fix: harden reminders and state handling

This commit is contained in:
Codex
2026-06-06 02:27:04 +07:00
parent ad000c722e
commit ffe80b62c4
17 changed files with 1752 additions and 288 deletions

View File

@@ -0,0 +1,119 @@
import { beforeEach, describe, expect, it, vi } from 'vitest'
const h = vi.hoisted(() => ({
provider: {
displayName: 'Dota 2',
start: vi.fn(),
stop: vi.fn(),
detect: vi.fn(),
install: vi.fn(),
uninstall: vi.fn(),
reconcile: vi.fn()
},
startGsiServer: vi.fn(),
stopGsiServer: vi.fn(),
onLaunchOptionsApplied: vi.fn(),
gamesEnabled: { dota2: true },
fireMatchSummary: vi.fn(),
log: { info: vi.fn(), warn: vi.fn(), error: vi.fn(), debug: vi.fn() }
}))
vi.mock('electron', () => ({
BrowserWindow: { getAllWindows: () => [] }
}))
vi.mock('./dota2', () => ({
Dota2Provider: vi.fn(function Dota2Provider() {
return h.provider
})
}))
vi.mock('./gsi-server', () => ({
startGsiServer: h.startGsiServer,
stopGsiServer: h.stopGsiServer
}))
vi.mock('./steam-launch-options', () => ({
onLaunchOptionsApplied: h.onLaunchOptionsApplied
}))
vi.mock('../store', () => ({
getChallenges: () => [],
getGamesEnabled: () => h.gamesEnabled
}))
vi.mock('../notifications', () => ({
fireMatchSummary: h.fireMatchSummary
}))
vi.mock('../logger', () => ({
log: h.log
}))
async function loadRegistry(): Promise<typeof import('./registry')> {
return import('./registry')
}
beforeEach(() => {
vi.resetModules()
h.provider.start.mockResolvedValue(undefined)
h.provider.stop.mockResolvedValue(undefined)
h.provider.detect.mockResolvedValue({
id: 'dota2',
name: 'Dota 2',
installed: true,
integrationActive: true,
launchOptionStatus: 'applied',
enabled: true
})
h.provider.install.mockResolvedValue(undefined)
h.provider.uninstall.mockResolvedValue(undefined)
h.provider.reconcile.mockResolvedValue(undefined)
h.startGsiServer.mockReset()
h.startGsiServer.mockResolvedValue(undefined)
h.stopGsiServer.mockReset()
h.stopGsiServer.mockResolvedValue(undefined)
h.onLaunchOptionsApplied.mockClear()
h.fireMatchSummary.mockClear()
h.log.info.mockClear()
h.log.warn.mockClear()
h.log.error.mockClear()
h.log.debug.mockClear()
})
describe('games registry lifecycle', () => {
it('сбрасывает running после ошибки старта GSI и позволяет повторный старт', async () => {
h.startGsiServer
.mockRejectedValueOnce(new Error('port busy'))
.mockResolvedValueOnce(undefined)
const { startGamesRegistry } = await loadRegistry()
await startGamesRegistry()
await startGamesRegistry()
expect(h.startGsiServer).toHaveBeenCalledTimes(2)
expect(h.provider.start).toHaveBeenCalledTimes(1)
})
it('stopGamesRegistry ждёт полного shutdown GSI-сервера', async () => {
let releaseStop!: () => void
const stopPromise = new Promise<void>((resolve) => {
releaseStop = resolve
})
h.stopGsiServer.mockReturnValue(stopPromise)
const { startGamesRegistry, stopGamesRegistry } = await loadRegistry()
await startGamesRegistry()
let resolved = false
const pending = stopGamesRegistry().then(() => {
resolved = true
})
await Promise.resolve()
expect(resolved).toBe(false)
releaseStop()
await pending
expect(resolved).toBe(true)
})
})