}
/> />
)} )}
@@ -159,15 +157,13 @@ export function ExerciseCard({
isDue ? 'text-accent' : 'text-text' isDue ? 'text-accent' : 'text-text'
].join(' ')} ].join(' ')}
> >
{exercise.enabled {exercise.enabled ? formatCountdown(ms, lang) : t('fmt.paused')}
? formatCountdown(ms, lang)
: t('fmt.paused')}
</div> </div>
</div> </div>
<Switch <Switch
checked={exercise.enabled} checked={exercise.enabled}
onChange={onToggle} onChange={onToggle}
aria-label={t('btn.done')} aria-label={t('exercise.aria.toggle', { name: exercise.name })}
/> />
</div> </div>
</div> </div>

View File

@@ -0,0 +1,201 @@
import { useMemo } from 'react'
import { dailyRepsRange } from '../lib/history'
import type { Exercise, HistoryEntry } from '@shared/types'
import { translateN, useT } from '../i18n'
type Props = {
history: HistoryEntry[]
exercises: Exercise[]
days?: number
}
/**
* GitHub-style contribution grid: weeks as columns, days-of-week as rows.
*
* Intensity bucket uses percentile-based thresholds (over non-zero days)
* rather than a flat ratio against the single max — so one outlier day
* doesn't blot out every normal day into the lowest bucket.
*/
export function HistoryHeatmap({
history,
exercises,
days = 84 // 12 weeks
}: Props): JSX.Element {
const { t, lang } = useT()
const cells = useMemo(
() => dailyRepsRange(history, exercises, days),
[history, exercises, days]
)
// Percentile-based bucket thresholds over non-zero days. Stable when the
// user has one outlier (e.g. a 200-rep "catch up" day) — normal 10-rep
// days still spread across buckets 1..4 instead of all collapsing to 1.
const thresholds = useMemo(() => {
const nz = cells
.map((c) => c.reps)
.filter((n) => n > 0)
.sort((a, b) => a - b)
if (nz.length === 0) return null
const p = (q: number): number =>
nz[Math.min(nz.length - 1, Math.floor(q * nz.length))]
return { p25: p(0.25), p50: p(0.5), p85: p(0.85) }
}, [cells])
function bucket(n: number): number {
if (n === 0 || !thresholds) return 0
if (n <= thresholds.p25) return 1
if (n <= thresholds.p50) return 2
if (n <= thresholds.p85) return 3
return 4
}
// Group cells into columns (weeks). Pad start so the first column aligns
// to its actual weekday (Mon-first).
const weeks = useMemo(() => {
const firstDay = cells[0]?.date ?? new Date()
const firstWeekday = (firstDay.getDay() + 6) % 7 // 0 = Mon
const padded: ({
key: string
date: Date
reps: number
} | null)[] = [...Array(firstWeekday).fill(null), ...cells]
const out: (typeof padded)[] = []
for (let i = 0; i < padded.length; i += 7) {
out.push(padded.slice(i, i + 7))
}
return out
}, [cells])
// Day labels along the Y axis. Mon-first, only label every other day to
// keep the column narrow. Pulled from the i18n dict (index = Date.getDay()).
const dayLabels = [
t('weekday.short.1'), // Mon
'',
t('weekday.short.3'), // Wed
'',
t('weekday.short.5'), // Fri
'',
t('weekday.short.0') // Sun
]
const monthLabels = useMemo(() => {
const fmt = new Intl.DateTimeFormat(lang === 'en' ? 'en-US' : 'ru-RU', {
month: 'short'
})
return weeks.map((w) => {
const first = w.find((c) => c !== null)
return first ? fmt.format(first.date) : ''
})
}, [weeks, lang])
// Show a month label only on the first week that lands inside it.
const monthLabelsCompressed = monthLabels.map((label, i) =>
label && label !== monthLabels[i - 1] ? label : ''
)
const dateFmt = useMemo(
() =>
new Intl.DateTimeFormat(lang === 'en' ? 'en-US' : 'ru-RU', {
day: 'numeric',
month: 'long'
}),
[lang]
)
// Pluralised "{n} reps" / "{n} повторов" for the cell tooltip.
// Outside React state — needed inside the cell-render closure.
const repsLabel = (n: number): string =>
translateN(lang, 'heatmap.tooltip.reps', n)
return (
<div className="bg-surface rounded-2xl p-5 shadow-card dark:ring-0.5 dark:ring-hairline/30">
<div className="flex items-center gap-2 mb-3">
<div className="text-[14px] text-text/75 font-semibold">
{t('heatmap.title')}
</div>
</div>
<div className="overflow-x-auto">
{/* Month labels above grid */}
<div className="flex gap-[3px] mb-1 pl-7">
{monthLabelsCompressed.map((label, i) => (
<div
key={i}
className="w-[12px] text-[10px] text-text/45 font-medium"
>
{label}
</div>
))}
</div>
<div className="flex gap-[6px]">
<div className="flex flex-col gap-[3px] justify-around pt-0.5">
{dayLabels.map((l, i) => (
<div
key={i}
className="h-[12px] text-[10px] text-text/40 font-medium leading-none w-5 text-right"
>
{l}
</div>
))}
</div>
<div className="flex gap-[3px]">
{weeks.map((w, wi) => (
<div key={wi} className="flex flex-col gap-[3px]">
{w.map((c, di) => {
if (!c) {
return <div key={di} className="w-[12px] h-[12px]" />
}
const b = bucket(c.reps)
const tone =
b === 0
? 'bg-surface-2'
: b === 1
? 'bg-accent/30'
: b === 2
? 'bg-accent/55'
: b === 3
? 'bg-accent/80'
: 'bg-accent'
return (
<div
key={di}
title={`${dateFmt.format(c.date)} · ${repsLabel(c.reps)}`}
className={[
'w-[12px] h-[12px] rounded-[3px] transition-colors',
tone
].join(' ')}
/>
)
})}
</div>
))}
</div>
</div>
</div>
{/* Legend */}
<div className="flex items-center justify-end gap-1.5 mt-3 text-[10px] text-text/45 font-medium">
<span>{t('heatmap.legend.less')}</span>
{[0, 1, 2, 3, 4].map((b) => (
<div
key={b}
className={[
'w-[10px] h-[10px] rounded-[2px]',
b === 0
? 'bg-surface-2'
: b === 1
? 'bg-accent/30'
: b === 2
? 'bg-accent/55'
: b === 3
? 'bg-accent/80'
: 'bg-accent'
].join(' ')}
/>
))}
<span>{t('heatmap.legend.more')}</span>
</div>
</div>
)
}

View File

@@ -1,13 +1,7 @@
import { useEffect, useRef } from 'react'
import { NavLink } from 'react-router-dom' import { NavLink } from 'react-router-dom'
import { AnimatePresence, motion } from 'framer-motion' import { AnimatePresence, motion } from 'framer-motion'
import { import { Sun, Dumbbell, Joystick, Flame, Settings2, X } from 'lucide-react'
Sun,
Dumbbell,
Joystick,
Flame,
Settings2,
X
} from 'lucide-react'
import { useT } from '../i18n' import { useT } from '../i18n'
type Item = { type Item = {
@@ -51,6 +45,53 @@ export function Sidebar({
onMobileClose onMobileClose
}: Props): JSX.Element { }: Props): JSX.Element {
const { t } = useT() const { t } = useT()
const drawerRef = useRef<HTMLElement | null>(null)
const lastFocusedRef = useRef<HTMLElement | null>(null)
// Esc closes + focus trap while the mobile drawer is open. Mirrors the
// pattern used in Modal.tsx.
useEffect(() => {
if (!mobileOpen) return undefined
lastFocusedRef.current = document.activeElement as HTMLElement | null
const onKeyDown = (e: KeyboardEvent): void => {
if (e.key === 'Escape') {
e.preventDefault()
onMobileClose?.()
return
}
if (e.key !== 'Tab') return
const root = drawerRef.current
if (!root) return
const focusables = root.querySelectorAll<HTMLElement>(
'a[href], button:not([disabled]), [tabindex]:not([tabindex="-1"])'
)
if (focusables.length === 0) return
const first = focusables[0]
const last = focusables[focusables.length - 1]
const active = document.activeElement as HTMLElement | null
if (e.shiftKey) {
if (active === first || !root.contains(active)) {
e.preventDefault()
last.focus()
}
} else {
if (active === last || !root.contains(active)) {
e.preventDefault()
first.focus()
}
}
}
document.addEventListener('keydown', onKeyDown, true)
return () => {
document.removeEventListener('keydown', onKeyDown, true)
// Return focus to the trigger (Titlebar's hamburger) so keyboard users
// pick up where they left off.
const target = lastFocusedRef.current
if (target && document.body.contains(target)) target.focus()
}
}, [mobileOpen, onMobileClose])
return ( return (
<> <>
<aside className="hidden md:flex w-64 shrink-0 vibrancy hairline-b border-r-0 flex-col"> <aside className="hidden md:flex w-64 shrink-0 vibrancy hairline-b border-r-0 flex-col">
@@ -72,8 +113,13 @@ export function Sidebar({
initial={{ opacity: 0 }} initial={{ opacity: 0 }}
animate={{ opacity: 1 }} animate={{ opacity: 1 }}
exit={{ opacity: 0 }} exit={{ opacity: 0 }}
aria-hidden="true"
/> />
<motion.aside <motion.aside
ref={drawerRef}
role="dialog"
aria-modal="true"
aria-label={t('sidebar.aria.nav')}
className="relative w-72 max-w-[85vw] h-full vibrancy flex flex-col" className="relative w-72 max-w-[85vw] h-full vibrancy flex flex-col"
initial={{ x: '-100%' }} initial={{ x: '-100%' }}
animate={{ x: 0 }} animate={{ x: 0 }}

View File

@@ -1,4 +1,5 @@
import { Minus, X, Square, Menu } from 'lucide-react' import { Minus, X, Square, Copy, Menu } from 'lucide-react'
import { useEffect, useState } from 'react'
import { useT } from '../i18n' import { useT } from '../i18n'
type Props = { type Props = {
@@ -10,8 +11,29 @@ export function Titlebar({ title, onMenuClick }: Props): JSX.Element {
const { t } = useT() const { t } = useT()
const effectiveTitle = title ?? t('titlebar.app_title') const effectiveTitle = title ?? t('titlebar.app_title')
// Локально отслеживаем maximize-state, чтобы свапать иконку (квадрат ↔
// «двойной квадрат», как в нативной винде). Стартовое значение спрашиваем
// у main; дальше подписываемся на evtMaximizeChanged.
const [maximized, setMaximized] = useState(false)
useEffect(() => {
void window.api.isMaximizedMain().then(setMaximized)
const unsub = window.api.onMaximizeChanged((v) => setMaximized(v))
return unsub
}, [])
// Double-click по тайтлбару — стандартный Windows-жест для toggle maximize.
// Игнорируем клики по элементам с no-drag (кнопки/меню) — у них своя логика.
function onDoubleClick(e: React.MouseEvent<HTMLDivElement>): void {
const target = e.target as HTMLElement
if (target.closest('.titlebar-nodrag')) return
window.api.toggleMaximizeMain()
}
return ( return (
<div className="titlebar-drag relative h-10 px-2 sm:px-3 flex items-center justify-between vibrancy hairline-b"> <div
onDoubleClick={onDoubleClick}
className="titlebar-drag relative h-10 px-2 sm:px-3 flex items-center justify-between vibrancy hairline-b"
>
<div className="flex items-center gap-1 min-w-0 flex-1 basis-0"> <div className="flex items-center gap-1 min-w-0 flex-1 basis-0">
{onMenuClick && ( {onMenuClick && (
<button <button
@@ -28,7 +50,10 @@ export function Titlebar({ title, onMenuClick }: Props): JSX.Element {
{effectiveTitle} {effectiveTitle}
</div> </div>
<div className="titlebar-nodrag flex items-center justify-end gap-0.5 min-w-0 flex-1 basis-0"> {/* no-drag навешен на сами кнопки, не на обёртку: иначе из-за
flex-1 basis-0 весь кластер (включая пустое место слева от кнопок)
становится no-drag, и окно нельзя ухватить рядом с кнопками. */}
<div className="flex items-center justify-end gap-0.5 min-w-0 flex-1 basis-0">
<WinBtn <WinBtn
onClick={() => window.api.minimizeMain()} onClick={() => window.api.minimizeMain()}
label={t('titlebar.minimize_aria')} label={t('titlebar.minimize_aria')}
@@ -36,10 +61,18 @@ export function Titlebar({ title, onMenuClick }: Props): JSX.Element {
<Minus size={13} strokeWidth={2} /> <Minus size={13} strokeWidth={2} />
</WinBtn> </WinBtn>
<WinBtn <WinBtn
onClick={() => window.api.hideMain()} onClick={() => window.api.toggleMaximizeMain()}
label={t('titlebar.tray_aria')} label={
maximized
? t('titlebar.restore_aria')
: t('titlebar.maximize_aria')
}
> >
{maximized ? (
<Copy size={11} strokeWidth={2} />
) : (
<Square size={11} strokeWidth={2} /> <Square size={11} strokeWidth={2} />
)}
</WinBtn> </WinBtn>
<WinBtn <WinBtn
onClick={() => window.api.closeMain()} onClick={() => window.api.closeMain()}
@@ -69,7 +102,7 @@ function WinBtn({
onClick={onClick} onClick={onClick}
aria-label={label} aria-label={label}
className={[ className={[
'w-9 h-7 grid place-items-center rounded-md transition-colors text-text/55', 'titlebar-nodrag w-9 h-7 grid place-items-center rounded-md transition-colors text-text/55',
danger danger
? 'hover:bg-destructive hover:text-white' ? 'hover:bg-destructive hover:text-white'
: 'hover:bg-text/[0.08] hover:text-text' : 'hover:bg-text/[0.08] hover:text-text'

View File

@@ -10,9 +10,18 @@ import {
import { motion } from 'framer-motion' import { motion } from 'framer-motion'
import { Button } from './ui/Button' import { Button } from './ui/Button'
import { Card } from './ui/Card' import { Card } from './ui/Card'
import { useT } from '../i18n' import { useT, type TFn } from '../i18n'
import type { UpdaterStatus } from '@shared/types' import type { UpdaterStatus } from '@shared/types'
function formatChecked(ts: number, t: TFn): string {
const diffMs = Date.now() - ts
const diffMin = Math.max(0, Math.round(diffMs / 60_000))
if (diffMin < 1) return t('updater.checked.just_now')
if (diffMin < 60) return t('updater.checked.minutes_ago', { n: diffMin })
const diffH = Math.round(diffMin / 60)
return t('updater.checked.hours_ago', { n: diffH })
}
export function UpdaterCard(): JSX.Element { export function UpdaterCard(): JSX.Element {
const [status, setStatus] = useState<UpdaterStatus>({ kind: 'idle' }) const [status, setStatus] = useState<UpdaterStatus>({ kind: 'idle' })
const [busy, setBusy] = useState(false) const [busy, setBusy] = useState(false)
@@ -85,23 +94,25 @@ function Body({
<Cell <Cell
tone="info" tone="info"
icon={ icon={
<RefreshCw <RefreshCw size={16} strokeWidth={2.4} className="animate-spin" />
size={16}
strokeWidth={2.4}
className="animate-spin"
/>
} }
title={t('updater.checking')} title={t('updater.checking')}
/> />
) )
} }
if (status.kind === 'not-available') { if (status.kind === 'not-available') {
const subtitle = status.lastCheckedAt
? t('updater.up_to_date.subtitle_checked', {
v: status.currentVersion,
when: formatChecked(status.lastCheckedAt, t)
})
: t('updater.up_to_date.subtitle', { v: status.currentVersion })
return ( return (
<Cell <Cell
tone="success" tone="success"
icon={<CheckCircle2 size={16} strokeWidth={2.4} />} icon={<CheckCircle2 size={16} strokeWidth={2.4} />}
title={t('updater.up_to_date')} title={t('updater.up_to_date')}
subtitle={t('updater.up_to_date.subtitle', { v: status.currentVersion })} subtitle={subtitle}
action={ action={
<Button variant="tinted" size="sm" onClick={onCheck} disabled={busy}> <Button variant="tinted" size="sm" onClick={onCheck} disabled={busy}>
<RefreshCw size={13} strokeWidth={2.5} /> {t('btn.check')} <RefreshCw size={13} strokeWidth={2.5} /> {t('btn.check')}
@@ -130,8 +141,16 @@ function Body({
) )
} }
if (status.kind === 'downloading') { if (status.kind === 'downloading') {
const pct = Math.max(0, Math.min(100, status.percent || 0)) // electron-updater fires early `download-progress` events where some
const mb = (n: number): string => (n / 1024 / 1024).toFixed(1) // fields are undefined; guard against NaN/Infinity so we never render
// "NaN%" or "NaN MB/s".
const rawPct = Number.isFinite(status.percent) ? status.percent : 0
const pct = Math.max(0, Math.min(100, rawPct))
const mb = (n: number): string =>
Number.isFinite(n) ? (n / 1024 / 1024).toFixed(1) : '0.0'
const speed = Number.isFinite(status.bytesPerSecond)
? (status.bytesPerSecond / 1024 / 1024).toFixed(2)
: '0.00'
return ( return (
<div className="px-4 py-4"> <div className="px-4 py-4">
<div className="flex items-center gap-3 mb-3"> <div className="flex items-center gap-3 mb-3">
@@ -146,7 +165,7 @@ function Body({
{t('updater.downloading.subtitle', { {t('updater.downloading.subtitle', {
got: mb(status.transferred), got: mb(status.transferred),
total: mb(status.total), total: mb(status.total),
speed: (status.bytesPerSecond / 1024 / 1024).toFixed(2) speed
})} })}
</div> </div>
</div> </div>

View File

@@ -24,15 +24,13 @@ const legacyMap: Record<LegacyVariant, Variant> = {
} }
const variantClasses: Record<Variant, string> = { const variantClasses: Record<Variant, string> = {
filled: filled: 'bg-accent text-white hover:brightness-105 active:brightness-95',
'bg-accent text-white hover:brightness-105 active:brightness-95',
tinted: tinted:
'bg-accent/12 text-accent hover:bg-accent/18 active:bg-accent/22 dark:bg-accent/20 dark:hover:bg-accent/25', 'bg-accent/12 text-accent hover:bg-accent/18 active:bg-accent/22 dark:bg-accent/20 dark:hover:bg-accent/25',
plain: 'text-accent hover:bg-accent/10 active:bg-accent/15', plain: 'text-accent hover:bg-accent/10 active:bg-accent/15',
destructive: destructive:
'bg-destructive/12 text-destructive hover:bg-destructive/18 active:bg-destructive/22 dark:bg-destructive/20', 'bg-destructive/12 text-destructive hover:bg-destructive/18 active:bg-destructive/22 dark:bg-destructive/20',
success: success: 'bg-success text-white hover:brightness-105 active:brightness-95'
'bg-success text-white hover:brightness-105 active:brightness-95'
} }
const sizeClasses: Record<Size, string> = { const sizeClasses: Record<Size, string> = {

View File

@@ -1,6 +1,7 @@
import { AnimatePresence, motion } from 'framer-motion' import { AnimatePresence, motion } from 'framer-motion'
import { X } from 'lucide-react' import { X } from 'lucide-react'
import { ReactNode, useEffect } from 'react' import { ReactNode, useEffect, useId, useRef } from 'react'
import { useT } from '../../i18n'
type Props = { type Props = {
open: boolean open: boolean
@@ -17,9 +18,25 @@ const sizeClass = {
lg: 'max-w-3xl' lg: 'max-w-3xl'
} }
/** All elements inside `root` that can receive keyboard focus. */
function getFocusable(root: HTMLElement): HTMLElement[] {
return Array.from(
root.querySelectorAll<HTMLElement>(
'a[href], button:not([disabled]), input:not([disabled]), select:not([disabled]), textarea:not([disabled]), [tabindex]:not([tabindex="-1"])'
)
).filter((el) => el.offsetParent !== null || el === document.activeElement)
}
/** /**
* iOS-style centred sheet. Spring-snap on enter, soft fade-out. * iOS-style centred sheet. Spring-snap on enter, soft fade-out.
* Backdrop uses heavy blur for proper iOS modal feel. *
* Accessibility:
* - role="dialog" + aria-modal="true" + aria-labelledby on the title <h2>
* - Focus is trapped inside the dialog while open; Tab/Shift-Tab cycle
* through focusable children and never escape to the underlying page.
* - On open the first focusable element is focused.
* - On close, focus returns to whatever was focused when the modal opened.
* - Esc closes (parent handles confirm-on-dirty if it wants).
*/ */
export function Modal({ export function Modal({
open, open,
@@ -29,6 +46,12 @@ export function Modal({
footer, footer,
size = 'md' size = 'md'
}: Props): JSX.Element { }: Props): JSX.Element {
const { t } = useT()
const titleId = useId()
const sheetRef = useRef<HTMLDivElement | null>(null)
const lastFocusedRef = useRef<HTMLElement | null>(null)
// Esc closes.
useEffect(() => { useEffect(() => {
if (!open) return if (!open) return
const onKey = (e: KeyboardEvent): void => { const onKey = (e: KeyboardEvent): void => {
@@ -38,6 +61,60 @@ export function Modal({
return () => window.removeEventListener('keydown', onKey) return () => window.removeEventListener('keydown', onKey)
}, [open, onClose]) }, [open, onClose])
// Focus trap + focus restore.
useEffect(() => {
if (!open) return
const previouslyFocused = document.activeElement as HTMLElement | null
lastFocusedRef.current = previouslyFocused
// Defer focus to the next frame — framer-motion's enter animation may
// still be mounting children when this effect runs.
const raf = requestAnimationFrame(() => {
const root = sheetRef.current
if (!root) return
const focusables = getFocusable(root)
const first = focusables.find(
(el) => !el.hasAttribute('data-modal-close')
)
;(first ?? focusables[0])?.focus()
})
const onKeyDown = (e: KeyboardEvent): void => {
if (e.key !== 'Tab') return
const root = sheetRef.current
if (!root) return
const focusables = getFocusable(root)
if (focusables.length === 0) {
e.preventDefault()
return
}
const first = focusables[0]
const last = focusables[focusables.length - 1]
const active = document.activeElement as HTMLElement | null
if (e.shiftKey) {
if (active === first || !root.contains(active)) {
e.preventDefault()
last.focus()
}
} else {
if (active === last || !root.contains(active)) {
e.preventDefault()
first.focus()
}
}
}
document.addEventListener('keydown', onKeyDown, true)
return () => {
cancelAnimationFrame(raf)
document.removeEventListener('keydown', onKeyDown, true)
// Restore focus to the trigger (button/row) that opened the modal,
// unless it was unmounted while the modal was open.
const target = lastFocusedRef.current
if (target && document.body.contains(target)) target.focus()
}
}, [open])
return ( return (
<AnimatePresence> <AnimatePresence>
{open && ( {open && (
@@ -50,8 +127,10 @@ export function Modal({
onClick={onClose} onClick={onClose}
> >
<motion.div <motion.div
ref={sheetRef}
role="dialog" role="dialog"
aria-modal="true" aria-modal="true"
aria-labelledby={titleId}
className={[ className={[
'relative w-full bg-surface rounded-3xl shadow-sheet flex flex-col overflow-hidden', 'relative w-full bg-surface rounded-3xl shadow-sheet flex flex-col overflow-hidden',
sizeClass[size] sizeClass[size]
@@ -64,13 +143,17 @@ export function Modal({
> >
{/* Header — iOS large modal title */} {/* Header — iOS large modal title */}
<div className="flex items-center justify-between px-5 pt-5 pb-3"> <div className="flex items-center justify-between px-5 pt-5 pb-3">
<h2 className="font-display text-[20px] font-semibold tracking-tight"> <h2
id={titleId}
className="font-display text-[20px] font-semibold tracking-tight"
>
{title} {title}
</h2> </h2>
<button <button
onClick={onClose} onClick={onClose}
data-modal-close=""
className="w-7 h-7 grid place-items-center rounded-full bg-surface-2 hover:bg-hairline/25 text-text/60 hover:text-text transition-colors active:scale-90" className="w-7 h-7 grid place-items-center rounded-full bg-surface-2 hover:bg-hairline/25 text-text/60 hover:text-text transition-colors active:scale-90"
aria-label="Закрыть" aria-label={t('btn.close')}
> >
<X size={14} strokeWidth={2.5} /> <X size={14} strokeWidth={2.5} />
</button> </button>

View File

@@ -21,6 +21,8 @@ export const ru: Dict = {
'sidebar.status_tracking': 'Активность отслеживается', 'sidebar.status_tracking': 'Активность отслеживается',
'titlebar.menu_aria': 'Меню', 'titlebar.menu_aria': 'Меню',
'titlebar.minimize_aria': 'Свернуть', 'titlebar.minimize_aria': 'Свернуть',
'titlebar.maximize_aria': 'Развернуть',
'titlebar.restore_aria': 'Восстановить размер',
'titlebar.tray_aria': 'В трей', 'titlebar.tray_aria': 'В трей',
'titlebar.close_aria': 'Закрыть', 'titlebar.close_aria': 'Закрыть',
'titlebar.app_title': 'Exercise Reminder', 'titlebar.app_title': 'Exercise Reminder',
@@ -52,6 +54,10 @@ export const ru: Dict = {
'dashboard.title': 'Сегодня', 'dashboard.title': 'Сегодня',
'dashboard.stat.active': 'Активных', 'dashboard.stat.active': 'Активных',
'dashboard.stat.active.of': 'из {total}', 'dashboard.stat.active.of': 'из {total}',
'dashboard.stat.today_done': 'Сегодня',
'dashboard.stat.today_done.subtitle': 'повторов за день',
'dashboard.stat.streak': 'Стрик',
'dashboard.stat.streak.subtitle': '{n} дн. подряд',
'dashboard.stat.next': 'До следующего', 'dashboard.stat.next': 'До следующего',
'dashboard.stat.next.now': 'Сейчас', 'dashboard.stat.next.now': 'Сейчас',
'dashboard.stat.next.subtitle_paused': 'на паузе', 'dashboard.stat.next.subtitle_paused': 'на паузе',
@@ -112,8 +118,7 @@ export const ru: Dict = {
// Games // Games
'games.kicker': 'Трекинг матчей', 'games.kicker': 'Трекинг матчей',
'games.title': 'Игры', 'games.title': 'Игры',
'games.subtitle': 'games.subtitle': 'Подключи игру — челленджи сработают сразу после матча',
'Подключи игру — челленджи сработают сразу после матча',
'games.subtitle.live': '{n} live', 'games.subtitle.live': '{n} live',
'games.section.supported': 'Поддерживаемые', 'games.section.supported': 'Поддерживаемые',
'games.scanning': 'Сканируем установленные игры…', 'games.scanning': 'Сканируем установленные игры…',
@@ -133,6 +138,7 @@ export const ru: Dict = {
'settings.kicker': 'Конфигурация', 'settings.kicker': 'Конфигурация',
'settings.title': 'Настройки', 'settings.title': 'Настройки',
'settings.section.reminders': 'Напоминания', 'settings.section.reminders': 'Напоминания',
'settings.section.quiet': 'Тихие часы',
'settings.section.window': 'Окно и трей', 'settings.section.window': 'Окно и трей',
'settings.section.appearance': 'Внешний вид', 'settings.section.appearance': 'Внешний вид',
'settings.section.language': 'Язык', 'settings.section.language': 'Язык',
@@ -151,6 +157,12 @@ export const ru: Dict = {
'settings.snooze.10': '10 минут', 'settings.snooze.10': '10 минут',
'settings.snooze.15': '15 минут', 'settings.snooze.15': '15 минут',
'settings.snooze.30': '30 минут', 'settings.snooze.30': '30 минут',
'settings.quiet.enabled.label': 'Тихие часы',
'settings.quiet.enabled.hint': 'Не показывать напоминания в указанные часы',
'settings.quiet.times.label': 'С и до',
'settings.quiet.times.hint': 'Если до раньше — окно переходит через полночь',
'settings.quiet.days.label': 'Дни недели',
'settings.quiet.days.hint': 'Тихие часы действуют в выбранные дни',
'settings.tray.label': 'Сворачивать в трей', 'settings.tray.label': 'Сворачивать в трей',
'settings.tray.hint': 'При закрытии остаётся работать в фоне', 'settings.tray.hint': 'При закрытии остаётся работать в фоне',
'settings.autostart.label': 'Запускать с Windows', 'settings.autostart.label': 'Запускать с Windows',
@@ -174,6 +186,11 @@ export const ru: Dict = {
'updater.checking': 'Проверяем обновления…', 'updater.checking': 'Проверяем обновления…',
'updater.up_to_date': 'Последняя версия', 'updater.up_to_date': 'Последняя версия',
'updater.up_to_date.subtitle': 'Текущая: v{v}', 'updater.up_to_date.subtitle': 'Текущая: v{v}',
'updater.up_to_date.subtitle_checked': 'Текущая: v{v} · проверено {when}',
'updater.last_checked': 'проверено {when}',
'updater.checked.just_now': 'только что',
'updater.checked.minutes_ago': '{n} мин назад',
'updater.checked.hours_ago': '{n} ч назад',
'updater.available.title': 'Доступна v{v}', 'updater.available.title': 'Доступна v{v}',
'updater.downloading.title': 'Загружаем обновление', 'updater.downloading.title': 'Загружаем обновление',
'updater.downloading.subtitle': '{got} / {total} МБ · {speed} МБ/с', 'updater.downloading.subtitle': '{got} / {total} МБ · {speed} МБ/с',
@@ -188,6 +205,33 @@ export const ru: Dict = {
'reminder.subkicker': 'Двигайся', 'reminder.subkicker': 'Двигайся',
'reminder.reps': 'раз', 'reminder.reps': 'раз',
'reminder.next_in': 'Следующее через {interval}', 'reminder.next_in': 'Следующее через {interval}',
'reminder.partial': 'Засчитаем {actual} из {planned}',
'reminder.aria.decrement': 'Уменьшить количество повторов',
'reminder.aria.increment': 'Увеличить количество повторов',
// Weekday short labels (Mon..Sun). Used by Settings days-of-week picker,
// HistoryHeatmap row axis, and Dashboard date headers. Index 0 = Sunday
// to match Date.getDay()'s convention so callers can use the value
// directly without re-mapping.
'weekday.short.0': 'Вс',
'weekday.short.1': 'Пн',
'weekday.short.2': 'Вт',
'weekday.short.3': 'Ср',
'weekday.short.4': 'Чт',
'weekday.short.5': 'Пт',
'weekday.short.6': 'Сб',
// History heatmap
'heatmap.title': 'Активность за 12 недель',
'heatmap.legend.less': 'Меньше',
'heatmap.legend.more': 'Больше',
'heatmap.tooltip.reps_one': '{n} повтор',
'heatmap.tooltip.reps_few': '{n} повтора',
'heatmap.tooltip.reps_many': '{n} повторов',
// Sidebar
'sidebar.aria.nav': 'Главная навигация',
'exercise.aria.toggle': 'Переключить упражнение «{name}»',
'reminder.btn.done': 'Готово', 'reminder.btn.done': 'Готово',
'match.title.won': 'Победа', 'match.title.won': 'Победа',
'match.title.lost': 'Поражение', 'match.title.lost': 'Поражение',
@@ -223,6 +267,8 @@ export const en: Dict = {
'sidebar.status_tracking': 'Activity tracking is on', 'sidebar.status_tracking': 'Activity tracking is on',
'titlebar.menu_aria': 'Menu', 'titlebar.menu_aria': 'Menu',
'titlebar.minimize_aria': 'Minimize', 'titlebar.minimize_aria': 'Minimize',
'titlebar.maximize_aria': 'Maximize',
'titlebar.restore_aria': 'Restore size',
'titlebar.tray_aria': 'To tray', 'titlebar.tray_aria': 'To tray',
'titlebar.close_aria': 'Close', 'titlebar.close_aria': 'Close',
'titlebar.app_title': 'Exercise Reminder', 'titlebar.app_title': 'Exercise Reminder',
@@ -254,6 +300,10 @@ export const en: Dict = {
'dashboard.title': 'Today', 'dashboard.title': 'Today',
'dashboard.stat.active': 'Active', 'dashboard.stat.active': 'Active',
'dashboard.stat.active.of': 'of {total}', 'dashboard.stat.active.of': 'of {total}',
'dashboard.stat.today_done': 'Today',
'dashboard.stat.today_done.subtitle': 'reps logged',
'dashboard.stat.streak': 'Streak',
'dashboard.stat.streak.subtitle': '{n} days in a row',
'dashboard.stat.next': 'Next in', 'dashboard.stat.next': 'Next in',
'dashboard.stat.next.now': 'Now', 'dashboard.stat.next.now': 'Now',
'dashboard.stat.next.subtitle_paused': 'paused', 'dashboard.stat.next.subtitle_paused': 'paused',
@@ -334,6 +384,7 @@ export const en: Dict = {
'settings.kicker': 'Configuration', 'settings.kicker': 'Configuration',
'settings.title': 'Settings', 'settings.title': 'Settings',
'settings.section.reminders': 'Reminders', 'settings.section.reminders': 'Reminders',
'settings.section.quiet': 'Quiet hours',
'settings.section.window': 'Window & tray', 'settings.section.window': 'Window & tray',
'settings.section.appearance': 'Appearance', 'settings.section.appearance': 'Appearance',
'settings.section.language': 'Language', 'settings.section.language': 'Language',
@@ -352,6 +403,12 @@ export const en: Dict = {
'settings.snooze.10': '10 minutes', 'settings.snooze.10': '10 minutes',
'settings.snooze.15': '15 minutes', 'settings.snooze.15': '15 minutes',
'settings.snooze.30': '30 minutes', 'settings.snooze.30': '30 minutes',
'settings.quiet.enabled.label': 'Quiet hours',
'settings.quiet.enabled.hint': 'Suppress reminders during the chosen window',
'settings.quiet.times.label': 'From and to',
'settings.quiet.times.hint': 'If `to` is earlier, the window wraps midnight',
'settings.quiet.days.label': 'Days of week',
'settings.quiet.days.hint': 'Quiet hours apply on the selected days',
'settings.tray.label': 'Minimize to tray', 'settings.tray.label': 'Minimize to tray',
'settings.tray.hint': 'Keep running in background when closed', 'settings.tray.hint': 'Keep running in background when closed',
'settings.autostart.label': 'Start with Windows', 'settings.autostart.label': 'Start with Windows',
@@ -375,6 +432,11 @@ export const en: Dict = {
'updater.checking': 'Checking for updates…', 'updater.checking': 'Checking for updates…',
'updater.up_to_date': 'Up to date', 'updater.up_to_date': 'Up to date',
'updater.up_to_date.subtitle': 'Current: v{v}', 'updater.up_to_date.subtitle': 'Current: v{v}',
'updater.up_to_date.subtitle_checked': 'Current: v{v} · checked {when}',
'updater.last_checked': 'checked {when}',
'updater.checked.just_now': 'just now',
'updater.checked.minutes_ago': '{n}m ago',
'updater.checked.hours_ago': '{n}h ago',
'updater.available.title': 'v{v} available', 'updater.available.title': 'v{v} available',
'updater.downloading.title': 'Downloading update', 'updater.downloading.title': 'Downloading update',
'updater.downloading.subtitle': '{got} / {total} MB · {speed} MB/s', 'updater.downloading.subtitle': '{got} / {total} MB · {speed} MB/s',
@@ -389,6 +451,29 @@ export const en: Dict = {
'reminder.subkicker': 'Move', 'reminder.subkicker': 'Move',
'reminder.reps': 'reps', 'reminder.reps': 'reps',
'reminder.next_in': 'Next in {interval}', 'reminder.next_in': 'Next in {interval}',
'reminder.partial': "We'll log {actual} of {planned}",
'reminder.aria.decrement': 'Decrease rep count',
'reminder.aria.increment': 'Increase rep count',
// Weekday short labels (Mon..Sun). Index 0 = Sunday.
'weekday.short.0': 'Sun',
'weekday.short.1': 'Mon',
'weekday.short.2': 'Tue',
'weekday.short.3': 'Wed',
'weekday.short.4': 'Thu',
'weekday.short.5': 'Fri',
'weekday.short.6': 'Sat',
// History heatmap
'heatmap.title': 'Activity, last 12 weeks',
'heatmap.legend.less': 'Less',
'heatmap.legend.more': 'More',
'heatmap.tooltip.reps_one': '{n} rep',
'heatmap.tooltip.reps_many': '{n} reps',
// Sidebar
'sidebar.aria.nav': 'Main navigation',
'exercise.aria.toggle': 'Toggle exercise "{name}"',
'reminder.btn.done': 'Done', 'reminder.btn.done': 'Done',
'match.title.won': 'Victory', 'match.title.won': 'Victory',
'match.title.lost': 'Defeat', 'match.title.lost': 'Defeat',

View File

@@ -9,21 +9,30 @@ export function getDict(lang: Language): Dict {
} }
export type TVars = Record<string, string | number> export type TVars = Record<string, string | number>
export type TFn = (key: string, vars?: TVars) => string
/** /**
* Look up a key in the dictionary, substitute `{var}` placeholders. * Look up a key in the dictionary, substitute `{var}` placeholders.
* Returns the key itself if not found — surfaces missing translations. * Returns the key itself if not found — surfaces missing translations.
*
* Substitution is done by string split/join rather than a regex so that
* variable values containing regex metacharacters (e.g. a user-supplied
* exercise name with `$1` or `.*`) are interpolated literally.
*/ */
export function translate( export function translate(lang: Language, key: string, vars?: TVars): string {
lang: Language,
key: string,
vars?: TVars
): string {
const dict = getDict(lang) const dict = getDict(lang)
let s = dict[key] ?? key let s = dict[key]
if (s === undefined) {
// Surface missing translations in dev; in prod render the key so the user
// sees something deterministic instead of a blank.
if (import.meta.env.DEV) {
console.warn(`[i18n] missing key "${key}" for lang "${lang}"`)
}
s = key
}
if (vars) { if (vars) {
for (const k of Object.keys(vars)) { for (const k of Object.keys(vars)) {
s = s.replace(new RegExp(`\\{${k}\\}`, 'g'), String(vars[k])) s = s.split(`{${k}}`).join(String(vars[k]))
} }
} }
return s return s
@@ -36,8 +45,10 @@ export function translate(
* many → 0, 5-20, 25-30… * many → 0, 5-20, 25-30…
*/ */
function pluralRu(n: number): 'one' | 'few' | 'many' { function pluralRu(n: number): 'one' | 'few' | 'many' {
const mod10 = n % 10 // Always pluralize on the absolute value — a "-1" count is the same form as "1".
const mod100 = n % 100 const abs = Math.abs(Math.trunc(n))
const mod10 = abs % 10
const mod100 = abs % 100
if (mod10 === 1 && mod100 !== 11) return 'one' if (mod10 === 1 && mod100 !== 11) return 'one'
if (mod10 >= 2 && mod10 <= 4 && (mod100 < 10 || mod100 >= 20)) return 'few' if (mod10 >= 2 && mod10 <= 4 && (mod100 < 10 || mod100 >= 20)) return 'few'
return 'many' return 'many'
@@ -54,12 +65,7 @@ export function translateN(
n: number, n: number,
vars?: TVars vars?: TVars
): string { ): string {
const form = const form = lang === 'ru' ? pluralRu(n) : n === 1 ? 'one' : 'many'
lang === 'ru'
? pluralRu(n)
: n === 1
? 'one'
: 'many'
return translate(lang, `${keyBase}_${form}`, { n, ...vars }) return translate(lang, `${keyBase}_${form}`, { n, ...vars })
} }

View File

@@ -7,7 +7,7 @@ const SUFFIX = {
export function formatCountdown(ms: number, lang: Language = 'ru'): string { export function formatCountdown(ms: number, lang: Language = 'ru'): string {
const s = SUFFIX[lang] ?? SUFFIX.ru const s = SUFFIX[lang] ?? SUFFIX.ru
if (ms <= 0) return s.now if (!Number.isFinite(ms) || ms <= 0) return s.now
const totalSec = Math.floor(ms / 1000) const totalSec = Math.floor(ms / 1000)
const h = Math.floor(totalSec / 3600) const h = Math.floor(totalSec / 3600)
const m = Math.floor((totalSec % 3600) / 60) const m = Math.floor((totalSec % 3600) / 60)
@@ -17,10 +17,7 @@ export function formatCountdown(ms: number, lang: Language = 'ru'): string {
return `${sec}${s.s}` return `${sec}${s.s}`
} }
export function formatInterval( export function formatInterval(minutes: number, lang: Language = 'ru'): string {
minutes: number,
lang: Language = 'ru'
): string {
const s = SUFFIX[lang] ?? SUFFIX.ru const s = SUFFIX[lang] ?? SUFFIX.ru
if (minutes < 60) return `${minutes} ${s.minLong}` if (minutes < 60) return `${minutes} ${s.minLong}`
const h = Math.floor(minutes / 60) const h = Math.floor(minutes / 60)

View File

@@ -0,0 +1,120 @@
import { describe, expect, it } from 'vitest'
import type { Exercise, HistoryEntry } from '@shared/types'
import { currentStreak, dailyReps, dayKey, dailyRepsRange } from './history'
const MS_DAY = 24 * 60 * 60 * 1000
function ex(id: string, reps: number): Exercise {
return {
id,
name: id,
reps,
icon: 'Activity',
intervalMinutes: 30,
enabled: true,
nextFireAt: 0
}
}
function entry(
exerciseId: string,
ts: number,
action: 'done' | 'skip' | 'snooze' = 'done',
actualReps?: number
): HistoryEntry {
const e: HistoryEntry = { exerciseId, ts, action }
if (actualReps !== undefined) e.actualReps = actualReps
return e
}
describe('dayKey', () => {
it('returns local YYYY-MM-DD', () => {
// Midnight local time is "today" — we cannot pin exact value across
// timezones, so just assert the format.
expect(dayKey(Date.now())).toMatch(/^\d{4}-\d{2}-\d{2}$/)
})
})
describe('dailyReps', () => {
const today = Date.now()
const exs = [ex('a', 10), ex('b', 5)]
it('counts planned reps when actualReps absent', () => {
const hist = [entry('a', today), entry('b', today)]
expect(dailyReps(hist, exs, dayKey(today))).toBe(15)
})
it('counts actualReps when present (partial completion)', () => {
const hist = [entry('a', today, 'done', 7)]
expect(dailyReps(hist, exs, dayKey(today))).toBe(7)
})
it('ignores skip / snooze entries', () => {
const hist = [
entry('a', today, 'skip'),
entry('a', today, 'snooze'),
entry('b', today)
]
expect(dailyReps(hist, exs, dayKey(today))).toBe(5)
})
it('only counts the requested day', () => {
const yesterday = today - MS_DAY
const hist = [entry('a', today), entry('a', yesterday)]
expect(dailyReps(hist, exs, dayKey(today))).toBe(10)
expect(dailyReps(hist, exs, dayKey(yesterday))).toBe(10)
})
})
describe('currentStreak', () => {
const today = Date.now()
const day = (n: number): number => today - n * MS_DAY
it('returns 0 for empty history', () => {
expect(currentStreak([])).toBe(0)
})
it('returns 0 if no done in last 2 days', () => {
expect(currentStreak([entry('a', day(3))])).toBe(0)
})
it('counts consecutive days ending today', () => {
const hist = [
entry('a', day(0)),
entry('a', day(1)),
entry('a', day(2)),
entry('a', day(4)) // gap
]
expect(currentStreak(hist)).toBe(3)
})
it('allows yesterday as grace day if today not done yet', () => {
const hist = [entry('a', day(1)), entry('a', day(2))]
expect(currentStreak(hist)).toBe(2)
})
it('ignores skip and snooze', () => {
const hist = [entry('a', day(0), 'skip'), entry('a', day(1), 'snooze')]
expect(currentStreak(hist)).toBe(0)
})
it('multiple entries same day count once', () => {
const hist = [entry('a', day(0)), entry('b', day(0)), entry('a', day(1))]
expect(currentStreak(hist)).toBe(2)
})
})
describe('dailyRepsRange', () => {
it('always returns exactly `days` entries even if no history', () => {
expect(dailyRepsRange([], [], 7)).toHaveLength(7)
})
it('sums reps into correct buckets', () => {
const today = Date.now()
const exs = [ex('a', 10)]
const hist = [entry('a', today), entry('a', today - MS_DAY, 'done', 3)]
const range = dailyRepsRange(hist, exs, 7)
expect(range.at(-1)?.reps).toBe(10) // today
expect(range.at(-2)?.reps).toBe(3) // yesterday, partial
})
})

View File

@@ -0,0 +1,129 @@
import type { Exercise, HistoryEntry } from '@shared/types'
/** YYYY-MM-DD in local time. */
export function dayKey(ts: number): string {
const d = new Date(ts)
const y = d.getFullYear()
const m = String(d.getMonth() + 1).padStart(2, '0')
const day = String(d.getDate()).padStart(2, '0')
return `${y}-${m}-${day}`
}
/** Today's local midnight. */
export function todayKey(): string {
return dayKey(Date.now())
}
/**
* Return a new Date offset by `dayDelta` calendar days from `base`, with the
* time-of-day preserved. Uses `setDate` (calendar arithmetic) rather than
* subtracting `n * 24h` of milliseconds — across DST transitions ms arithmetic
* drifts by ±1h and `dayKey` can emit the wrong day.
*/
function shiftDays(base: Date, dayDelta: number): Date {
const d = new Date(base.getTime())
d.setDate(d.getDate() + dayDelta)
return d
}
/**
* Reps logged on a given local day. Uses `actualReps` if present, otherwise
* looks up exercise's planned `reps`.
*/
export function dailyReps(
entries: HistoryEntry[],
exercises: Exercise[],
dayKeyStr: string
): number {
const byId = new Map(exercises.map((e) => [e.id, e]))
let sum = 0
for (const e of entries) {
if (e.action !== 'done') continue
if (dayKey(e.ts) !== dayKeyStr) continue
sum += e.actualReps ?? byId.get(e.exerciseId)?.reps ?? 0
}
return sum
}
/**
* Map of `dayKey → totalReps` for the last `days` days (most recent last).
* Missing days are still included with value 0.
*/
export function dailyRepsRange(
entries: HistoryEntry[],
exercises: Exercise[],
days: number
): { key: string; date: Date; reps: number }[] {
const today = new Date()
today.setHours(0, 0, 0, 0)
const buckets = new Map<string, { date: Date; reps: number }>()
const byId = new Map(exercises.map((e) => [e.id, e]))
// Seed all days with 0 so heatmap renders contiguous. Use calendar arithmetic
// (setDate) — DST transitions would shift epoch-based math by ±1h, causing
// dayKey() to emit duplicate or missing days at the boundary.
for (let i = days - 1; i >= 0; i--) {
const d = shiftDays(today, -i)
buckets.set(dayKey(d.getTime()), { date: d, reps: 0 })
}
for (const e of entries) {
if (e.action !== 'done') continue
const k = dayKey(e.ts)
const bucket = buckets.get(k)
if (!bucket) continue
const reps = e.actualReps ?? byId.get(e.exerciseId)?.reps ?? 0
bucket.reps += reps
}
return Array.from(buckets, ([key, { date, reps }]) => ({ key, date, reps }))
}
/**
* Current streak: consecutive days ending today (or yesterday — grace day)
* where at least one `done` was logged. Returns 0 if neither today nor
* yesterday has any done activity.
*/
export function currentStreak(entries: HistoryEntry[]): number {
const doneDays = new Set<string>()
for (const e of entries) {
if (e.action === 'done') doneDays.add(dayKey(e.ts))
}
if (doneDays.size === 0) return 0
const today = new Date()
today.setHours(0, 0, 0, 0)
const yesterday = shiftDays(today, -1)
const todayK = dayKey(today.getTime())
const yesterdayK = dayKey(yesterday.getTime())
// Start from today if active today, else yesterday (grace), else 0.
let cursor: Date | null = doneDays.has(todayK)
? today
: doneDays.has(yesterdayK)
? yesterday
: null
if (!cursor) return 0
let streak = 0
while (doneDays.has(dayKey(cursor.getTime()))) {
streak++
cursor = shiftDays(cursor, -1)
}
return streak
}
/** Total scheduled reps across all enabled exercises today (planned target). */
export function plannedRepsToday(exercises: Exercise[]): number {
// For now, "planned today" = sum of enabled exercises' reps × times per day
// approximation. A more honest target would count expected fires before
// midnight. We use a simple proxy: reps per exercise weighted by how often
// it'd fire in a day (1440 min / intervalMinutes).
let sum = 0
for (const e of exercises) {
if (!e.enabled) continue
const firesPerDay = Math.max(1, Math.floor(1440 / e.intervalMinutes))
sum += e.reps * firesPerDay
}
return sum
}

View File

@@ -24,13 +24,27 @@ export const ICON_CHOICES = [
export type IconName = (typeof ICON_CHOICES)[number] export type IconName = (typeof ICON_CHOICES)[number]
const ICON_SET = new Set<string>(ICON_CHOICES)
/**
* Render a Lucide icon by name. Restricted to the curated ICON_CHOICES set —
* an arbitrary string from a corrupted state file could otherwise resolve to
* unrelated Lucide exports (`default`, `createLucideIcon`, etc.) and crash
* the renderer.
*/
export function Icon({ export function Icon({
name, name,
...props ...props
}: { name: string } & LucideProps): JSX.Element { }: { name: string } & LucideProps): JSX.Element {
const Cmp = (Lucide as unknown as Record<string, React.ComponentType<LucideProps>>)[ if (!ICON_SET.has(name)) {
name if (import.meta.env.DEV) {
] console.warn(`[Icon] unknown icon name "${name}" — falling back`)
}
return <Lucide.Activity {...props} />
}
const Cmp = (
Lucide as unknown as Record<string, React.ComponentType<LucideProps>>
)[name]
if (!Cmp) return <Lucide.Activity {...props} /> if (!Cmp) return <Lucide.Activity {...props} />
return <Cmp {...props} /> return <Cmp {...props} />
} }

View File

@@ -10,6 +10,8 @@ const which = params.get('window') ?? 'main'
ReactDOM.createRoot(document.getElementById('root')!).render( ReactDOM.createRoot(document.getElementById('root')!).render(
<React.StrictMode> <React.StrictMode>
<ThemeProvider>{which === 'reminder' ? <ReminderApp /> : <App />}</ThemeProvider> <ThemeProvider>
{which === 'reminder' ? <ReminderApp /> : <App />}
</ThemeProvider>
</React.StrictMode> </React.StrictMode>
) )

View File

@@ -1,13 +1,15 @@
import { useMemo, useState } from 'react' import { useEffect, useMemo, useState } from 'react'
import { AnimatePresence, motion } from 'framer-motion' import { AnimatePresence, motion } from 'framer-motion'
import { Plus, Pause, Play, Flame, Activity } from 'lucide-react' import { Plus, Pause, Play, Flame, Activity, TrendingUp } from 'lucide-react'
import { useAppStore } from '../store/appStore' import { useAppStore } from '../store/appStore'
import { ExerciseCard } from '../components/ExerciseCard' import { ExerciseCard } from '../components/ExerciseCard'
import { ExerciseEditor } from '../components/ExerciseEditor' import { ExerciseEditor } from '../components/ExerciseEditor'
import { HistoryHeatmap } from '../components/HistoryHeatmap'
import { Button } from '../components/ui/Button' import { Button } from '../components/ui/Button'
import type { Exercise } from '@shared/types' import type { Exercise, HistoryEntry } from '@shared/types'
import { formatCountdown } from '../lib/format' import { formatCountdown } from '../lib/format'
import { useT } from '../i18n' import { useT } from '../i18n'
import { currentStreak, dailyReps, todayKey } from '../lib/history'
export default function Dashboard(): JSX.Element { export default function Dashboard(): JSX.Element {
const state = useAppStore((s) => s.state) const state = useAppStore((s) => s.state)
@@ -16,11 +18,32 @@ export default function Dashboard(): JSX.Element {
const [editing, setEditing] = useState<Exercise | null>(null) const [editing, setEditing] = useState<Exercise | null>(null)
const { t, lang } = useT() const { t, lang } = useT()
const exercises = state?.exercises ?? [] // Memoise the exercises array reference so downstream useMemos don't fire
// on every render — `state?.exercises ?? []` creates a fresh array each time
// the parent re-renders even when nothing changed.
const exercises = useMemo(() => state?.exercises ?? [], [state?.exercises])
const settings = state?.settings const settings = state?.settings
const gamesEnabled = Object.values(state?.gamesEnabled ?? {}).some(Boolean) const gamesEnabled = Object.values(state?.gamesEnabled ?? {}).some(Boolean)
// Local history mirror; reloaded only when exercises change (not on every
// tick or settings tweak — those don't affect history). When ticks/settings
// change we don't re-fetch.
const [history, setHistory] = useState<HistoryEntry[]>([])
useEffect(() => {
void window.api.getHistory().then(setHistory)
}, [exercises])
const todayDone = useMemo(
() => dailyReps(history, exercises, todayKey()),
[history, exercises]
)
const streak = useMemo(() => currentStreak(history), [history])
// `ticks` is intentionally a dep so the countdown re-evaluates each second
// even though Date.now() inside isn't a reactive dependency. Reference it
// once inside the memo so ESLint sees the dep as used.
const stats = useMemo(() => { const stats = useMemo(() => {
void ticks // re-run on tick (Date.now() is the actual driver)
const enabled = exercises.filter((e) => e.enabled) const enabled = exercises.filter((e) => e.enabled)
const next = enabled const next = enabled
.map((e) => ({ id: e.id, ms: e.nextFireAt - Date.now() })) .map((e) => ({ id: e.id, ms: e.nextFireAt - Date.now() }))
@@ -94,19 +117,30 @@ export default function Dashboard(): JSX.Element {
</div> </div>
</div> </div>
<div className="grid grid-cols-1 sm:grid-cols-3 gap-3 mb-8"> <div className="grid grid-cols-2 lg:grid-cols-4 gap-3 mb-8">
<HeroStat <HeroStat
tone="accent" tone="accent"
label={t('dashboard.stat.active')} label={t('dashboard.stat.today_done')}
value={`${stats.active}`} value={`${todayDone}`}
subvalue={t('dashboard.stat.active.of', { total: stats.total })} subvalue={t('dashboard.stat.today_done.subtitle')}
icon={<Activity size={14} strokeWidth={2.6} />} icon={<TrendingUp size={14} strokeWidth={2.6} />}
/> />
<HeroStat <HeroStat
tone="info" tone={streak > 0 ? 'warning' : 'muted'}
label={t('dashboard.stat.streak')}
value={`${streak}`}
subvalue={t('dashboard.stat.streak.subtitle', { n: streak })}
icon={<Flame size={14} strokeWidth={2.6} />}
/>
<HeroStat
tone={paused ? 'muted' : 'info'}
label={t('dashboard.stat.next')} label={t('dashboard.stat.next')}
// When paused, the countdown freezes — show a dash instead of a
// number that keeps ticking down, which is misleading.
value={ value={
stats.nextMs === Infinity paused
? '—'
: stats.nextMs === Infinity
? '—' ? '—'
: stats.nextMs <= 0 : stats.nextMs <= 0
? t('dashboard.stat.next.now') ? t('dashboard.stat.next.now')
@@ -117,7 +151,7 @@ export default function Dashboard(): JSX.Element {
? t('dashboard.stat.next.subtitle_paused') ? t('dashboard.stat.next.subtitle_paused')
: t('dashboard.stat.next.subtitle_running') : t('dashboard.stat.next.subtitle_running')
} }
icon={<Flame size={14} strokeWidth={2.6} />} icon={<Activity size={14} strokeWidth={2.6} />}
/> />
<HeroStat <HeroStat
tone={gamesEnabled ? 'success' : 'muted'} tone={gamesEnabled ? 'success' : 'muted'}
@@ -143,6 +177,12 @@ export default function Dashboard(): JSX.Element {
/> />
</div> </div>
{history.length > 0 && (
<div className="mb-8">
<HistoryHeatmap history={history} exercises={exercises} />
</div>
)}
{paused && ( {paused && (
<motion.div <motion.div
initial={{ opacity: 0, y: -4 }} initial={{ opacity: 0, y: -4 }}
@@ -214,7 +254,7 @@ function HeroStat({
subvalue, subvalue,
icon icon
}: { }: {
tone: 'accent' | 'info' | 'success' | 'muted' tone: 'accent' | 'info' | 'success' | 'warning' | 'muted'
label: string label: string
value: string value: string
subvalue?: string subvalue?: string
@@ -227,6 +267,8 @@ function HeroStat({
? 'bg-info' ? 'bg-info'
: tone === 'success' : tone === 'success'
? 'bg-success' ? 'bg-success'
: tone === 'warning'
? 'bg-warning'
: 'bg-text/40' : 'bg-text/40'
return ( return (

View File

@@ -130,9 +130,7 @@ function ExerciseRow({
<div <div
className={[ className={[
'w-9 h-9 rounded-lg grid place-items-center shrink-0', 'w-9 h-9 rounded-lg grid place-items-center shrink-0',
exercise.enabled exercise.enabled ? 'bg-accent text-white' : 'bg-text/15 text-text/45'
? 'bg-accent text-white'
: 'bg-text/15 text-text/45'
].join(' ')} ].join(' ')}
> >
<Icon name={exercise.icon} size={18} strokeWidth={2.2} /> <Icon name={exercise.icon} size={18} strokeWidth={2.2} />

View File

@@ -54,9 +54,7 @@ export default function GamesPage(): JSX.Element {
} }
} }
const liveCount = games.filter( const liveCount = games.filter((g) => g.enabled && g.integrationActive).length
(g) => g.enabled && g.integrationActive
).length
return ( return (
<div className="h-full overflow-y-auto"> <div className="h-full overflow-y-auto">
@@ -170,11 +168,7 @@ function GameCard({
</div> </div>
</div> </div>
{game.installed && game.integrationActive && ( {game.installed && game.integrationActive && (
<Switch <Switch checked={game.enabled} onChange={onToggle} disabled={busy} />
checked={game.enabled}
onChange={onToggle}
disabled={busy}
/>
)} )}
</div> </div>
@@ -280,8 +274,16 @@ function StatusBadge({
function DevPanel({ games }: { games: GameStatus[] }): JSX.Element | null { function DevPanel({ games }: { games: GameStatus[] }): JSX.Element | null {
const [open, setOpen] = useState(false) const [open, setOpen] = useState(false)
const { t } = useT() const { t } = useT()
// Never render in packaged builds — the matching IPC handler is also
// unregistered there, so the buttons would do nothing anyway.
if (!import.meta.env.DEV) return null
const dota = games.find((g) => g.id === 'dota2') const dota = games.find((g) => g.id === 'dota2')
if (!dota?.enabled) return null if (!dota?.enabled) return null
// In dev the preload exposes window.api.simulateMatchEnd; the conditional
// type still hides it, so we narrow here.
const api = window.api as typeof window.api & {
simulateMatchEnd?: (id: 'dota2', stats: Record<string, number>) => void
}
return ( return (
<div className="mt-10"> <div className="mt-10">
<button <button
@@ -305,7 +307,7 @@ function DevPanel({ games }: { games: GameStatus[] }): JSX.Element | null {
).map((p) => ( ).map((p) => (
<button <button
key={p.label} key={p.label}
onClick={() => window.api.simulateMatchEnd('dota2', p.stats)} onClick={() => api.simulateMatchEnd?.('dota2', p.stats)}
className="text-[12px] px-3 py-1.5 rounded-full bg-surface-2 hover:bg-accent/15 hover:text-accent text-text/70 font-medium transition-colors active:scale-95" className="text-[12px] px-3 py-1.5 rounded-full bg-surface-2 hover:bg-accent/15 hover:text-accent text-text/70 font-medium transition-colors active:scale-95"
> >
{p.label} {p.label}

View File

@@ -1,3 +1,4 @@
import { useEffect, useState } from 'react'
import { useAppStore } from '../store/appStore' import { useAppStore } from '../store/appStore'
import { Switch } from '../components/ui/Switch' import { Switch } from '../components/ui/Switch'
import { Card, Row, SectionHeader } from '../components/ui/Card' import { Card, Row, SectionHeader } from '../components/ui/Card'
@@ -6,6 +7,7 @@ import { useT } from '../i18n'
import type { import type {
Language, Language,
NotificationMode, NotificationMode,
QuietHours,
Settings as SettingsType, Settings as SettingsType,
Theme Theme
} from '@shared/types' } from '@shared/types'
@@ -91,6 +93,29 @@ export default function SettingsPage(): JSX.Element {
/> />
</Card> </Card>
<SectionHeader title={t('settings.section.quiet')} />
<Card className="mb-6">
<ToggleRow
label={t('settings.quiet.enabled.label')}
hint={t('settings.quiet.enabled.hint')}
checked={settings.quietHours.enabled}
onChange={(v) =>
patch({ quietHours: { ...settings.quietHours, enabled: v } })
}
/>
<QuietTimesRow
qh={settings.quietHours}
onChange={(qh) => patch({ quietHours: qh })}
disabled={!settings.quietHours.enabled}
/>
<QuietDaysRow
qh={settings.quietHours}
onChange={(qh) => patch({ quietHours: qh })}
disabled={!settings.quietHours.enabled}
last
/>
</Card>
<SectionHeader title={t('settings.section.window')} /> <SectionHeader title={t('settings.section.window')} />
<Card className="mb-6"> <Card className="mb-6">
<ToggleRow <ToggleRow
@@ -168,6 +193,136 @@ function ToggleRow({
) )
} }
function QuietTimesRow({
qh,
onChange,
disabled,
last = false
}: {
qh: QuietHours
onChange: (next: QuietHours) => void
disabled?: boolean
last?: boolean
}): JSX.Element {
const { t } = useT()
// Local mirror of from/to so typing doesn't fire an IPC + disk write per
// keystroke. We commit on blur (or when validation passes during typing).
// The HH:MM regex catches the moment the user has typed a full time.
const [from, setFrom] = useState(qh.from)
const [to, setTo] = useState(qh.to)
const HHMM = /^\d{1,2}:\d{2}$/
// Sync from props when an external state change happens (lang switch,
// pause toggle), but only if user isn't mid-edit.
useEffect(() => {
setFrom(qh.from)
}, [qh.from])
useEffect(() => {
setTo(qh.to)
}, [qh.to])
const commit = (next: { from?: string; to?: string }): void => {
const f = next.from ?? from
const tt = next.to ?? to
if (!HHMM.test(f) || !HHMM.test(tt)) return
if (f === qh.from && tt === qh.to) return
onChange({ ...qh, from: f, to: tt })
}
return (
<Row last={last} className={disabled ? 'opacity-50' : ''}>
<div className="flex-1 min-w-0">
<div className="text-[15px] font-semibold leading-tight">
{t('settings.quiet.times.label')}
</div>
<div className="text-[13px] text-text/65 mt-1 leading-snug">
{t('settings.quiet.times.hint')}
</div>
</div>
<div className="flex items-center gap-2">
<input
type="time"
value={from}
disabled={disabled}
onChange={(e) => setFrom(e.target.value)}
onBlur={() => commit({ from })}
className="h-9 px-3 rounded-xl bg-surface-2 text-[14px] outline-none focus:ring-2 focus:ring-accent/45 transition-all border-0 font-mono-num"
/>
<span className="text-text/45 text-[14px]"></span>
<input
type="time"
value={to}
disabled={disabled}
onChange={(e) => setTo(e.target.value)}
onBlur={() => commit({ to })}
className="h-9 px-3 rounded-xl bg-surface-2 text-[14px] outline-none focus:ring-2 focus:ring-accent/45 transition-all border-0 font-mono-num"
/>
</div>
</Row>
)
}
function QuietDaysRow({
qh,
onChange,
disabled,
last = false
}: {
qh: QuietHours
onChange: (next: QuietHours) => void
disabled?: boolean
last?: boolean
}): JSX.Element {
const { t } = useT()
// Indices match Date.getDay() (0 = Sunday) — same convention as
// src/shared/types.ts QuietHours.days values.
const labels = [0, 1, 2, 3, 4, 5, 6].map((i) => t(`weekday.short.${i}`))
function toggle(d: number): void {
const set = new Set(qh.days)
if (set.has(d)) set.delete(d)
else set.add(d)
// Numeric sort — default Array.sort() does lexical and would order
// [0,1,10,2] as [0,1,10,2]; even though days are single-digit today the
// explicit comparator survives future widening.
onChange({ ...qh, days: Array.from(set).sort((a, b) => a - b) })
}
return (
<Row last={last} className={disabled ? 'opacity-50' : ''}>
<div className="flex-1 min-w-0">
<div className="text-[15px] font-semibold leading-tight">
{t('settings.quiet.days.label')}
</div>
<div className="text-[13px] text-text/65 mt-1 leading-snug">
{t('settings.quiet.days.hint')}
</div>
</div>
<div className="flex items-center gap-1 flex-wrap justify-end max-w-[60%]">
{labels.map((label, d) => {
const on = qh.days.includes(d)
return (
<button
key={d}
type="button"
disabled={disabled}
onClick={() => toggle(d)}
className={[
'h-7 min-w-[28px] px-1.5 rounded-full text-[11px] font-semibold transition-all',
on
? 'bg-accent text-white'
: 'bg-surface-2 text-text/55 hover:text-text'
].join(' ')}
>
{label}
</button>
)
})}
</div>
</Row>
)
}
function SelectRow({ function SelectRow({
label, label,
hint, hint,

View File

@@ -1,7 +1,11 @@
import { ReactNode, useEffect, useState } from 'react' import { ReactNode, useEffect, useState } from 'react'
import { useAppStore } from '../store/appStore' import { useAppStore } from '../store/appStore'
export function ThemeProvider({ children }: { children: ReactNode }): JSX.Element { export function ThemeProvider({
children
}: {
children: ReactNode
}): JSX.Element {
const settings = useAppStore((s) => s.state?.settings) const settings = useAppStore((s) => s.state?.settings)
const [osTheme, setOsTheme] = useState<'light' | 'dark'>('dark') const [osTheme, setOsTheme] = useState<'light' | 'dark'>('dark')

View File

@@ -31,7 +31,9 @@ export const useAppStore = create<Store>((set) => ({
export function subscribeToBackend(): () => void { export function subscribeToBackend(): () => void {
const store = useAppStore.getState() const store = useAppStore.getState()
store.hydrate() store.hydrate()
const u1 = window.api.onStateChanged((s) => useAppStore.getState().setState(s)) const u1 = window.api.onStateChanged((s) =>
useAppStore.getState().setState(s)
)
const u2 = window.api.onTick((t) => useAppStore.getState().setTicks(t)) const u2 = window.api.onTick((t) => useAppStore.getState().setTicks(t))
return () => { return () => {
u1() u1()

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@@ -114,8 +114,8 @@ body {
} }
.font-mono-num { .font-mono-num {
font-family: 'JetBrains Mono', ui-monospace, 'SF Mono', 'Cascadia Code', font-family:
Menlo, monospace; 'JetBrains Mono', ui-monospace, 'SF Mono', 'Cascadia Code', Menlo, monospace;
font-variant-numeric: tabular-nums; font-variant-numeric: tabular-nums;
font-feature-settings: 'ss02', 'ss19', 'zero'; font-feature-settings: 'ss02', 'ss19', 'zero';
letter-spacing: -0.01em; letter-spacing: -0.01em;

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@@ -16,6 +16,8 @@ export const IPC = {
resumeAll: 'app:resumeAll', resumeAll: 'app:resumeAll',
quit: 'app:quit', quit: 'app:quit',
minimizeMain: 'window:minimize', minimizeMain: 'window:minimize',
toggleMaximizeMain: 'window:toggleMaximize',
isMaximizedMain: 'window:isMaximized',
closeMain: 'window:close', closeMain: 'window:close',
hideMain: 'window:hide', hideMain: 'window:hide',
@@ -42,6 +44,10 @@ export const IPC = {
updaterDownload: 'updater:download', updaterDownload: 'updater:download',
updaterInstall: 'updater:install', updaterInstall: 'updater:install',
// History
getHistory: 'history:get',
clearHistory: 'history:clear',
// events from main → renderer // events from main → renderer
evtTick: 'evt:tick', evtTick: 'evt:tick',
evtFire: 'evt:fire', evtFire: 'evt:fire',
@@ -50,5 +56,6 @@ export const IPC = {
evtThemeChanged: 'evt:themeChanged', evtThemeChanged: 'evt:themeChanged',
evtAccentChanged: 'evt:accentChanged', evtAccentChanged: 'evt:accentChanged',
evtGamesChanged: 'evt:gamesChanged', evtGamesChanged: 'evt:gamesChanged',
evtUpdaterStatus: 'evt:updaterStatus' evtUpdaterStatus: 'evt:updaterStatus',
evtMaximizeChanged: 'evt:maximizeChanged'
} as const } as const

View File

@@ -0,0 +1,103 @@
import { describe, expect, it } from 'vitest'
import { isQuietAt, type QuietHours } from './types'
function at(iso: string): Date {
return new Date(iso)
}
const ALL_DAYS = [0, 1, 2, 3, 4, 5, 6]
describe('isQuietAt', () => {
it('returns false when disabled', () => {
const qh: QuietHours = {
enabled: false,
from: '00:00',
to: '23:59',
days: ALL_DAYS
}
expect(isQuietAt(qh, at('2026-05-17T12:00:00'))).toBe(false)
})
it('same-day window: inside is quiet, outside is not', () => {
const qh: QuietHours = {
enabled: true,
from: '13:00',
to: '14:00',
days: ALL_DAYS
}
expect(isQuietAt(qh, at('2026-05-17T13:30:00'))).toBe(true)
expect(isQuietAt(qh, at('2026-05-17T12:59:00'))).toBe(false)
expect(isQuietAt(qh, at('2026-05-17T14:00:00'))).toBe(false) // exclusive end
})
it('wrap-around window 22:00 → 08:00', () => {
const qh: QuietHours = {
enabled: true,
from: '22:00',
to: '08:00',
days: ALL_DAYS
}
expect(isQuietAt(qh, at('2026-05-17T23:00:00'))).toBe(true)
expect(isQuietAt(qh, at('2026-05-17T02:00:00'))).toBe(true)
expect(isQuietAt(qh, at('2026-05-17T07:59:00'))).toBe(true)
expect(isQuietAt(qh, at('2026-05-17T08:00:00'))).toBe(false)
expect(isQuietAt(qh, at('2026-05-17T15:00:00'))).toBe(false)
expect(isQuietAt(qh, at('2026-05-17T21:59:00'))).toBe(false)
})
it('day filtering: window inactive on excluded days', () => {
const qh: QuietHours = {
enabled: true,
from: '13:00',
to: '14:00',
days: [1, 2, 3, 4, 5] // weekdays only
}
// 2026-05-17 is Sunday (day 0)
expect(isQuietAt(qh, at('2026-05-17T13:30:00'))).toBe(false)
// 2026-05-18 is Monday (day 1)
expect(isQuietAt(qh, at('2026-05-18T13:30:00'))).toBe(true)
})
it('wrap-around + day filter: window day matters, not current day', () => {
// from=22:00, to=07:00, days=[Mon..Fri].
const qh: QuietHours = {
enabled: true,
from: '22:00',
to: '07:00',
days: [1, 2, 3, 4, 5]
}
// Friday 23:00 -> window starts today, Friday in filter -> quiet
expect(isQuietAt(qh, at('2026-05-15T23:00:00'))).toBe(true)
// Saturday 02:00 -> window started Friday 22:00, Friday in filter -> quiet
expect(isQuietAt(qh, at('2026-05-16T02:00:00'))).toBe(true)
// Saturday 23:00 -> would start today, Saturday not in filter -> noisy
expect(isQuietAt(qh, at('2026-05-16T23:00:00'))).toBe(false)
// Sunday 02:00 -> started Saturday, Saturday not in filter -> noisy
expect(isQuietAt(qh, at('2026-05-17T02:00:00'))).toBe(false)
// Monday 01:00 -> would have started Sunday, Sunday not in filter -> noisy
expect(isQuietAt(qh, at('2026-05-18T01:00:00'))).toBe(false)
// Monday 23:00 -> starts today, Monday in filter -> quiet
expect(isQuietAt(qh, at('2026-05-18T23:00:00'))).toBe(true)
})
it('malformed from/to falls back to non-quiet', () => {
const qh: QuietHours = {
enabled: true,
from: 'bogus',
to: '08:00',
days: ALL_DAYS
}
expect(isQuietAt(qh, at('2026-05-17T05:00:00'))).toBe(false)
})
it('zero-length window (from === to) is never quiet', () => {
const qh: QuietHours = {
enabled: true,
from: '12:00',
to: '12:00',
days: ALL_DAYS
}
expect(isQuietAt(qh, at('2026-05-17T12:00:00'))).toBe(false)
expect(isQuietAt(qh, at('2026-05-17T12:00:01'))).toBe(false)
})
})

View File

@@ -13,6 +13,19 @@ export type NotificationMode = 'toast' | 'modal' | 'both'
export type Theme = 'light' | 'dark' | 'system' export type Theme = 'light' | 'dark' | 'system'
export type Language = 'ru' | 'en' export type Language = 'ru' | 'en'
/**
* Hours when reminders are silenced. `from`/`to` are "HH:MM" 24h strings,
* `days` are weekday indices 0=Sun..6=Sat. Empty `days` = applies every day.
* If `to <= from` the window wraps across midnight (e.g. 22:00 → 07:00).
*/
export type QuietHours = {
enabled: boolean
from: string
to: string
/** Days when the quiet window is active. */
days: number[]
}
export type Settings = { export type Settings = {
globalEnabled: boolean globalEnabled: boolean
notificationMode: NotificationMode notificationMode: NotificationMode
@@ -23,6 +36,7 @@ export type Settings = {
theme: Theme theme: Theme
language: Language language: Language
snoozeMinutes: number snoozeMinutes: number
quietHours: QuietHours
} }
export type AppState = { export type AppState = {
@@ -30,6 +44,18 @@ export type AppState = {
settings: Settings settings: Settings
challenges: Challenge[] challenges: Challenge[]
gamesEnabled: Partial<Record<GameId, boolean>> gamesEnabled: Partial<Record<GameId, boolean>>
history?: HistoryEntry[]
}
export type HistoryAction = 'done' | 'skip' | 'snooze'
export type HistoryEntry = {
/** ms epoch */
ts: number
exerciseId: string
action: HistoryAction
/** When user did less than planned. Only meaningful for `done`. */
actualReps?: number
} }
export type Tick = { export type Tick = {
@@ -141,20 +167,97 @@ export const DEFAULT_SETTINGS: Settings = {
startMinimized: false, startMinimized: false,
theme: 'light', theme: 'light',
language: 'ru', language: 'ru',
snoozeMinutes: 5 snoozeMinutes: 5,
quietHours: {
enabled: false,
from: '22:00',
to: '08:00',
days: [0, 1, 2, 3, 4, 5, 6]
}
}
const HHMM_RE = /^(\d{1,2}):(\d{2})$/
/** Parse `HH:MM` into minutes-since-midnight, or `null` if malformed. */
function parseHHMM(s: string): number | null {
const m = HHMM_RE.exec(s)
if (!m) return null
const h = Number(m[1])
const min = Number(m[2])
if (!Number.isFinite(h) || !Number.isFinite(min)) return null
if (h < 0 || h > 23 || min < 0 || min > 59) return null
return h * 60 + min
}
/**
* Returns true if `now` falls inside the quiet window. Handles wrap-around
* windows (e.g. 22:00 → 08:00) AND day-of-week filtering correctly: when the
* window started the previous day (we're in the AM half of a wrap-around),
* the day filter is evaluated against the START day, not the current day.
*
* Example: from=22:00, to=07:00, days=[Mon..Fri]. At Sat 02:00 the window
* is active (started Fri 22:00 — Friday is in the filter). At Mon 01:00 the
* window is NOT active (would have started Sun 22:00 — Sunday is excluded).
*
* Malformed `from`/`to` strings (after a corrupt state file) return false.
*/
export function isQuietAt(qh: QuietHours, now: Date): boolean {
if (!qh.enabled) return false
const fromMin = parseHHMM(qh.from)
const toMin = parseHHMM(qh.to)
if (fromMin === null || toMin === null) return false
if (fromMin === toMin) return false
const cur = now.getHours() * 60 + now.getMinutes()
const todayDow = now.getDay() // 0..6, 0=Sunday
const yesterdayDow = (todayDow + 6) % 7
// Helper: is this day included by the filter?
const dayActive = (dow: number): boolean =>
qh.days.length === 0 || qh.days.includes(dow)
if (fromMin < toMin) {
// Same-day window — start day is `todayDow`.
if (!dayActive(todayDow)) return false
return cur >= fromMin && cur < toMin
}
// Wrap-around window. Either:
// - cur >= fromMin: window started TODAY at fromMin → check todayDow
// - cur < toMin: window started YESTERDAY at fromMin → check yesterdayDow
if (cur >= fromMin) return dayActive(todayDow)
if (cur < toMin) return dayActive(yesterdayDow)
return false
} }
export const SAMPLE_EXERCISES: Omit<Exercise, 'id' | 'nextFireAt'>[] = [ export const SAMPLE_EXERCISES: Omit<Exercise, 'id' | 'nextFireAt'>[] = [
{ name: 'Приседания', reps: 10, icon: 'Activity', intervalMinutes: 30, enabled: true }, {
{ name: 'Отжимания', reps: 10, icon: 'Dumbbell', intervalMinutes: 45, enabled: true }, name: 'Приседания',
{ name: 'Растяжка спины', reps: 1, icon: 'StretchHorizontal', intervalMinutes: 60, enabled: false } reps: 10,
icon: 'Activity',
intervalMinutes: 30,
enabled: true
},
{
name: 'Отжимания',
reps: 10,
icon: 'Dumbbell',
intervalMinutes: 45,
enabled: true
},
{
name: 'Растяжка спины',
reps: 1,
icon: 'StretchHorizontal',
intervalMinutes: 60,
enabled: false
}
] ]
export type UpdaterStatus = export type UpdaterStatus =
| { kind: 'idle' } | { kind: 'idle'; lastCheckedAt?: number }
| { kind: 'unsupported'; reason: string } | { kind: 'unsupported'; reason: string }
| { kind: 'checking' } | { kind: 'checking' }
| { kind: 'not-available'; currentVersion: string } | { kind: 'not-available'; currentVersion: string; lastCheckedAt?: number }
| { kind: 'available'; version: string; releaseDate?: string } | { kind: 'available'; version: string; releaseDate?: string }
| { | {
kind: 'downloading' kind: 'downloading'
@@ -165,4 +268,3 @@ export type UpdaterStatus =
} }
| { kind: 'downloaded'; version: string } | { kind: 'downloaded'; version: string }
| { kind: 'error'; message: string } | { kind: 'error'; message: string }

View File

@@ -11,7 +11,7 @@
"skipLibCheck": true, "skipLibCheck": true,
"resolveJsonModule": true, "resolveJsonModule": true,
"isolatedModules": true, "isolatedModules": true,
"types": ["electron-vite/node"], "types": ["electron-vite/node", "vite/client"],
"baseUrl": ".", "baseUrl": ".",
"paths": { "paths": {
"@shared/*": ["src/shared/*"] "@shared/*": ["src/shared/*"]

View File

@@ -14,6 +14,7 @@
"isolatedModules": true, "isolatedModules": true,
"noEmit": true, "noEmit": true,
"useDefineForClassFields": true, "useDefineForClassFields": true,
"types": ["vite/client"],
"baseUrl": ".", "baseUrl": ".",
"paths": { "paths": {
"@renderer/*": ["src/renderer/src/*"], "@renderer/*": ["src/renderer/src/*"],