chore+fix: repo hygiene, code-review fixes, audit cleanup
Three independent code reviews + a security audit produced ~200 findings.
This commit lands the high-impact subset. Tests pass (53), typecheck
clean, eslint clean (3 minor exhaustive-deps warnings left).
REPO HYGIENE
- Add .editorconfig, .prettierrc.json, .prettierignore.
- Add ESLint flat config (.eslintrc.cjs) — correctness-focused, no style
rules (Prettier owns formatting).
- Add `format` / `format:check` / `lint` npm scripts.
- Add CHANGELOG.md (Keep a Changelog format, back-filled to 0.1.x).
- Reformat all source via Prettier so future diffs stay small.
DATA SAFETY (src/main/store.ts)
- Atomic write (tmp + rename) with retry on transient EBUSY/EPERM —
was non-atomic writeFileSync, vulnerable to truncation on power loss.
- On corrupt JSON, rename to `app-state.json.corrupt-<ts>` instead of
silently overwriting the user's exercises/history with defaults.
- Validate parsed shape before merging — reject arrays/scalars where
objects expected; per-field array checks.
- Strip `id` from incoming patches in updateExercise/updateChallenge —
a runtime caller (IPC) could otherwise smuggle id changes through.
- clearHistory now refuses an unbounded wipe (no beforeTs => no-op);
callers must pass an explicit boundary.
- unref() the debounce timer so it doesn't keep the event loop alive.
SECURITY (src/main/*)
- gsi-server: hard 256 KB body cap (was unbounded — local OOM vector),
reject any Origin/Sec-Fetch-Site header (blocks browser CSRF from
visited pages), require application/json Content-Type, generic 400
on parse error (no error string echo to client), closeAllConnections
+ async close on stop.
- dota2: validate auth.token from payload with timingSafeEqual against
the per-install token — was unauthenticated, any local process could
forge match-end events. Narrow object shape before spread-merge to
avoid throws on hostile payloads like {player:"x"}. Reset latest /
prevState after match_end so the next match starts clean.
- ipc: gate `dev:simulateMatchEnd` registration behind `!app.isPackaged`
so it does not exist in shipped builds.
- preload: gate the matching `simulateMatchEnd` export behind
`import.meta.env.MODE !== 'production'` so the bundler dead-code-
eliminates it from the production preload bundle.
- windows: shell.openExternal allowlist (http/https/mailto only) — was
forwarding any URL, including file:/javascript:/custom URI handlers
(some Windows handlers have been RCE vectors). will-navigate blocks
navigation to anywhere except file:// or the dev URL.
CORRECTNESS (src/main/* + src/shared/*)
- shared/types.ts isQuietAt: fix wrap-around + day-of-week filter.
With from=22:00 to=07:00 days=[Mon..Fri], the window started THE
PREVIOUS DAY when we're in the AM half — old code checked today's
day-of-week and got the wrong answer Sat 02:00 and Mon 01:00. Now
the filter is evaluated against the window's START day. Also reject
malformed HH:MM strings instead of producing NaN.
- scheduler: call broadcastState() after firing exercises so the
renderer's Dashboard/Exercises pages don't show stale nextFireAt
until the next state-changing IPC. Guard powerMonitor listeners
against double-registration on dev hot-reload.
- dota2: fix `launchOptionStatus = steamRunning ? 'queued' : 'queued'`
tautology — both branches now correctly read 'queued'.
- steam-launch-options: replace `require('node:fs')` inside atomicWrite
with the top-level import; retry on transient EBUSY/EPERM.
CORRECTNESS (src/renderer/*)
- lib/history.ts: replace `today.getTime() - i * MS_DAY` arithmetic
with `setDate(date - i)` calendar arithmetic in dailyRepsRange and
currentStreak — DST transitions shift epoch math by ±1h and cause
dayKey() to emit duplicate or missing days at the boundary.
- lib/icon.tsx: restrict name lookup to ICON_CHOICES set — an arbitrary
string from a corrupted state file could otherwise resolve to
unrelated Lucide exports and crash the renderer.
- lib/format.ts: guard formatCountdown against NaN/Infinity.
- i18n/index.ts: replace regex-based interpolation with split/join so
variable values containing regex metacharacters interpolate
literally; warn in dev on missing keys; clamp pluralRu(-N) via abs.
- ReminderApp: keyboard shortcuts moved INTO ExerciseReminder so Enter
respects the stepper's `adjusted` flag (was always passing planned
reps). Stepper capped at 5× planned. Don't hijack Space when a
button is focused. `key={exercise.id+nextFireAt}` forces a fresh
component for back-to-back reminders so stepper state resets. Match
summary view gets Esc-to-close. Functional setMode in onMarkDone
avoids races against stale `mode.done`.
- UpdaterCard: guard against NaN/Infinity in download-progress events
(electron-updater fires early events with undefined fields).
- Games: gate DevPanel behind `import.meta.env.DEV` in addition to the
main-side IPC gate, and narrow the `simulateMatchEnd` access.
- Add aria-labels for the +/- stepper buttons (i18n keys added).
TESTS
- +2 quiet-hours tests covering wrap-around + day-filter combo and
malformed HH:MM fallback. Total 53 passing.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
18
.editorconfig
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18
.editorconfig
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@@ -0,0 +1,18 @@
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root = true
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[*]
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charset = utf-8
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end_of_line = lf
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indent_style = space
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indent_size = 2
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insert_final_newline = true
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trim_trailing_whitespace = true
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[*.{md,markdown}]
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trim_trailing_whitespace = false
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[*.{ps1,psm1,psd1}]
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end_of_line = crlf
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[Makefile]
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indent_style = tab
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63
.eslintrc.cjs
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63
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/**
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||||
* ESLint focuses on correctness, NOT style — Prettier owns formatting.
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* Stylistic rules that fight Prettier are off.
|
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*/
|
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module.exports = {
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root: true,
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env: { browser: true, node: true, es2022: true },
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parser: '@typescript-eslint/parser',
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parserOptions: {
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ecmaVersion: 2022,
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sourceType: 'module',
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ecmaFeatures: { jsx: true }
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},
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plugins: ['@typescript-eslint', 'react', 'react-hooks'],
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settings: { react: { version: 'detect' } },
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extends: [
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'eslint:recommended',
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'plugin:@typescript-eslint/recommended',
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'plugin:react/recommended',
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'plugin:react-hooks/recommended'
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],
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rules: {
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||||
// React 17+ JSX transform — no need to import React in scope.
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'react/react-in-jsx-scope': 'off',
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'react/prop-types': 'off', // we use TS
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// Hooks correctness — high signal.
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'react-hooks/rules-of-hooks': 'error',
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'react-hooks/exhaustive-deps': 'warn',
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// TS — pragmatic, not strict.
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'@typescript-eslint/no-explicit-any': 'warn',
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'@typescript-eslint/no-unused-vars': [
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'warn',
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{ argsIgnorePattern: '^_', varsIgnorePattern: '^_' }
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],
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'@typescript-eslint/no-non-null-assertion': 'off',
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// Vanilla — common bugs.
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'no-console': ['warn', { allow: ['warn', 'error', 'info'] }],
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'no-debugger': 'error',
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'prefer-const': 'warn',
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eqeqeq: ['error', 'always', { null: 'ignore' }]
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},
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ignorePatterns: [
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'node_modules',
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'out',
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'release',
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'dist',
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'*.tsbuildinfo',
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'src/preload/index.d.ts'
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],
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overrides: [
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{
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files: ['**/*.test.ts', '**/*.test.tsx'],
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env: { node: true }
|
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},
|
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{
|
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files: ['*.config.js', '*.config.ts', 'electron.vite.config.ts'],
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rules: { '@typescript-eslint/no-var-requires': 'off' }
|
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}
|
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]
|
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}
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8
.prettierignore
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8
.prettierignore
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@@ -0,0 +1,8 @@
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node_modules
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out
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release
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dist
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package-lock.json
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*.tsbuildinfo
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resources/**/*.ico
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resources/**/*.png
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18
.prettierrc.json
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18
.prettierrc.json
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@@ -0,0 +1,18 @@
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{
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"semi": false,
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"singleQuote": true,
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"trailingComma": "none",
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"printWidth": 80,
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"tabWidth": 2,
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"arrowParens": "always",
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"bracketSpacing": true,
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"endOfLine": "lf",
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"overrides": [
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{
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"files": ["*.md", "*.markdown"],
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"options": {
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"proseWrap": "preserve"
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}
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}
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]
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}
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96
CHANGELOG.md
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96
CHANGELOG.md
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@@ -0,0 +1,96 @@
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# Changelog
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Все заметные изменения проекта документируются здесь.
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Формат основан на [Keep a Changelog](https://keepachangelog.com/ru/1.1.0/),
|
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проект следует [Semantic Versioning](https://semver.org/lang/ru/).
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## [Unreleased]
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|
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### Added
|
||||
|
||||
- Prettier + ESLint конфиги, скрипты `npm run format` / `npm run lint`.
|
||||
- `.editorconfig` для единообразного оформления между редакторами.
|
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## [0.5.1] — 2026-05-18
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### Fixed
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- **Auto-update архитектурно переписан.** Раньше `publish.url` включал
|
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`${version}` и запекался в каждый билд — установленные копии видели
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только свой собственный релиз. Введён фиксированный
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`…/releases/download/update-channel`, который никогда не меняется.
|
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- Hourly auto-проверка работает в silent-режиме: транзитные сетевые
|
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ошибки (504, TLS drops) больше не показывают красный баннер
|
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«Ошибка проверки». Только ручной клик «Проверить» поднимает ошибку.
|
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- Boot-check ретраит 3 раза с backoff 30s/2m/5m.
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- В `Up to date` показывается «проверено N мин назад».
|
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- `release.ps1` теперь публикует в три-четыре места одной командой:
|
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vX.Y.Z, update-channel, и переданные `-BridgeTags` для миграции
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пользователей со старых версий.
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- `upload-release-assets.ps1` ретраит curl до 4 раз с backoff на 504 /
|
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TLS-сбрасывание; до ретрая проверяет, не залился ли файл на самом
|
||||
деле (Gitea часто принимает body, но таймаутит ответ).
|
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- Скрипты — ASCII-only (PS5.1 без BOM падает на em-dash).
|
||||
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||||
### Removed
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||||
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||||
- `.gitea/workflows/*.yml` — Gitea Actions без настроенных runners
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||||
оставляли queued runs в репозитории. Релизим через `release.ps1`.
|
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||||
## [0.5.0] — 2026-05-18
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||||
### Added
|
||||
|
||||
- **История + стрики.** Каждое выполненное упражнение пишется в
|
||||
`app-state.json` (cap 10k записей, trim oldest 10% на overflow).
|
||||
Heatmap-календарь 12 недель на Dashboard, ежедневный счётчик
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||||
«сделано сегодня», серия дней подряд (с grace-периодом за вчера).
|
||||
- **Тихие часы.** Окно времени, в которое напоминания подавляются.
|
||||
Поддержка wrap-around (22:00 → 08:00) и фильтра по дням недели.
|
||||
- **Частичное выполнение.** Степпер `−/+` в окне напоминания: можно
|
||||
отметить «сделал 5 из 10», в историю запишется честное число.
|
||||
- README.md на русском — описание, фичи, установка, dev-команды,
|
||||
архитектура, стек.
|
||||
|
||||
### Changed
|
||||
|
||||
- `markDone(id, actualReps?)` принимает фактическое число повторений.
|
||||
|
||||
### Tests
|
||||
|
||||
- `+18` тестов (5 для тихих часов, 13 для истории/стриков). Всего 51.
|
||||
|
||||
## [0.4.0] — 2026-05-17
|
||||
|
||||
### Added
|
||||
|
||||
- **Английская локализация.** Самописная i18n: плоский словарь
|
||||
~200 ключей × 2 языка + хук `useT()` + плюрализация (CLDR rules
|
||||
для RU: one/few/many).
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||||
- Селектор языка в Settings, переключение мгновенное.
|
||||
|
||||
## [0.3.x] — 2026-05-17
|
||||
|
||||
Серия мелких релизов с дизайн-итерациями (Apple iOS / macOS aesthetic):
|
||||
шрифты Plus Jakarta Sans + Bricolage Grotesque, светлая/тёмная/системная
|
||||
тема, vibrancy sidebar, iOS-grouped lists, spring-анимации.
|
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||||
## [0.2.0] — 2026-05-16
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||||
### Added
|
||||
|
||||
- Dota 2 Game State Integration: локальный HTTP-сервер парсит callbacks
|
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от Steam, после Победа/Поражение показывает «причитающиеся»
|
||||
повторения (например `10 смертей × 3 = 30 приседаний`).
|
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## [0.1.x] — 2026-05-15 .. 2026-05-16
|
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|
||||
Первые публичные сборки: ядро напоминаний (упражнения, интервалы,
|
||||
иконки), системный трей, автозапуск с Windows, native-уведомления,
|
||||
NSIS-инсталлятор, auto-update через electron-updater.
|
||||
|
||||
[Unreleased]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/compare/v0.5.1...HEAD
|
||||
[0.5.1]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.5.1
|
||||
[0.5.0]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.5.0
|
||||
[0.4.0]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.4.0
|
||||
[0.2.0]: https://xn--90adajar8af4h.xn--p1ai/git/AnRil/laude/releases/tag/v0.2.0
|
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@@ -30,10 +30,10 @@ latest.yml # манифест: версия +
|
||||
И они одновременно публикуются в **три-четыре места** на Gitea:
|
||||
|
||||
| Release tag | Назначение |
|
||||
|------------------|-------------------------------------------------------------|
|
||||
| ----------------- | ------------------------------------------------------------ |
|
||||
| `vX.Y.Z` | Архив + changelog для людей |
|
||||
| `update-channel` | **Фиксированный URL для auto-updater** (никогда не меняется) |
|
||||
| `vN.M.K` (bridge)| Мост: чтобы клиенты на старых версиях нашли обновление |
|
||||
| `vN.M.K` (bridge) | Мост: чтобы клиенты на старых версиях нашли обновление |
|
||||
|
||||
### Что приложение запекает в бинарник
|
||||
|
||||
|
||||
2708
package-lock.json
generated
2708
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -14,6 +14,9 @@
|
||||
"typecheck": "npm run typecheck:node && npm run typecheck:web",
|
||||
"test": "vitest",
|
||||
"test:run": "vitest run",
|
||||
"format": "prettier --write \"src/**/*.{ts,tsx,css}\" \"*.{json,md}\" \".github/**/*.yml\"",
|
||||
"format:check": "prettier --check \"src/**/*.{ts,tsx,css}\" \"*.{json,md}\"",
|
||||
"lint": "eslint src --ext .ts,.tsx --max-warnings 0",
|
||||
"dist": "electron-vite build && electron-builder --win --x64",
|
||||
"dist:dir": "electron-vite build && electron-builder --win --x64 --dir",
|
||||
"publish": "electron-vite build && electron-builder --win --x64 --publish always",
|
||||
@@ -33,12 +36,18 @@
|
||||
"@types/node": "^22.19.19",
|
||||
"@types/react": "^18.3.12",
|
||||
"@types/react-dom": "^18.3.1",
|
||||
"@typescript-eslint/eslint-plugin": "^8.15.0",
|
||||
"@typescript-eslint/parser": "^8.15.0",
|
||||
"@vitejs/plugin-react": "^4.3.3",
|
||||
"autoprefixer": "^10.4.20",
|
||||
"electron": "^33.2.0",
|
||||
"electron-builder": "^25.1.8",
|
||||
"electron-vite": "^2.3.0",
|
||||
"eslint": "^8.57.1",
|
||||
"eslint-plugin-react": "^7.37.2",
|
||||
"eslint-plugin-react-hooks": "^5.0.0",
|
||||
"postcss": "^8.4.49",
|
||||
"prettier": "^3.4.1",
|
||||
"tailwindcss": "^3.4.15",
|
||||
"typescript": "^5.6.3",
|
||||
"vite": "^5.4.11",
|
||||
|
||||
@@ -17,5 +17,8 @@ export function isAutostartEnabled(): boolean {
|
||||
}
|
||||
|
||||
export function wasStartedHidden(): boolean {
|
||||
return process.argv.includes(HIDDEN_FLAG) || app.getLoginItemSettings().wasOpenedAsHidden
|
||||
return (
|
||||
process.argv.includes(HIDDEN_FLAG) ||
|
||||
app.getLoginItemSettings().wasOpenedAsHidden
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,6 +1,12 @@
|
||||
import { existsSync, mkdirSync, readFileSync, unlinkSync, writeFileSync } from 'node:fs'
|
||||
import {
|
||||
existsSync,
|
||||
mkdirSync,
|
||||
readFileSync,
|
||||
unlinkSync,
|
||||
writeFileSync
|
||||
} from 'node:fs'
|
||||
import { join } from 'node:path'
|
||||
import { randomBytes } from 'node:crypto'
|
||||
import { randomBytes, timingSafeEqual } from 'node:crypto'
|
||||
import { app } from 'electron'
|
||||
import type { GameProvider, ProviderEventHandler } from './provider'
|
||||
import { findGameInstall } from './steam'
|
||||
@@ -21,6 +27,7 @@ const LAUNCH_OPTION = '-gamestateintegration'
|
||||
|
||||
type DotaGsi = {
|
||||
provider?: { name?: string }
|
||||
auth?: { token?: string }
|
||||
map?: {
|
||||
game_state?: string
|
||||
win_team?: 'radiant' | 'dire' | 'none'
|
||||
@@ -38,6 +45,19 @@ type DotaGsi = {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Constant-time string equality. Avoids early-exit timing oracles that could
|
||||
* leak the token byte-by-byte to a local attacker who can measure response
|
||||
* latency on the loopback HTTP server. (Practical risk is tiny; correctness
|
||||
* matters anyway.)
|
||||
*/
|
||||
function safeEqualStrings(a: string, b: string): boolean {
|
||||
const A = Buffer.from(a, 'utf-8')
|
||||
const B = Buffer.from(b, 'utf-8')
|
||||
if (A.length !== B.length) return false
|
||||
return timingSafeEqual(A, B)
|
||||
}
|
||||
|
||||
function tokenStorePath(): string {
|
||||
return join(app.getPath('userData'), 'dota2-gsi-token.txt')
|
||||
}
|
||||
@@ -115,7 +135,10 @@ export class Dota2Provider implements GameProvider {
|
||||
if (present) launchOptionStatus = 'applied'
|
||||
else {
|
||||
steamRunning = await isSteamRunning()
|
||||
launchOptionStatus = steamRunning ? 'queued' : 'queued'
|
||||
// Either Steam is open (we can't write while it runs -> 'queued') or
|
||||
// closed (apply on next ensureLaunchOption call -> still queued until
|
||||
// the watcher tick actually writes). 'queued' is correct for both.
|
||||
launchOptionStatus = 'queued'
|
||||
}
|
||||
}
|
||||
return {
|
||||
@@ -134,7 +157,8 @@ export class Dota2Provider implements GameProvider {
|
||||
async install(): Promise<void> {
|
||||
if (!this.installPath) {
|
||||
const status = await this.detect()
|
||||
if (!status.installPath) throw new Error('Dota 2 не найдена в Steam-библиотеках')
|
||||
if (!status.installPath)
|
||||
throw new Error('Dota 2 не найдена в Steam-библиотеках')
|
||||
}
|
||||
const dir = cfgDir(this.installPath!)
|
||||
if (!existsSync(dir)) mkdirSync(dir, { recursive: true })
|
||||
@@ -157,7 +181,13 @@ export class Dota2Provider implements GameProvider {
|
||||
|
||||
async start(emit: ProviderEventHandler): Promise<void> {
|
||||
this.emit = emit
|
||||
this.unregister = registerGsiRoute(ROUTE, (payload) => this.handle(payload as DotaGsi))
|
||||
// Defensive double-register guard: free any previous registration first.
|
||||
this.unregister?.()
|
||||
this.unregister = registerGsiRoute(ROUTE, (payload) => {
|
||||
// Runtime shape check — payload comes from a network socket.
|
||||
if (typeof payload !== 'object' || payload === null) return
|
||||
this.handle(payload as DotaGsi)
|
||||
})
|
||||
}
|
||||
|
||||
async stop(): Promise<void> {
|
||||
@@ -169,10 +199,34 @@ export class Dota2Provider implements GameProvider {
|
||||
}
|
||||
|
||||
private handle(g: DotaGsi): void {
|
||||
// Track latest snapshot so we have stats when the transition fires.
|
||||
if (g.player || g.map) this.latest = { ...this.latest, ...g, player: { ...this.latest?.player, ...g.player }, map: { ...this.latest?.map, ...g.map } }
|
||||
// Verify the per-install token. Dota always sends auth.token; anything
|
||||
// without it (or with the wrong one) is some other process on localhost
|
||||
// trying to fake a match-end event.
|
||||
const incoming = g.auth?.token
|
||||
if (
|
||||
typeof incoming !== 'string' ||
|
||||
!safeEqualStrings(incoming, this.token)
|
||||
) {
|
||||
return
|
||||
}
|
||||
|
||||
const state = g.map?.game_state ?? this.latest?.map?.game_state
|
||||
// Narrow the shape before spread-merging. A payload like `{player:"x"}`
|
||||
// would otherwise let `{...this.latest?.player, ...g.player}` throw.
|
||||
const playerObj =
|
||||
typeof g.player === 'object' && g.player !== null ? g.player : undefined
|
||||
const mapObj =
|
||||
typeof g.map === 'object' && g.map !== null ? g.map : undefined
|
||||
|
||||
if (playerObj || mapObj) {
|
||||
this.latest = {
|
||||
...this.latest,
|
||||
...g,
|
||||
player: { ...this.latest?.player, ...playerObj },
|
||||
map: { ...this.latest?.map, ...mapObj }
|
||||
}
|
||||
}
|
||||
|
||||
const state = mapObj?.game_state ?? this.latest?.map?.game_state
|
||||
if (!state) return
|
||||
|
||||
const prev = this.prevState
|
||||
@@ -209,6 +263,11 @@ export class Dota2Provider implements GameProvider {
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// Reset stale state so the NEXT match starts from a clean slate even if
|
||||
// the user re-enters the same lobby or Dota's GSI restarts mid-session.
|
||||
this.latest = undefined
|
||||
this.prevState = undefined
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,63 @@
|
||||
import { createServer, type IncomingMessage, type Server, type ServerResponse } from 'node:http'
|
||||
import {
|
||||
createServer,
|
||||
type IncomingMessage,
|
||||
type Server,
|
||||
type ServerResponse
|
||||
} from 'node:http'
|
||||
|
||||
export type GsiHandler = (payload: unknown, headers: Record<string, string | string[] | undefined>) => void
|
||||
export type GsiHandler = (
|
||||
payload: unknown,
|
||||
headers: Record<string, string | string[] | undefined>
|
||||
) => void
|
||||
|
||||
const PORT = 4701
|
||||
/**
|
||||
* Hard cap on incoming POST body. Real Dota GSI payloads are ~8 KB; anything
|
||||
* larger is either a bug or a malicious local client trying to OOM us.
|
||||
*/
|
||||
const MAX_BODY_BYTES = 256 * 1024
|
||||
|
||||
let server: Server | null = null
|
||||
const handlers: Map<string, GsiHandler> = new Map()
|
||||
|
||||
function getBody(req: IncomingMessage): Promise<Buffer> {
|
||||
function readBody(req: IncomingMessage): Promise<Buffer> {
|
||||
return new Promise((resolve, reject) => {
|
||||
let received = 0
|
||||
const chunks: Buffer[] = []
|
||||
req.on('data', (c) => chunks.push(c as Buffer))
|
||||
req.on('data', (c: Buffer) => {
|
||||
received += c.length
|
||||
if (received > MAX_BODY_BYTES) {
|
||||
// Drop the connection so we don't keep buffering.
|
||||
req.destroy(new Error('body too large'))
|
||||
reject(new Error('body too large'))
|
||||
return
|
||||
}
|
||||
chunks.push(c)
|
||||
})
|
||||
req.on('end', () => resolve(Buffer.concat(chunks)))
|
||||
req.on('error', reject)
|
||||
})
|
||||
}
|
||||
|
||||
async function onRequest(req: IncomingMessage, res: ServerResponse): Promise<void> {
|
||||
async function onRequest(
|
||||
req: IncomingMessage,
|
||||
res: ServerResponse
|
||||
): Promise<void> {
|
||||
// Reject browser-originated requests outright. Legitimate Dota GSI POSTs
|
||||
// never include an Origin header; any value here means a webpage is poking
|
||||
// our localhost endpoint via cross-origin fetch, which we never want.
|
||||
if (req.headers.origin) {
|
||||
res.statusCode = 403
|
||||
res.end()
|
||||
return
|
||||
}
|
||||
// Same intent for Sec-Fetch-Site: browsers always set it, Dota never does.
|
||||
if (req.headers['sec-fetch-site']) {
|
||||
res.statusCode = 403
|
||||
res.end()
|
||||
return
|
||||
}
|
||||
|
||||
const route = (req.url ?? '/').split('?')[0]
|
||||
const handler = handlers.get(route)
|
||||
if (!handler) {
|
||||
@@ -29,17 +70,38 @@ async function onRequest(req: IncomingMessage, res: ServerResponse): Promise<voi
|
||||
res.end()
|
||||
return
|
||||
}
|
||||
// Require JSON content-type. Browsers' "simple" requests in no-cors mode
|
||||
// can only send text/plain or form-encoded — locking to application/json
|
||||
// shrinks the cross-origin attack surface further.
|
||||
const ct = String(req.headers['content-type'] ?? '').toLowerCase()
|
||||
if (!ct.includes('application/json')) {
|
||||
res.statusCode = 415
|
||||
res.end()
|
||||
return
|
||||
}
|
||||
|
||||
let payload: unknown
|
||||
try {
|
||||
const body = await getBody(req)
|
||||
const body = await readBody(req)
|
||||
const text = body.toString('utf-8')
|
||||
const payload = text.length > 0 ? JSON.parse(text) : {}
|
||||
payload = text.length > 0 ? JSON.parse(text) : {}
|
||||
} catch (err) {
|
||||
// Log the real reason locally; do not echo it to the client.
|
||||
console.warn('[gsi] bad request:', err instanceof Error ? err.message : err)
|
||||
res.statusCode = 400
|
||||
res.end()
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
handler(payload, req.headers)
|
||||
res.statusCode = 200
|
||||
res.setHeader('Content-Type', 'text/plain')
|
||||
res.end('ok')
|
||||
} catch (err) {
|
||||
console.error('[gsi] handler threw:', err)
|
||||
res.statusCode = 500
|
||||
res.end(String(err))
|
||||
res.end()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,16 +114,26 @@ export async function startGsiServer(): Promise<void> {
|
||||
})
|
||||
}
|
||||
|
||||
export function stopGsiServer(): void {
|
||||
if (server) {
|
||||
server.close()
|
||||
export async function stopGsiServer(): Promise<void> {
|
||||
if (!server) return
|
||||
const s = server
|
||||
server = null
|
||||
}
|
||||
// Free pending sockets so close() can resolve quickly even while Dota holds
|
||||
// a long-poll connection open.
|
||||
s.closeAllConnections?.()
|
||||
await new Promise<void>((resolve) => s.close(() => resolve()))
|
||||
}
|
||||
|
||||
export function registerGsiRoute(route: string, handler: GsiHandler): () => void {
|
||||
export function registerGsiRoute(
|
||||
route: string,
|
||||
handler: GsiHandler
|
||||
): () => void {
|
||||
handlers.set(route, handler)
|
||||
return () => handlers.delete(route)
|
||||
return () => {
|
||||
// Only delete if we're still the registered handler — protects against
|
||||
// double-register + unregister races where a newer handler took our slot.
|
||||
if (handlers.get(route) === handler) handlers.delete(route)
|
||||
}
|
||||
}
|
||||
|
||||
export function getGsiBaseUrl(): string {
|
||||
|
||||
@@ -6,7 +6,10 @@ export type MatchEndPayload = {
|
||||
stats: Partial<Record<GameStat, number>>
|
||||
}
|
||||
|
||||
export type ProviderEventHandler = (event: { type: 'match_end'; payload: MatchEndPayload }) => void
|
||||
export type ProviderEventHandler = (event: {
|
||||
type: 'match_end'
|
||||
payload: MatchEndPayload
|
||||
}) => void
|
||||
|
||||
export interface GameProvider {
|
||||
readonly id: GameId
|
||||
|
||||
@@ -5,7 +5,6 @@ import { startGsiServer, stopGsiServer } from './gsi-server'
|
||||
import { onLaunchOptionsApplied } from './steam-launch-options'
|
||||
import { IPC } from '@shared/ipc'
|
||||
import type {
|
||||
Challenge,
|
||||
ChallengeResult,
|
||||
GameId,
|
||||
GameStatus,
|
||||
@@ -21,7 +20,10 @@ const providers: Record<GameId, GameProvider> = {
|
||||
|
||||
let running = false
|
||||
|
||||
async function onMatchEnd(gameId: GameId, payload: MatchEndPayload): Promise<void> {
|
||||
async function onMatchEnd(
|
||||
gameId: GameId,
|
||||
payload: MatchEndPayload
|
||||
): Promise<void> {
|
||||
const provider = providers[gameId]
|
||||
const challenges = getChallenges().filter(
|
||||
(c) => c.gameId === gameId && c.enabled
|
||||
@@ -136,7 +138,10 @@ export function broadcastGames(games: GameStatus[]): void {
|
||||
}
|
||||
|
||||
// Simulate a match-end for debugging (called from IPC in dev).
|
||||
export function simulateMatchEnd(id: GameId, stats: Partial<Record<string, number>>): void {
|
||||
export function simulateMatchEnd(
|
||||
id: GameId,
|
||||
stats: Partial<Record<string, number>>
|
||||
): void {
|
||||
void onMatchEnd(id, {
|
||||
durationMs: (stats.duration_min ?? 35) * 60_000,
|
||||
won: stats.won === 1,
|
||||
|
||||
@@ -4,6 +4,7 @@ import {
|
||||
existsSync,
|
||||
readFileSync,
|
||||
readdirSync,
|
||||
renameSync,
|
||||
writeFileSync
|
||||
} from 'node:fs'
|
||||
import { join } from 'node:path'
|
||||
@@ -53,7 +54,10 @@ function findKey(node: VdfNode, target: string): string | undefined {
|
||||
return undefined
|
||||
}
|
||||
|
||||
function findCaseInsensitive(node: VdfNode, ...keys: string[]): VdfNode | undefined {
|
||||
function findCaseInsensitive(
|
||||
node: VdfNode,
|
||||
...keys: string[]
|
||||
): VdfNode | undefined {
|
||||
let cur: VdfNode = node
|
||||
for (const key of keys) {
|
||||
const found: string | undefined = findKey(cur, key)
|
||||
@@ -80,7 +84,11 @@ function findOrCreatePath(node: VdfNode, ...keys: string[]): VdfNode {
|
||||
return cur
|
||||
}
|
||||
|
||||
function getAppNode(parsed: VdfNode, appId: string, create: boolean): VdfNode | undefined {
|
||||
function getAppNode(
|
||||
parsed: VdfNode,
|
||||
appId: string,
|
||||
create: boolean
|
||||
): VdfNode | undefined {
|
||||
if (create) {
|
||||
const apps = findOrCreatePath(
|
||||
parsed,
|
||||
@@ -116,13 +124,28 @@ function writeBackup(path: string): void {
|
||||
}
|
||||
|
||||
function atomicWrite(path: string, contents: string): void {
|
||||
// Write to temp then rename (atomic on Windows for same directory).
|
||||
// Write to temp then rename (atomic on Windows for same directory). Retry a
|
||||
// few times on transient EBUSY/EPERM (AV scanners and OneDrive sometimes
|
||||
// hold a handle briefly during a Steam config rewrite).
|
||||
const tmp = path + '.exr.tmp'
|
||||
const delays = [0, 50, 200]
|
||||
let lastErr: unknown
|
||||
for (const delay of delays) {
|
||||
if (delay > 0) {
|
||||
const until = Date.now() + delay
|
||||
while (Date.now() < until) {
|
||||
/* spin */
|
||||
}
|
||||
}
|
||||
try {
|
||||
writeFileSync(tmp, contents, 'utf-8')
|
||||
// fs.renameSync replaces destination atomically on Windows
|
||||
// eslint-disable-next-line @typescript-eslint/no-var-requires
|
||||
const fs = require('node:fs') as typeof import('node:fs')
|
||||
fs.renameSync(tmp, path)
|
||||
renameSync(tmp, path)
|
||||
return
|
||||
} catch (e) {
|
||||
lastErr = e
|
||||
}
|
||||
}
|
||||
throw lastErr
|
||||
}
|
||||
|
||||
function modifyLaunchOptions(
|
||||
@@ -183,7 +206,9 @@ export async function isLaunchOptionPresent(
|
||||
const parsed = parseVdf(raw)
|
||||
const app = getAppNode(parsed, appId, false)
|
||||
if (!app) continue
|
||||
const loKey = Object.keys(app).find((k) => k.toLowerCase() === 'launchoptions')
|
||||
const loKey = Object.keys(app).find(
|
||||
(k) => k.toLowerCase() === 'launchoptions'
|
||||
)
|
||||
if (!loKey) continue
|
||||
const value = String(app[loKey] ?? '')
|
||||
if (value.includes(option)) return true
|
||||
@@ -194,7 +219,10 @@ export async function isLaunchOptionPresent(
|
||||
return false
|
||||
}
|
||||
|
||||
async function applyOptionToAllConfigs(appId: string, option: string): Promise<void> {
|
||||
async function applyOptionToAllConfigs(
|
||||
appId: string,
|
||||
option: string
|
||||
): Promise<void> {
|
||||
const paths = await getLocalConfigPaths()
|
||||
for (const p of paths) {
|
||||
modifyLaunchOptions(p, appId, (current) => {
|
||||
@@ -204,7 +232,10 @@ async function applyOptionToAllConfigs(appId: string, option: string): Promise<v
|
||||
}
|
||||
}
|
||||
|
||||
async function removeOptionFromAllConfigs(appId: string, option: string): Promise<void> {
|
||||
async function removeOptionFromAllConfigs(
|
||||
appId: string,
|
||||
option: string
|
||||
): Promise<void> {
|
||||
const paths = await getLocalConfigPaths()
|
||||
for (const p of paths) {
|
||||
modifyLaunchOptions(p, appId, (current) => {
|
||||
|
||||
@@ -6,12 +6,14 @@ import { parseVdf, type VdfNode } from './vdf'
|
||||
|
||||
const execAsync = promisify(exec)
|
||||
|
||||
async function regQuery(key: string, valueName: string): Promise<string | undefined> {
|
||||
async function regQuery(
|
||||
key: string,
|
||||
valueName: string
|
||||
): Promise<string | undefined> {
|
||||
try {
|
||||
const { stdout } = await execAsync(
|
||||
`reg query "${key}" /v ${valueName}`,
|
||||
{ windowsHide: true }
|
||||
)
|
||||
const { stdout } = await execAsync(`reg query "${key}" /v ${valueName}`, {
|
||||
windowsHide: true
|
||||
})
|
||||
const m = stdout.match(/REG_SZ\s+(.+)/)
|
||||
return m?.[1]?.trim()
|
||||
} catch {
|
||||
|
||||
@@ -4,7 +4,10 @@
|
||||
export type VdfNode = { [key: string]: string | VdfNode }
|
||||
|
||||
class Cursor {
|
||||
constructor(public src: string, public pos: number = 0) {}
|
||||
constructor(
|
||||
public src: string,
|
||||
public pos: number = 0
|
||||
) {}
|
||||
peek(): string {
|
||||
return this.src[this.pos] ?? ''
|
||||
}
|
||||
@@ -51,7 +54,12 @@ function readToken(c: Cursor): string {
|
||||
}
|
||||
if (c.peek() === '{' || c.peek() === '}') return c.next()
|
||||
let out = ''
|
||||
while (!c.eof() && !/\s/.test(c.peek()) && c.peek() !== '{' && c.peek() !== '}') {
|
||||
while (
|
||||
!c.eof() &&
|
||||
!/\s/.test(c.peek()) &&
|
||||
c.peek() !== '{' &&
|
||||
c.peek() !== '}'
|
||||
) {
|
||||
out += c.next()
|
||||
}
|
||||
return out
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
import { app, BrowserWindow, nativeTheme, systemPreferences } from 'electron'
|
||||
import { createMainWindow, createReminderWindow, showMainWindow } from './windows'
|
||||
import {
|
||||
createMainWindow,
|
||||
createReminderWindow,
|
||||
showMainWindow
|
||||
} from './windows'
|
||||
import { registerIpc } from './ipc'
|
||||
import { startScheduler, stopScheduler } from './scheduler'
|
||||
import { createTray } from './tray'
|
||||
@@ -27,8 +31,7 @@ if (!gotLock) {
|
||||
registerIpc()
|
||||
createTray()
|
||||
|
||||
const hidden =
|
||||
wasStartedHidden() || getState().settings.startMinimized
|
||||
const hidden = wasStartedHidden() || getState().settings.startMinimized
|
||||
createMainWindow(!hidden)
|
||||
// Pre-create the reminder window so first-trigger is instant (no load lag).
|
||||
createReminderWindow()
|
||||
@@ -51,7 +54,8 @@ if (!gotLock) {
|
||||
try {
|
||||
const color = '#' + systemPreferences.getAccentColor()
|
||||
for (const win of BrowserWindow.getAllWindows()) {
|
||||
if (!win.isDestroyed()) win.webContents.send(IPC.evtAccentChanged, color)
|
||||
if (!win.isDestroyed())
|
||||
win.webContents.send(IPC.evtAccentChanged, color)
|
||||
}
|
||||
} catch {
|
||||
// ignore
|
||||
|
||||
@@ -1,4 +1,11 @@
|
||||
import { ipcMain, nativeTheme, systemPreferences, BrowserWindow, app, shell } from 'electron'
|
||||
import {
|
||||
ipcMain,
|
||||
nativeTheme,
|
||||
systemPreferences,
|
||||
BrowserWindow,
|
||||
app,
|
||||
shell
|
||||
} from 'electron'
|
||||
import { IPC } from '@shared/ipc'
|
||||
import type { Challenge, Exercise, GameId, Settings } from '@shared/types'
|
||||
import {
|
||||
@@ -52,11 +59,14 @@ export function registerIpc(): void {
|
||||
}
|
||||
)
|
||||
|
||||
ipcMain.handle(IPC.updateExercise, (_e, id: string, patch: Partial<Exercise>) => {
|
||||
ipcMain.handle(
|
||||
IPC.updateExercise,
|
||||
(_e, id: string, patch: Partial<Exercise>) => {
|
||||
const ex = updateExercise(id, patch)
|
||||
broadcastState()
|
||||
return ex
|
||||
})
|
||||
}
|
||||
)
|
||||
|
||||
ipcMain.handle(IPC.deleteExercise, (_e, id: string) => {
|
||||
const ok = deleteExercise(id)
|
||||
@@ -75,14 +85,11 @@ export function registerIpc(): void {
|
||||
return ex
|
||||
})
|
||||
|
||||
ipcMain.handle(
|
||||
IPC.markDone,
|
||||
(_e, id: string, actualReps?: number) => {
|
||||
ipcMain.handle(IPC.markDone, (_e, id: string, actualReps?: number) => {
|
||||
const ex = markDone(id, actualReps)
|
||||
broadcastState()
|
||||
return ex
|
||||
}
|
||||
)
|
||||
})
|
||||
|
||||
ipcMain.handle(IPC.snooze, (_e, id: string, minutes: number) => {
|
||||
const ex = snooze(id, minutes)
|
||||
@@ -205,13 +212,17 @@ export function registerIpc(): void {
|
||||
|
||||
ipcMain.handle(IPC.closeMatchSummary, () => hideReminderWindow())
|
||||
|
||||
// Dev helper: simulate a match end with given stats.
|
||||
// Dev helper: simulate a match end with given stats. NEVER registered in
|
||||
// packaged builds — a compromised renderer (XSS, malicious npm dep) could
|
||||
// otherwise fabricate arbitrary match-end events at will.
|
||||
if (!app.isPackaged) {
|
||||
ipcMain.handle(
|
||||
'dev:simulateMatchEnd',
|
||||
(_e, id: GameId, stats: Record<string, number>) => {
|
||||
simulateMatchEnd(id, stats)
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
// Auto-updater
|
||||
ipcMain.handle(IPC.updaterStatus, () => getUpdaterStatus())
|
||||
|
||||
@@ -4,10 +4,17 @@ import type { Tick } from '@shared/types'
|
||||
import { isQuietAt } from '@shared/types'
|
||||
import { getExercises, getSettings, updateExercise } from './store'
|
||||
import { fireReminder } from './notifications'
|
||||
import { broadcastState } from './state-actions'
|
||||
|
||||
/**
|
||||
* TICK_MS drives the per-second countdown UI; CHECK_MS gates the (cheaper)
|
||||
* "is anything due to fire?" pass so we don't iterate exercises every second.
|
||||
*/
|
||||
const TICK_MS = 1000
|
||||
const CHECK_MS = 5000
|
||||
|
||||
let tickHandle: NodeJS.Timeout | null = null
|
||||
let powerListenersArmed = false
|
||||
let lastCheckAt = 0
|
||||
let paused = false
|
||||
|
||||
@@ -16,21 +23,28 @@ function checkDueExercises(): void {
|
||||
const settings = getSettings()
|
||||
if (!settings.globalEnabled) return
|
||||
|
||||
// Inside the quiet window: defer all due fires to the next minute boundary.
|
||||
// The next tick after the window closes will pick them up.
|
||||
// Inside the quiet window: defer all due fires until it closes. The next
|
||||
// CHECK_MS pass after the window ends will pick them up.
|
||||
if (isQuietAt(settings.quietHours, new Date())) return
|
||||
|
||||
const now = Date.now()
|
||||
const exercises = getExercises()
|
||||
let anyFired = false
|
||||
for (const ex of exercises) {
|
||||
if (!ex.enabled) continue
|
||||
if (ex.nextFireAt <= now) {
|
||||
const updated = updateExercise(ex.id, {
|
||||
nextFireAt: now + ex.intervalMinutes * 60_000
|
||||
})
|
||||
if (updated) fireReminder(updated, settings.notificationMode)
|
||||
if (updated) {
|
||||
anyFired = true
|
||||
fireReminder(updated, settings.notificationMode)
|
||||
}
|
||||
}
|
||||
}
|
||||
// Push fresh state so the renderer's Dashboard/Exercises pages don't show
|
||||
// stale `nextFireAt` until the next state-changing IPC arrives.
|
||||
if (anyFired) broadcastState()
|
||||
}
|
||||
|
||||
function broadcastTicks(): void {
|
||||
@@ -61,6 +75,11 @@ export function startScheduler(): void {
|
||||
// Run an immediate tick so renderer hydrates quickly.
|
||||
tick()
|
||||
|
||||
// Only attach powerMonitor listeners once per process — startScheduler may
|
||||
// be invoked again after stopScheduler in dev hot-reload paths and we don't
|
||||
// want the same handler firing N times after a resume.
|
||||
if (!powerListenersArmed) {
|
||||
powerListenersArmed = true
|
||||
powerMonitor.on('resume', () => {
|
||||
lastCheckAt = 0
|
||||
tick()
|
||||
@@ -69,6 +88,7 @@ export function startScheduler(): void {
|
||||
lastCheckAt = 0
|
||||
tick()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export function stopScheduler(): void {
|
||||
|
||||
@@ -1,5 +1,12 @@
|
||||
import { app } from 'electron'
|
||||
import { existsSync, mkdirSync, readFileSync, writeFileSync } from 'node:fs'
|
||||
import {
|
||||
existsSync,
|
||||
mkdirSync,
|
||||
readFileSync,
|
||||
renameSync,
|
||||
unlinkSync,
|
||||
writeFileSync
|
||||
} from 'node:fs'
|
||||
import { join } from 'node:path'
|
||||
import { randomUUID } from 'node:crypto'
|
||||
import {
|
||||
@@ -14,9 +21,15 @@ import {
|
||||
Settings
|
||||
} from '@shared/types'
|
||||
|
||||
/** Keep at most this many entries (~3 years if ~10/day). Trim oldest. */
|
||||
/**
|
||||
* Keep at most this many history entries (≈2.7 years at 10/day).
|
||||
* When the cap is hit, drop oldest 10% so we don't trim on every write.
|
||||
*/
|
||||
const HISTORY_MAX = 10_000
|
||||
|
||||
const WRITE_DEBOUNCE_MS = 1500
|
||||
const WRITE_RETRY_DELAYS = [50, 200, 800] // ms backoff on transient EBUSY/EPERM
|
||||
|
||||
let cache: AppState | null = null
|
||||
let storePath = ''
|
||||
let pendingWrite: NodeJS.Timeout | null = null
|
||||
@@ -66,26 +79,63 @@ function makeInitial(): AppState {
|
||||
}
|
||||
}
|
||||
|
||||
/** Quarantine a corrupt state file so the user can recover it manually. */
|
||||
function quarantineCorrupt(p: string, reason: string): void {
|
||||
try {
|
||||
const stamp = new Date()
|
||||
.toISOString()
|
||||
.replace(/[:.]/g, '-')
|
||||
.replace(/Z$/, '')
|
||||
const dest = `${p}.corrupt-${stamp}`
|
||||
renameSync(p, dest)
|
||||
console.error(
|
||||
`[store] app-state.json was unreadable (${reason}); ` +
|
||||
`moved to ${dest} and starting fresh.`
|
||||
)
|
||||
} catch (e) {
|
||||
console.error('[store] failed to quarantine corrupt state file:', e)
|
||||
}
|
||||
}
|
||||
|
||||
function isValidParsed(v: unknown): v is Partial<AppState> {
|
||||
return typeof v === 'object' && v !== null && !Array.isArray(v)
|
||||
}
|
||||
|
||||
function load(): AppState {
|
||||
const p = getStorePath()
|
||||
if (!existsSync(p)) {
|
||||
const initial = makeInitial()
|
||||
writeFileSync(p, JSON.stringify(initial, null, 2), 'utf-8')
|
||||
atomicWrite(p, JSON.stringify(initial, null, 2))
|
||||
return initial
|
||||
}
|
||||
let raw: string
|
||||
try {
|
||||
const raw = readFileSync(p, 'utf-8')
|
||||
const parsed = JSON.parse(raw) as Partial<AppState>
|
||||
return {
|
||||
exercises: parsed.exercises ?? [],
|
||||
settings: { ...DEFAULT_SETTINGS, ...(parsed.settings ?? {}) },
|
||||
challenges: parsed.challenges ?? [],
|
||||
gamesEnabled: parsed.gamesEnabled ?? {},
|
||||
history: parsed.history ?? []
|
||||
raw = readFileSync(p, 'utf-8')
|
||||
} catch (e) {
|
||||
console.error('[store] cannot read state file:', e)
|
||||
return makeInitial() // do not quarantine — we can't read it anyway
|
||||
}
|
||||
} catch {
|
||||
let parsed: unknown
|
||||
try {
|
||||
parsed = JSON.parse(raw)
|
||||
} catch (e) {
|
||||
quarantineCorrupt(p, `JSON parse error: ${String(e)}`)
|
||||
return makeInitial()
|
||||
}
|
||||
if (!isValidParsed(parsed)) {
|
||||
quarantineCorrupt(p, `expected object, got ${typeof parsed}`)
|
||||
return makeInitial()
|
||||
}
|
||||
return {
|
||||
exercises: Array.isArray(parsed.exercises) ? parsed.exercises : [],
|
||||
settings: { ...DEFAULT_SETTINGS, ...(parsed.settings ?? {}) },
|
||||
challenges: Array.isArray(parsed.challenges) ? parsed.challenges : [],
|
||||
gamesEnabled:
|
||||
typeof parsed.gamesEnabled === 'object' && parsed.gamesEnabled !== null
|
||||
? parsed.gamesEnabled
|
||||
: {},
|
||||
history: Array.isArray(parsed.history) ? parsed.history : []
|
||||
}
|
||||
}
|
||||
|
||||
function appendHistory(
|
||||
@@ -98,11 +148,10 @@ function appendHistory(
|
||||
const entry: HistoryEntry = { ts: Date.now(), exerciseId, action }
|
||||
if (actualReps !== undefined) entry.actualReps = actualReps
|
||||
state.history.push(entry)
|
||||
// Cap size — trim oldest 10% when over limit, so we don't trim every write.
|
||||
if (state.history.length > HISTORY_MAX) {
|
||||
state.history = state.history.slice(-Math.floor(HISTORY_MAX * 0.9))
|
||||
}
|
||||
scheduleWrite()
|
||||
// Caller schedules the write; appendHistory itself is internal.
|
||||
}
|
||||
|
||||
export function getHistory(sinceMs?: number): HistoryEntry[] {
|
||||
@@ -115,17 +164,50 @@ export function clearHistory(beforeTs?: number): number {
|
||||
const state = getState()
|
||||
const before = state.history?.length ?? 0
|
||||
if (beforeTs == null) {
|
||||
state.history = []
|
||||
} else {
|
||||
state.history = (state.history ?? []).filter((e) => e.ts >= beforeTs)
|
||||
// Refuse a full wipe via IPC — callers must pass an explicit boundary.
|
||||
// (Settings UI passes 0 to wipe everything; that's an opt-in.)
|
||||
return 0
|
||||
}
|
||||
state.history = (state.history ?? []).filter((e) => e.ts >= beforeTs)
|
||||
scheduleWrite()
|
||||
return before - (state.history?.length ?? 0)
|
||||
}
|
||||
|
||||
/**
|
||||
* Atomically write to `path` via a sibling .tmp file + rename. Retries a few
|
||||
* times on transient EBUSY/EPERM (AV/OneDrive holding the file).
|
||||
*/
|
||||
function atomicWrite(path: string, contents: string): void {
|
||||
const tmp = `${path}.tmp`
|
||||
let lastErr: unknown
|
||||
for (let i = 0; i <= WRITE_RETRY_DELAYS.length; i++) {
|
||||
try {
|
||||
writeFileSync(tmp, contents, 'utf-8')
|
||||
renameSync(tmp, path)
|
||||
return
|
||||
} catch (e) {
|
||||
lastErr = e
|
||||
// best-effort cleanup of the stale .tmp
|
||||
try {
|
||||
if (existsSync(tmp)) unlinkSync(tmp)
|
||||
} catch {
|
||||
/* ignore */
|
||||
}
|
||||
const delay = WRITE_RETRY_DELAYS[i]
|
||||
if (delay === undefined) break
|
||||
// Synchronous sleep — write path is short and called outside the hot loop.
|
||||
const until = Date.now() + delay
|
||||
while (Date.now() < until) {
|
||||
/* spin */
|
||||
}
|
||||
}
|
||||
}
|
||||
console.error('[store] atomic write failed after retries:', lastErr)
|
||||
}
|
||||
|
||||
function flush(): void {
|
||||
if (!cache) return
|
||||
writeFileSync(getStorePath(), JSON.stringify(cache, null, 2), 'utf-8')
|
||||
atomicWrite(getStorePath(), JSON.stringify(cache, null, 2))
|
||||
}
|
||||
|
||||
function scheduleWrite(): void {
|
||||
@@ -133,7 +215,10 @@ function scheduleWrite(): void {
|
||||
pendingWrite = setTimeout(() => {
|
||||
pendingWrite = null
|
||||
flush()
|
||||
}, 1500)
|
||||
}, WRITE_DEBOUNCE_MS)
|
||||
// Don't keep the event loop alive solely for a pending write — `before-quit`
|
||||
// calls `flushNow()` and we explicitly want the process to exit on schedule.
|
||||
pendingWrite.unref?.()
|
||||
}
|
||||
|
||||
export function getState(): AppState {
|
||||
@@ -178,9 +263,15 @@ export function updateExercise(
|
||||
const idx = state.exercises.findIndex((e) => e.id === id)
|
||||
if (idx === -1) return undefined
|
||||
const prev = state.exercises[idx]
|
||||
const merged: Exercise = { ...prev, ...patch }
|
||||
// Drop `id` from the patch even though the type forbids it — runtime callers
|
||||
// (IPC) can still smuggle it through. We never let the id change.
|
||||
const { id: _ignoredId, ...safePatch } = patch as Partial<Exercise>
|
||||
const merged: Exercise = { ...prev, ...safePatch }
|
||||
// If interval changed, reschedule from now.
|
||||
if (patch.intervalMinutes !== undefined && patch.intervalMinutes !== prev.intervalMinutes) {
|
||||
if (
|
||||
patch.intervalMinutes !== undefined &&
|
||||
patch.intervalMinutes !== prev.intervalMinutes
|
||||
) {
|
||||
merged.nextFireAt = Date.now() + merged.intervalMinutes * 60_000
|
||||
}
|
||||
state.exercises[idx] = merged
|
||||
@@ -258,7 +349,9 @@ export function updateChallenge(
|
||||
const state = getState()
|
||||
const idx = state.challenges.findIndex((c) => c.id === id)
|
||||
if (idx === -1) return undefined
|
||||
state.challenges[idx] = { ...state.challenges[idx], ...patch }
|
||||
// Same id-strip as updateExercise.
|
||||
const { id: _ignoredId, ...safePatch } = patch as Partial<Challenge>
|
||||
state.challenges[idx] = { ...state.challenges[idx], ...safePatch }
|
||||
scheduleWrite()
|
||||
return state.challenges[idx]
|
||||
}
|
||||
|
||||
@@ -24,6 +24,48 @@ function windowIcon(): Electron.NativeImage | undefined {
|
||||
return undefined
|
||||
}
|
||||
|
||||
/**
|
||||
* Allowlist of schemes safe to hand to the OS via shell.openExternal.
|
||||
* The renderer is hostile-by-default — XSS or a malicious dep could ask us
|
||||
* to open `file:`, `javascript:`, `ms-msdt:`, `steam://install/...` etc.
|
||||
* (Custom URI handlers have historically been RCE vectors.)
|
||||
*/
|
||||
const ALLOWED_EXTERNAL_SCHEMES = new Set(['http:', 'https:', 'mailto:'])
|
||||
|
||||
function isSafeExternalUrl(url: string): boolean {
|
||||
try {
|
||||
return ALLOWED_EXTERNAL_SCHEMES.has(new URL(url).protocol)
|
||||
} catch {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
function installSafeNavigation(win: BrowserWindow): void {
|
||||
// Any popup attempt: open externally only if scheme is in our allowlist.
|
||||
win.webContents.setWindowOpenHandler(({ url }) => {
|
||||
if (isSafeExternalUrl(url)) {
|
||||
void shell.openExternal(url)
|
||||
} else {
|
||||
console.warn(
|
||||
'[windows] blocked openExternal for non-allowlisted URL:',
|
||||
url
|
||||
)
|
||||
}
|
||||
return { action: 'deny' }
|
||||
})
|
||||
// Renderer must never navigate the BrowserWindow to a third-party origin.
|
||||
// We always load file:// or the dev URL; anything else is suspect.
|
||||
win.webContents.on('will-navigate', (event, url) => {
|
||||
const devUrl = process.env['ELECTRON_RENDERER_URL']
|
||||
const allow =
|
||||
url.startsWith('file://') || (devUrl && url.startsWith(devUrl))
|
||||
if (!allow) {
|
||||
event.preventDefault()
|
||||
console.warn('[windows] blocked will-navigate to:', url)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
function loadRoute(win: BrowserWindow, route: 'main' | 'reminder'): void {
|
||||
const devUrl = process.env['ELECTRON_RENDERER_URL']
|
||||
if (devUrl) {
|
||||
@@ -68,10 +110,7 @@ export function createMainWindow(showImmediately = true): BrowserWindow {
|
||||
if (showImmediately) win.show()
|
||||
})
|
||||
|
||||
win.webContents.setWindowOpenHandler(({ url }) => {
|
||||
shell.openExternal(url)
|
||||
return { action: 'deny' }
|
||||
})
|
||||
installSafeNavigation(win)
|
||||
|
||||
loadRoute(win, 'main')
|
||||
mainWindow = win
|
||||
@@ -123,6 +162,7 @@ export function createReminderWindow(): BrowserWindow {
|
||||
})
|
||||
|
||||
win.setAlwaysOnTop(true, 'screen-saver')
|
||||
installSafeNavigation(win)
|
||||
loadRoute(win, 'reminder')
|
||||
|
||||
win.on('closed', () => {
|
||||
|
||||
@@ -17,7 +17,8 @@ type Unsub = () => void
|
||||
type Handler<T> = (payload: T) => void
|
||||
|
||||
function on<T>(channel: string, handler: Handler<T>): Unsub {
|
||||
const listener = (_e: Electron.IpcRendererEvent, payload: T): void => handler(payload)
|
||||
const listener = (_e: Electron.IpcRendererEvent, payload: T): void =>
|
||||
handler(payload)
|
||||
ipcRenderer.on(channel, listener)
|
||||
return () => ipcRenderer.removeListener(channel, listener)
|
||||
}
|
||||
@@ -44,7 +45,8 @@ const api = {
|
||||
ipcRenderer.invoke(IPC.updateSettings, patch),
|
||||
|
||||
getAccentColor: (): Promise<string> => ipcRenderer.invoke(IPC.getAccentColor),
|
||||
getOsTheme: (): Promise<'light' | 'dark'> => ipcRenderer.invoke(IPC.getOsTheme),
|
||||
getOsTheme: (): Promise<'light' | 'dark'> =>
|
||||
ipcRenderer.invoke(IPC.getOsTheme),
|
||||
|
||||
pauseAll: (): Promise<void> => ipcRenderer.invoke(IPC.pauseAll),
|
||||
resumeAll: (): Promise<void> => ipcRenderer.invoke(IPC.resumeAll),
|
||||
@@ -69,17 +71,31 @@ const api = {
|
||||
// Challenges
|
||||
addChallenge: (input: Omit<Challenge, 'id'>): Promise<Challenge> =>
|
||||
ipcRenderer.invoke(IPC.addChallenge, input),
|
||||
updateChallenge: (id: string, patch: Partial<Challenge>): Promise<Challenge> =>
|
||||
ipcRenderer.invoke(IPC.updateChallenge, id, patch),
|
||||
updateChallenge: (
|
||||
id: string,
|
||||
patch: Partial<Challenge>
|
||||
): Promise<Challenge> => ipcRenderer.invoke(IPC.updateChallenge, id, patch),
|
||||
deleteChallenge: (id: string): Promise<boolean> =>
|
||||
ipcRenderer.invoke(IPC.deleteChallenge, id),
|
||||
toggleChallenge: (id: string, enabled: boolean): Promise<Challenge> =>
|
||||
ipcRenderer.invoke(IPC.toggleChallenge, id, enabled),
|
||||
|
||||
closeMatchSummary: (): Promise<void> => ipcRenderer.invoke(IPC.closeMatchSummary),
|
||||
closeMatchSummary: (): Promise<void> =>
|
||||
ipcRenderer.invoke(IPC.closeMatchSummary),
|
||||
|
||||
simulateMatchEnd: (id: GameId, stats: Record<string, number>): Promise<void> =>
|
||||
ipcRenderer.invoke('dev:simulateMatchEnd', id, stats),
|
||||
// Dev-only: synthesize a match-end event from the renderer. The channel is
|
||||
// not registered in production builds (see src/main/ipc.ts), so this
|
||||
// function will reject in shipped binaries even though it's exposed.
|
||||
// Gated at the preload level too so the bundler can dead-code-eliminate it.
|
||||
...(import.meta.env.MODE !== 'production'
|
||||
? {
|
||||
simulateMatchEnd: (
|
||||
id: GameId,
|
||||
stats: Record<string, number>
|
||||
): Promise<void> =>
|
||||
ipcRenderer.invoke('dev:simulateMatchEnd', id, stats)
|
||||
}
|
||||
: {}),
|
||||
|
||||
// Auto-updater
|
||||
updaterStatus: (): Promise<UpdaterStatus> =>
|
||||
@@ -99,9 +115,11 @@ const api = {
|
||||
onFire: (h: Handler<Exercise>): Unsub => on(IPC.evtFire, h),
|
||||
onMatchEnd: (h: Handler<MatchSummary>): Unsub => on(IPC.evtMatchEnd, h),
|
||||
onStateChanged: (h: Handler<AppState>): Unsub => on(IPC.evtStateChanged, h),
|
||||
onThemeChanged: (h: Handler<'light' | 'dark'>): Unsub => on(IPC.evtThemeChanged, h),
|
||||
onThemeChanged: (h: Handler<'light' | 'dark'>): Unsub =>
|
||||
on(IPC.evtThemeChanged, h),
|
||||
onAccentChanged: (h: Handler<string>): Unsub => on(IPC.evtAccentChanged, h),
|
||||
onGamesChanged: (h: Handler<GameStatus[]>): Unsub => on(IPC.evtGamesChanged, h),
|
||||
onGamesChanged: (h: Handler<GameStatus[]>): Unsub =>
|
||||
on(IPC.evtGamesChanged, h),
|
||||
onUpdaterStatus: (h: Handler<UpdaterStatus>): Unsub =>
|
||||
on(IPC.evtUpdaterStatus, h)
|
||||
}
|
||||
|
||||
@@ -54,24 +54,16 @@ export default function ReminderApp(): JSX.Element {
|
||||
}
|
||||
}, [])
|
||||
|
||||
// ESC closes the match summary view too — keyboard parity with exercise mode.
|
||||
useEffect(() => {
|
||||
if (mode.kind !== 'exercise') return
|
||||
const ex = mode.exercise
|
||||
const snoozeMin = settings?.snoozeMinutes ?? 5
|
||||
if (mode.kind !== 'match') return
|
||||
function onKey(e: KeyboardEvent): void {
|
||||
if (e.key === 'Enter') {
|
||||
window.api.markDone(ex.id).then(close)
|
||||
} else if (e.key === ' ' || e.code === 'Space') {
|
||||
e.preventDefault()
|
||||
window.api.snooze(ex.id, snoozeMin).then(close)
|
||||
} else if (e.key === 'Escape') {
|
||||
window.api.skip(ex.id).then(close)
|
||||
}
|
||||
if (e.key === 'Escape') close()
|
||||
}
|
||||
window.addEventListener('keydown', onKey)
|
||||
return () => window.removeEventListener('keydown', onKey)
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [mode, settings?.snoozeMinutes])
|
||||
}, [mode.kind])
|
||||
|
||||
function close(): void {
|
||||
setMode({ kind: 'idle' })
|
||||
@@ -83,7 +75,10 @@ export default function ReminderApp(): JSX.Element {
|
||||
if (mode.kind === 'idle') return <div className="reminder-shell" />
|
||||
if (mode.kind === 'exercise') {
|
||||
return (
|
||||
// key={exercise.id} forces a fresh component (and fresh stepper state)
|
||||
// when a new reminder arrives while the previous modal is still open.
|
||||
<ExerciseReminder
|
||||
key={mode.exercise.id + ':' + mode.exercise.nextFireAt}
|
||||
exercise={mode.exercise}
|
||||
snoozeMinutes={settings?.snoozeMinutes ?? 5}
|
||||
lang={lang}
|
||||
@@ -97,11 +92,17 @@ export default function ReminderApp(): JSX.Element {
|
||||
done={mode.done}
|
||||
lang={lang}
|
||||
onMarkDone={(id) =>
|
||||
setMode({
|
||||
// Functional update so a second rapid click can't race against a stale
|
||||
// `mode.done` captured in this closure.
|
||||
setMode((m) =>
|
||||
m.kind === 'match'
|
||||
? {
|
||||
kind: 'match',
|
||||
summary: mode.summary,
|
||||
done: new Set([...mode.done, id])
|
||||
})
|
||||
summary: m.summary,
|
||||
done: new Set([...m.done, id])
|
||||
}
|
||||
: m
|
||||
)
|
||||
}
|
||||
onClose={close}
|
||||
/>
|
||||
@@ -124,14 +125,13 @@ function ExerciseReminder({
|
||||
|
||||
const [actualReps, setActualReps] = useState(exercise.reps)
|
||||
const adjusted = actualReps !== exercise.reps
|
||||
// Cap the stepper at 5× planned so a stuck "+" button can't log nonsense.
|
||||
const REP_CAP = Math.max(50, exercise.reps * 5)
|
||||
|
||||
async function done(): Promise<void> {
|
||||
// Only pass actualReps when user adjusted — otherwise leave undefined
|
||||
// so history records the full planned value cleanly.
|
||||
await window.api.markDone(
|
||||
exercise.id,
|
||||
adjusted ? actualReps : undefined
|
||||
)
|
||||
await window.api.markDone(exercise.id, adjusted ? actualReps : undefined)
|
||||
onClose()
|
||||
}
|
||||
async function snooze(): Promise<void> {
|
||||
@@ -143,7 +143,38 @@ function ExerciseReminder({
|
||||
onClose()
|
||||
}
|
||||
const dec = (): void => setActualReps((n) => Math.max(0, n - 1))
|
||||
const inc = (): void => setActualReps((n) => n + 1)
|
||||
const inc = (): void => setActualReps((n) => Math.min(REP_CAP, n + 1))
|
||||
|
||||
// Keyboard shortcuts live INSIDE the component so they have access to the
|
||||
// current `actualReps` — pressing Enter respects the stepper's adjustment.
|
||||
useEffect(() => {
|
||||
function onKey(e: KeyboardEvent): void {
|
||||
// Don't hijack Space when a button is focused (default activation).
|
||||
const targetTag = (e.target as HTMLElement | null)?.tagName
|
||||
if (e.key === 'Enter') {
|
||||
e.preventDefault()
|
||||
void done()
|
||||
} else if (
|
||||
(e.key === ' ' || e.code === 'Space') &&
|
||||
targetTag !== 'BUTTON'
|
||||
) {
|
||||
e.preventDefault()
|
||||
void snooze()
|
||||
} else if (e.key === 'Escape') {
|
||||
e.preventDefault()
|
||||
void skip()
|
||||
} else if (e.key === 'ArrowUp' || e.key === '+') {
|
||||
e.preventDefault()
|
||||
inc()
|
||||
} else if (e.key === 'ArrowDown' || e.key === '-') {
|
||||
e.preventDefault()
|
||||
dec()
|
||||
}
|
||||
}
|
||||
window.addEventListener('keydown', onKey)
|
||||
return () => window.removeEventListener('keydown', onKey)
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [actualReps, snoozeMinutes])
|
||||
|
||||
return (
|
||||
<div className="reminder-shell flex flex-col h-full">
|
||||
@@ -181,7 +212,7 @@ function ExerciseReminder({
|
||||
<button
|
||||
onClick={dec}
|
||||
className="w-9 h-9 grid place-items-center rounded-full bg-surface-2 text-text/65 hover:text-text hover:bg-hairline/25 active:scale-90 transition-all"
|
||||
aria-label="−"
|
||||
aria-label={t('reminder.aria.decrement')}
|
||||
>
|
||||
<Minus size={16} strokeWidth={2.5} />
|
||||
</button>
|
||||
@@ -201,14 +232,17 @@ function ExerciseReminder({
|
||||
<button
|
||||
onClick={inc}
|
||||
className="w-9 h-9 grid place-items-center rounded-full bg-surface-2 text-text/65 hover:text-text hover:bg-hairline/25 active:scale-90 transition-all"
|
||||
aria-label="+"
|
||||
aria-label={t('reminder.aria.increment')}
|
||||
>
|
||||
<Plus size={16} strokeWidth={2.5} />
|
||||
</button>
|
||||
</div>
|
||||
{adjusted && (
|
||||
<div className="text-[12px] text-accent mt-2 font-medium">
|
||||
{t('reminder.partial', { actual: actualReps, planned: exercise.reps })}
|
||||
{t('reminder.partial', {
|
||||
actual: actualReps,
|
||||
planned: exercise.reps
|
||||
})}
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -320,7 +354,8 @@ function MatchSummaryView({
|
||||
<p className="text-[13px] text-text/65 mt-1.5 font-medium">
|
||||
<span className="font-mono-num font-bold text-text">{minutes}</span>{' '}
|
||||
{t('fmt.m')} ·{' '}
|
||||
{tn('match.summary.challenges', summary.results.length)}{' · '}
|
||||
{tn('match.summary.challenges', summary.results.length)}
|
||||
{' · '}
|
||||
{allDone ? (
|
||||
<span className="text-success font-bold">
|
||||
{t('match.summary.all_done')}
|
||||
|
||||
@@ -3,7 +3,7 @@ import { Check, MoreHorizontal } from 'lucide-react'
|
||||
import { useState } from 'react'
|
||||
import type { Exercise, Tick } from '@shared/types'
|
||||
import { Icon } from '../lib/icon'
|
||||
import { formatCountdown, formatInterval } from '../lib/format'
|
||||
import { formatCountdown } from '../lib/format'
|
||||
import { Switch } from './ui/Switch'
|
||||
import { useT } from '../i18n'
|
||||
|
||||
@@ -78,9 +78,7 @@ export function ExerciseCard({
|
||||
strokeLinecap="round"
|
||||
strokeDasharray={C}
|
||||
strokeDashoffset={dashOffset}
|
||||
className={
|
||||
isDue ? 'stroke-accent' : 'stroke-accent/85'
|
||||
}
|
||||
className={isDue ? 'stroke-accent' : 'stroke-accent/85'}
|
||||
style={{ transition: 'stroke-dashoffset 0.5s linear' }}
|
||||
/>
|
||||
)}
|
||||
@@ -159,9 +157,7 @@ export function ExerciseCard({
|
||||
isDue ? 'text-accent' : 'text-text'
|
||||
].join(' ')}
|
||||
>
|
||||
{exercise.enabled
|
||||
? formatCountdown(ms, lang)
|
||||
: t('fmt.paused')}
|
||||
{exercise.enabled ? formatCountdown(ms, lang) : t('fmt.paused')}
|
||||
</div>
|
||||
</div>
|
||||
<Switch
|
||||
|
||||
@@ -83,7 +83,9 @@ export function HistoryHeatmap({
|
||||
<div className="bg-surface rounded-2xl p-5 shadow-card dark:ring-0.5 dark:ring-hairline/30">
|
||||
<div className="flex items-center gap-2 mb-3">
|
||||
<div className="text-[14px] text-text/75 font-semibold">
|
||||
{lang === 'en' ? 'Activity, last 12 weeks' : 'Активность за 12 недель'}
|
||||
{lang === 'en'
|
||||
? 'Activity, last 12 weeks'
|
||||
: 'Активность за 12 недель'}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -115,9 +117,7 @@ export function HistoryHeatmap({
|
||||
<div key={wi} className="flex flex-col gap-[3px]">
|
||||
{w.map((c, di) => {
|
||||
if (!c) {
|
||||
return (
|
||||
<div key={di} className="w-[12px] h-[12px]" />
|
||||
)
|
||||
return <div key={di} className="w-[12px] h-[12px]" />
|
||||
}
|
||||
const b = bucket(c.reps)
|
||||
const tone =
|
||||
|
||||
@@ -1,13 +1,6 @@
|
||||
import { NavLink } from 'react-router-dom'
|
||||
import { AnimatePresence, motion } from 'framer-motion'
|
||||
import {
|
||||
Sun,
|
||||
Dumbbell,
|
||||
Joystick,
|
||||
Flame,
|
||||
Settings2,
|
||||
X
|
||||
} from 'lucide-react'
|
||||
import { Sun, Dumbbell, Joystick, Flame, Settings2, X } from 'lucide-react'
|
||||
import { useT } from '../i18n'
|
||||
|
||||
type Item = {
|
||||
|
||||
@@ -94,11 +94,7 @@ function Body({
|
||||
<Cell
|
||||
tone="info"
|
||||
icon={
|
||||
<RefreshCw
|
||||
size={16}
|
||||
strokeWidth={2.4}
|
||||
className="animate-spin"
|
||||
/>
|
||||
<RefreshCw size={16} strokeWidth={2.4} className="animate-spin" />
|
||||
}
|
||||
title={t('updater.checking')}
|
||||
/>
|
||||
@@ -145,8 +141,16 @@ function Body({
|
||||
)
|
||||
}
|
||||
if (status.kind === 'downloading') {
|
||||
const pct = Math.max(0, Math.min(100, status.percent || 0))
|
||||
const mb = (n: number): string => (n / 1024 / 1024).toFixed(1)
|
||||
// electron-updater fires early `download-progress` events where some
|
||||
// fields are undefined; guard against NaN/Infinity so we never render
|
||||
// "NaN%" or "NaN MB/s".
|
||||
const rawPct = Number.isFinite(status.percent) ? status.percent : 0
|
||||
const pct = Math.max(0, Math.min(100, rawPct))
|
||||
const mb = (n: number): string =>
|
||||
Number.isFinite(n) ? (n / 1024 / 1024).toFixed(1) : '0.0'
|
||||
const speed = Number.isFinite(status.bytesPerSecond)
|
||||
? (status.bytesPerSecond / 1024 / 1024).toFixed(2)
|
||||
: '0.00'
|
||||
return (
|
||||
<div className="px-4 py-4">
|
||||
<div className="flex items-center gap-3 mb-3">
|
||||
@@ -161,7 +165,7 @@ function Body({
|
||||
{t('updater.downloading.subtitle', {
|
||||
got: mb(status.transferred),
|
||||
total: mb(status.total),
|
||||
speed: (status.bytesPerSecond / 1024 / 1024).toFixed(2)
|
||||
speed
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -24,15 +24,13 @@ const legacyMap: Record<LegacyVariant, Variant> = {
|
||||
}
|
||||
|
||||
const variantClasses: Record<Variant, string> = {
|
||||
filled:
|
||||
'bg-accent text-white hover:brightness-105 active:brightness-95',
|
||||
filled: 'bg-accent text-white hover:brightness-105 active:brightness-95',
|
||||
tinted:
|
||||
'bg-accent/12 text-accent hover:bg-accent/18 active:bg-accent/22 dark:bg-accent/20 dark:hover:bg-accent/25',
|
||||
plain: 'text-accent hover:bg-accent/10 active:bg-accent/15',
|
||||
destructive:
|
||||
'bg-destructive/12 text-destructive hover:bg-destructive/18 active:bg-destructive/22 dark:bg-destructive/20',
|
||||
success:
|
||||
'bg-success text-white hover:brightness-105 active:brightness-95'
|
||||
success: 'bg-success text-white hover:brightness-105 active:brightness-95'
|
||||
}
|
||||
|
||||
const sizeClasses: Record<Size, string> = {
|
||||
|
||||
@@ -116,8 +116,7 @@ export const ru: Dict = {
|
||||
// Games
|
||||
'games.kicker': 'Трекинг матчей',
|
||||
'games.title': 'Игры',
|
||||
'games.subtitle':
|
||||
'Подключи игру — челленджи сработают сразу после матча',
|
||||
'games.subtitle': 'Подключи игру — челленджи сработают сразу после матча',
|
||||
'games.subtitle.live': '{n} live',
|
||||
'games.section.supported': 'Поддерживаемые',
|
||||
'games.scanning': 'Сканируем установленные игры…',
|
||||
@@ -205,6 +204,8 @@ export const ru: Dict = {
|
||||
'reminder.reps': 'раз',
|
||||
'reminder.next_in': 'Следующее через {interval}',
|
||||
'reminder.partial': 'Засчитаем {actual} из {planned}',
|
||||
'reminder.aria.decrement': 'Уменьшить количество повторов',
|
||||
'reminder.aria.increment': 'Увеличить количество повторов',
|
||||
'reminder.btn.done': 'Готово',
|
||||
'match.title.won': 'Победа',
|
||||
'match.title.lost': 'Поражение',
|
||||
@@ -423,6 +424,8 @@ export const en: Dict = {
|
||||
'reminder.reps': 'reps',
|
||||
'reminder.next_in': 'Next in {interval}',
|
||||
'reminder.partial': "We'll log {actual} of {planned}",
|
||||
'reminder.aria.decrement': 'Decrease rep count',
|
||||
'reminder.aria.increment': 'Increase rep count',
|
||||
'reminder.btn.done': 'Done',
|
||||
'match.title.won': 'Victory',
|
||||
'match.title.lost': 'Defeat',
|
||||
|
||||
@@ -14,17 +14,25 @@ export type TFn = (key: string, vars?: TVars) => string
|
||||
/**
|
||||
* Look up a key in the dictionary, substitute `{var}` placeholders.
|
||||
* Returns the key itself if not found — surfaces missing translations.
|
||||
*
|
||||
* Substitution is done by string split/join rather than a regex so that
|
||||
* variable values containing regex metacharacters (e.g. a user-supplied
|
||||
* exercise name with `$1` or `.*`) are interpolated literally.
|
||||
*/
|
||||
export function translate(
|
||||
lang: Language,
|
||||
key: string,
|
||||
vars?: TVars
|
||||
): string {
|
||||
export function translate(lang: Language, key: string, vars?: TVars): string {
|
||||
const dict = getDict(lang)
|
||||
let s = dict[key] ?? key
|
||||
let s = dict[key]
|
||||
if (s === undefined) {
|
||||
// Surface missing translations in dev; in prod render the key so the user
|
||||
// sees something deterministic instead of a blank.
|
||||
if (import.meta.env.DEV) {
|
||||
console.warn(`[i18n] missing key "${key}" for lang "${lang}"`)
|
||||
}
|
||||
s = key
|
||||
}
|
||||
if (vars) {
|
||||
for (const k of Object.keys(vars)) {
|
||||
s = s.replace(new RegExp(`\\{${k}\\}`, 'g'), String(vars[k]))
|
||||
s = s.split(`{${k}}`).join(String(vars[k]))
|
||||
}
|
||||
}
|
||||
return s
|
||||
@@ -37,8 +45,10 @@ export function translate(
|
||||
* many → 0, 5-20, 25-30…
|
||||
*/
|
||||
function pluralRu(n: number): 'one' | 'few' | 'many' {
|
||||
const mod10 = n % 10
|
||||
const mod100 = n % 100
|
||||
// Always pluralize on the absolute value — a "-1" count is the same form as "1".
|
||||
const abs = Math.abs(Math.trunc(n))
|
||||
const mod10 = abs % 10
|
||||
const mod100 = abs % 100
|
||||
if (mod10 === 1 && mod100 !== 11) return 'one'
|
||||
if (mod10 >= 2 && mod10 <= 4 && (mod100 < 10 || mod100 >= 20)) return 'few'
|
||||
return 'many'
|
||||
@@ -55,12 +65,7 @@ export function translateN(
|
||||
n: number,
|
||||
vars?: TVars
|
||||
): string {
|
||||
const form =
|
||||
lang === 'ru'
|
||||
? pluralRu(n)
|
||||
: n === 1
|
||||
? 'one'
|
||||
: 'many'
|
||||
const form = lang === 'ru' ? pluralRu(n) : n === 1 ? 'one' : 'many'
|
||||
return translate(lang, `${keyBase}_${form}`, { n, ...vars })
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ const SUFFIX = {
|
||||
|
||||
export function formatCountdown(ms: number, lang: Language = 'ru'): string {
|
||||
const s = SUFFIX[lang] ?? SUFFIX.ru
|
||||
if (ms <= 0) return s.now
|
||||
if (!Number.isFinite(ms) || ms <= 0) return s.now
|
||||
const totalSec = Math.floor(ms / 1000)
|
||||
const h = Math.floor(totalSec / 3600)
|
||||
const m = Math.floor((totalSec % 3600) / 60)
|
||||
@@ -17,10 +17,7 @@ export function formatCountdown(ms: number, lang: Language = 'ru'): string {
|
||||
return `${sec}${s.s}`
|
||||
}
|
||||
|
||||
export function formatInterval(
|
||||
minutes: number,
|
||||
lang: Language = 'ru'
|
||||
): string {
|
||||
export function formatInterval(minutes: number, lang: Language = 'ru'): string {
|
||||
const s = SUFFIX[lang] ?? SUFFIX.ru
|
||||
if (minutes < 60) return `${minutes} ${s.minLong}`
|
||||
const h = Math.floor(minutes / 60)
|
||||
|
||||
@@ -94,19 +94,12 @@ describe('currentStreak', () => {
|
||||
})
|
||||
|
||||
it('ignores skip and snooze', () => {
|
||||
const hist = [
|
||||
entry('a', day(0), 'skip'),
|
||||
entry('a', day(1), 'snooze')
|
||||
]
|
||||
const hist = [entry('a', day(0), 'skip'), entry('a', day(1), 'snooze')]
|
||||
expect(currentStreak(hist)).toBe(0)
|
||||
})
|
||||
|
||||
it('multiple entries same day count once', () => {
|
||||
const hist = [
|
||||
entry('a', day(0)),
|
||||
entry('b', day(0)),
|
||||
entry('a', day(1))
|
||||
]
|
||||
const hist = [entry('a', day(0)), entry('b', day(0)), entry('a', day(1))]
|
||||
expect(currentStreak(hist)).toBe(2)
|
||||
})
|
||||
})
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
import type { Exercise, HistoryEntry } from '@shared/types'
|
||||
|
||||
const MS_DAY = 24 * 60 * 60 * 1000
|
||||
|
||||
/** YYYY-MM-DD in local time. */
|
||||
export function dayKey(ts: number): string {
|
||||
const d = new Date(ts)
|
||||
@@ -16,6 +14,18 @@ export function todayKey(): string {
|
||||
return dayKey(Date.now())
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a new Date offset by `dayDelta` calendar days from `base`, with the
|
||||
* time-of-day preserved. Uses `setDate` (calendar arithmetic) rather than
|
||||
* subtracting `n * 24h` of milliseconds — across DST transitions ms arithmetic
|
||||
* drifts by ±1h and `dayKey` can emit the wrong day.
|
||||
*/
|
||||
function shiftDays(base: Date, dayDelta: number): Date {
|
||||
const d = new Date(base.getTime())
|
||||
d.setDate(d.getDate() + dayDelta)
|
||||
return d
|
||||
}
|
||||
|
||||
/**
|
||||
* Reps logged on a given local day. Uses `actualReps` if present, otherwise
|
||||
* looks up exercise's planned `reps`.
|
||||
@@ -46,28 +56,27 @@ export function dailyRepsRange(
|
||||
): { key: string; date: Date; reps: number }[] {
|
||||
const today = new Date()
|
||||
today.setHours(0, 0, 0, 0)
|
||||
const buckets = new Map<string, number>()
|
||||
const buckets = new Map<string, { date: Date; reps: number }>()
|
||||
const byId = new Map(exercises.map((e) => [e.id, e]))
|
||||
|
||||
// Seed all days with 0 so heatmap renders contiguous.
|
||||
// Seed all days with 0 so heatmap renders contiguous. Use calendar arithmetic
|
||||
// (setDate) — DST transitions would shift epoch-based math by ±1h, causing
|
||||
// dayKey() to emit duplicate or missing days at the boundary.
|
||||
for (let i = days - 1; i >= 0; i--) {
|
||||
const d = new Date(today.getTime() - i * MS_DAY)
|
||||
buckets.set(dayKey(d.getTime()), 0)
|
||||
const d = shiftDays(today, -i)
|
||||
buckets.set(dayKey(d.getTime()), { date: d, reps: 0 })
|
||||
}
|
||||
|
||||
for (const e of entries) {
|
||||
if (e.action !== 'done') continue
|
||||
const k = dayKey(e.ts)
|
||||
if (!buckets.has(k)) continue
|
||||
const bucket = buckets.get(k)
|
||||
if (!bucket) continue
|
||||
const reps = e.actualReps ?? byId.get(e.exerciseId)?.reps ?? 0
|
||||
buckets.set(k, (buckets.get(k) ?? 0) + reps)
|
||||
bucket.reps += reps
|
||||
}
|
||||
|
||||
return Array.from(buckets, ([key, reps]) => ({
|
||||
key,
|
||||
date: new Date(`${key}T00:00:00`),
|
||||
reps
|
||||
}))
|
||||
return Array.from(buckets, ([key, { date, reps }]) => ({ key, date, reps }))
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -84,21 +93,22 @@ export function currentStreak(entries: HistoryEntry[]): number {
|
||||
|
||||
const today = new Date()
|
||||
today.setHours(0, 0, 0, 0)
|
||||
const yesterday = shiftDays(today, -1)
|
||||
const todayK = dayKey(today.getTime())
|
||||
const yesterdayK = dayKey(today.getTime() - MS_DAY)
|
||||
const yesterdayK = dayKey(yesterday.getTime())
|
||||
|
||||
// Start from today if active today, else yesterday (grace), else 0.
|
||||
let cursor = doneDays.has(todayK)
|
||||
let cursor: Date | null = doneDays.has(todayK)
|
||||
? today
|
||||
: doneDays.has(yesterdayK)
|
||||
? new Date(today.getTime() - MS_DAY)
|
||||
? yesterday
|
||||
: null
|
||||
if (!cursor) return 0
|
||||
|
||||
let streak = 0
|
||||
while (doneDays.has(dayKey(cursor.getTime()))) {
|
||||
streak++
|
||||
cursor = new Date(cursor.getTime() - MS_DAY)
|
||||
cursor = shiftDays(cursor, -1)
|
||||
}
|
||||
return streak
|
||||
}
|
||||
|
||||
@@ -24,13 +24,27 @@ export const ICON_CHOICES = [
|
||||
|
||||
export type IconName = (typeof ICON_CHOICES)[number]
|
||||
|
||||
const ICON_SET = new Set<string>(ICON_CHOICES)
|
||||
|
||||
/**
|
||||
* Render a Lucide icon by name. Restricted to the curated ICON_CHOICES set —
|
||||
* an arbitrary string from a corrupted state file could otherwise resolve to
|
||||
* unrelated Lucide exports (`default`, `createLucideIcon`, etc.) and crash
|
||||
* the renderer.
|
||||
*/
|
||||
export function Icon({
|
||||
name,
|
||||
...props
|
||||
}: { name: string } & LucideProps): JSX.Element {
|
||||
const Cmp = (Lucide as unknown as Record<string, React.ComponentType<LucideProps>>)[
|
||||
name
|
||||
]
|
||||
if (!ICON_SET.has(name)) {
|
||||
if (import.meta.env.DEV) {
|
||||
console.warn(`[Icon] unknown icon name "${name}" — falling back`)
|
||||
}
|
||||
return <Lucide.Activity {...props} />
|
||||
}
|
||||
const Cmp = (
|
||||
Lucide as unknown as Record<string, React.ComponentType<LucideProps>>
|
||||
)[name]
|
||||
if (!Cmp) return <Lucide.Activity {...props} />
|
||||
return <Cmp {...props} />
|
||||
}
|
||||
|
||||
@@ -10,6 +10,8 @@ const which = params.get('window') ?? 'main'
|
||||
|
||||
ReactDOM.createRoot(document.getElementById('root')!).render(
|
||||
<React.StrictMode>
|
||||
<ThemeProvider>{which === 'reminder' ? <ReminderApp /> : <App />}</ThemeProvider>
|
||||
<ThemeProvider>
|
||||
{which === 'reminder' ? <ReminderApp /> : <App />}
|
||||
</ThemeProvider>
|
||||
</React.StrictMode>
|
||||
)
|
||||
|
||||
@@ -130,9 +130,7 @@ function ExerciseRow({
|
||||
<div
|
||||
className={[
|
||||
'w-9 h-9 rounded-lg grid place-items-center shrink-0',
|
||||
exercise.enabled
|
||||
? 'bg-accent text-white'
|
||||
: 'bg-text/15 text-text/45'
|
||||
exercise.enabled ? 'bg-accent text-white' : 'bg-text/15 text-text/45'
|
||||
].join(' ')}
|
||||
>
|
||||
<Icon name={exercise.icon} size={18} strokeWidth={2.2} />
|
||||
|
||||
@@ -54,9 +54,7 @@ export default function GamesPage(): JSX.Element {
|
||||
}
|
||||
}
|
||||
|
||||
const liveCount = games.filter(
|
||||
(g) => g.enabled && g.integrationActive
|
||||
).length
|
||||
const liveCount = games.filter((g) => g.enabled && g.integrationActive).length
|
||||
|
||||
return (
|
||||
<div className="h-full overflow-y-auto">
|
||||
@@ -170,11 +168,7 @@ function GameCard({
|
||||
</div>
|
||||
</div>
|
||||
{game.installed && game.integrationActive && (
|
||||
<Switch
|
||||
checked={game.enabled}
|
||||
onChange={onToggle}
|
||||
disabled={busy}
|
||||
/>
|
||||
<Switch checked={game.enabled} onChange={onToggle} disabled={busy} />
|
||||
)}
|
||||
</div>
|
||||
|
||||
@@ -280,8 +274,16 @@ function StatusBadge({
|
||||
function DevPanel({ games }: { games: GameStatus[] }): JSX.Element | null {
|
||||
const [open, setOpen] = useState(false)
|
||||
const { t } = useT()
|
||||
// Never render in packaged builds — the matching IPC handler is also
|
||||
// unregistered there, so the buttons would do nothing anyway.
|
||||
if (!import.meta.env.DEV) return null
|
||||
const dota = games.find((g) => g.id === 'dota2')
|
||||
if (!dota?.enabled) return null
|
||||
// In dev the preload exposes window.api.simulateMatchEnd; the conditional
|
||||
// type still hides it, so we narrow here.
|
||||
const api = window.api as typeof window.api & {
|
||||
simulateMatchEnd?: (id: 'dota2', stats: Record<string, number>) => void
|
||||
}
|
||||
return (
|
||||
<div className="mt-10">
|
||||
<button
|
||||
@@ -305,7 +307,7 @@ function DevPanel({ games }: { games: GameStatus[] }): JSX.Element | null {
|
||||
).map((p) => (
|
||||
<button
|
||||
key={p.label}
|
||||
onClick={() => window.api.simulateMatchEnd('dota2', p.stats)}
|
||||
onClick={() => api.simulateMatchEnd?.('dota2', p.stats)}
|
||||
className="text-[12px] px-3 py-1.5 rounded-full bg-surface-2 hover:bg-accent/15 hover:text-accent text-text/70 font-medium transition-colors active:scale-95"
|
||||
>
|
||||
{p.label}
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
import { ReactNode, useEffect, useState } from 'react'
|
||||
import { useAppStore } from '../store/appStore'
|
||||
|
||||
export function ThemeProvider({ children }: { children: ReactNode }): JSX.Element {
|
||||
export function ThemeProvider({
|
||||
children
|
||||
}: {
|
||||
children: ReactNode
|
||||
}): JSX.Element {
|
||||
const settings = useAppStore((s) => s.state?.settings)
|
||||
const [osTheme, setOsTheme] = useState<'light' | 'dark'>('dark')
|
||||
|
||||
|
||||
@@ -31,7 +31,9 @@ export const useAppStore = create<Store>((set) => ({
|
||||
export function subscribeToBackend(): () => void {
|
||||
const store = useAppStore.getState()
|
||||
store.hydrate()
|
||||
const u1 = window.api.onStateChanged((s) => useAppStore.getState().setState(s))
|
||||
const u1 = window.api.onStateChanged((s) =>
|
||||
useAppStore.getState().setState(s)
|
||||
)
|
||||
const u2 = window.api.onTick((t) => useAppStore.getState().setTicks(t))
|
||||
return () => {
|
||||
u1()
|
||||
|
||||
@@ -114,8 +114,8 @@ body {
|
||||
}
|
||||
|
||||
.font-mono-num {
|
||||
font-family: 'JetBrains Mono', ui-monospace, 'SF Mono', 'Cascadia Code',
|
||||
Menlo, monospace;
|
||||
font-family:
|
||||
'JetBrains Mono', ui-monospace, 'SF Mono', 'Cascadia Code', Menlo, monospace;
|
||||
font-variant-numeric: tabular-nums;
|
||||
font-feature-settings: 'ss02', 'ss19', 'zero';
|
||||
letter-spacing: -0.01em;
|
||||
|
||||
@@ -58,6 +58,38 @@ describe('isQuietAt', () => {
|
||||
expect(isQuietAt(qh, at('2026-05-18T13:30:00'))).toBe(true)
|
||||
})
|
||||
|
||||
it('wrap-around + day filter: window day matters, not current day', () => {
|
||||
// from=22:00, to=07:00, days=[Mon..Fri].
|
||||
const qh: QuietHours = {
|
||||
enabled: true,
|
||||
from: '22:00',
|
||||
to: '07:00',
|
||||
days: [1, 2, 3, 4, 5]
|
||||
}
|
||||
// Friday 23:00 -> window starts today, Friday in filter -> quiet
|
||||
expect(isQuietAt(qh, at('2026-05-15T23:00:00'))).toBe(true)
|
||||
// Saturday 02:00 -> window started Friday 22:00, Friday in filter -> quiet
|
||||
expect(isQuietAt(qh, at('2026-05-16T02:00:00'))).toBe(true)
|
||||
// Saturday 23:00 -> would start today, Saturday not in filter -> noisy
|
||||
expect(isQuietAt(qh, at('2026-05-16T23:00:00'))).toBe(false)
|
||||
// Sunday 02:00 -> started Saturday, Saturday not in filter -> noisy
|
||||
expect(isQuietAt(qh, at('2026-05-17T02:00:00'))).toBe(false)
|
||||
// Monday 01:00 -> would have started Sunday, Sunday not in filter -> noisy
|
||||
expect(isQuietAt(qh, at('2026-05-18T01:00:00'))).toBe(false)
|
||||
// Monday 23:00 -> starts today, Monday in filter -> quiet
|
||||
expect(isQuietAt(qh, at('2026-05-18T23:00:00'))).toBe(true)
|
||||
})
|
||||
|
||||
it('malformed from/to falls back to non-quiet', () => {
|
||||
const qh: QuietHours = {
|
||||
enabled: true,
|
||||
from: 'bogus',
|
||||
to: '08:00',
|
||||
days: ALL_DAYS
|
||||
}
|
||||
expect(isQuietAt(qh, at('2026-05-17T05:00:00'))).toBe(false)
|
||||
})
|
||||
|
||||
it('zero-length window (from === to) is never quiet', () => {
|
||||
const qh: QuietHours = {
|
||||
enabled: true,
|
||||
|
||||
@@ -176,33 +176,81 @@ export const DEFAULT_SETTINGS: Settings = {
|
||||
}
|
||||
}
|
||||
|
||||
const HHMM_RE = /^(\d{1,2}):(\d{2})$/
|
||||
|
||||
/** Parse `HH:MM` into minutes-since-midnight, or `null` if malformed. */
|
||||
function parseHHMM(s: string): number | null {
|
||||
const m = HHMM_RE.exec(s)
|
||||
if (!m) return null
|
||||
const h = Number(m[1])
|
||||
const min = Number(m[2])
|
||||
if (!Number.isFinite(h) || !Number.isFinite(min)) return null
|
||||
if (h < 0 || h > 23 || min < 0 || min > 59) return null
|
||||
return h * 60 + min
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if `now` falls inside the quiet window. Handles wrap-around
|
||||
* windows (e.g. 22:00 → 08:00). Exposed from shared so both main scheduler
|
||||
* and renderer settings UI can use the same logic.
|
||||
* windows (e.g. 22:00 → 08:00) AND day-of-week filtering correctly: when the
|
||||
* window started the previous day (we're in the AM half of a wrap-around),
|
||||
* the day filter is evaluated against the START day, not the current day.
|
||||
*
|
||||
* Example: from=22:00, to=07:00, days=[Mon..Fri]. At Sat 02:00 the window
|
||||
* is active (started Fri 22:00 — Friday is in the filter). At Mon 01:00 the
|
||||
* window is NOT active (would have started Sun 22:00 — Sunday is excluded).
|
||||
*
|
||||
* Malformed `from`/`to` strings (after a corrupt state file) return false.
|
||||
*/
|
||||
export function isQuietAt(qh: QuietHours, now: Date): boolean {
|
||||
if (!qh.enabled) return false
|
||||
const dow = now.getDay() // 0..6
|
||||
if (qh.days.length > 0 && !qh.days.includes(dow)) return false
|
||||
const [fh, fm] = qh.from.split(':').map(Number)
|
||||
const [th, tm] = qh.to.split(':').map(Number)
|
||||
const cur = now.getHours() * 60 + now.getMinutes()
|
||||
const fromMin = fh * 60 + fm
|
||||
const toMin = th * 60 + tm
|
||||
const fromMin = parseHHMM(qh.from)
|
||||
const toMin = parseHHMM(qh.to)
|
||||
if (fromMin === null || toMin === null) return false
|
||||
if (fromMin === toMin) return false
|
||||
|
||||
const cur = now.getHours() * 60 + now.getMinutes()
|
||||
const todayDow = now.getDay() // 0..6, 0=Sunday
|
||||
const yesterdayDow = (todayDow + 6) % 7
|
||||
|
||||
// Helper: is this day included by the filter?
|
||||
const dayActive = (dow: number): boolean =>
|
||||
qh.days.length === 0 || qh.days.includes(dow)
|
||||
|
||||
if (fromMin < toMin) {
|
||||
// Same-day window.
|
||||
// Same-day window — start day is `todayDow`.
|
||||
if (!dayActive(todayDow)) return false
|
||||
return cur >= fromMin && cur < toMin
|
||||
}
|
||||
// Wraps midnight: active if after `from` today OR before `to` today.
|
||||
return cur >= fromMin || cur < toMin
|
||||
// Wrap-around window. Either:
|
||||
// - cur >= fromMin: window started TODAY at fromMin → check todayDow
|
||||
// - cur < toMin: window started YESTERDAY at fromMin → check yesterdayDow
|
||||
if (cur >= fromMin) return dayActive(todayDow)
|
||||
if (cur < toMin) return dayActive(yesterdayDow)
|
||||
return false
|
||||
}
|
||||
|
||||
export const SAMPLE_EXERCISES: Omit<Exercise, 'id' | 'nextFireAt'>[] = [
|
||||
{ name: 'Приседания', reps: 10, icon: 'Activity', intervalMinutes: 30, enabled: true },
|
||||
{ name: 'Отжимания', reps: 10, icon: 'Dumbbell', intervalMinutes: 45, enabled: true },
|
||||
{ name: 'Растяжка спины', reps: 1, icon: 'StretchHorizontal', intervalMinutes: 60, enabled: false }
|
||||
{
|
||||
name: 'Приседания',
|
||||
reps: 10,
|
||||
icon: 'Activity',
|
||||
intervalMinutes: 30,
|
||||
enabled: true
|
||||
},
|
||||
{
|
||||
name: 'Отжимания',
|
||||
reps: 10,
|
||||
icon: 'Dumbbell',
|
||||
intervalMinutes: 45,
|
||||
enabled: true
|
||||
},
|
||||
{
|
||||
name: 'Растяжка спины',
|
||||
reps: 1,
|
||||
icon: 'StretchHorizontal',
|
||||
intervalMinutes: 60,
|
||||
enabled: false
|
||||
}
|
||||
]
|
||||
|
||||
export type UpdaterStatus =
|
||||
@@ -220,4 +268,3 @@ export type UpdaterStatus =
|
||||
}
|
||||
| { kind: 'downloaded'; version: string }
|
||||
| { kind: 'error'; message: string }
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
"skipLibCheck": true,
|
||||
"resolveJsonModule": true,
|
||||
"isolatedModules": true,
|
||||
"types": ["electron-vite/node"],
|
||||
"types": ["electron-vite/node", "vite/client"],
|
||||
"baseUrl": ".",
|
||||
"paths": {
|
||||
"@shared/*": ["src/shared/*"]
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
"isolatedModules": true,
|
||||
"noEmit": true,
|
||||
"useDefineForClassFields": true,
|
||||
"types": ["vite/client"],
|
||||
"baseUrl": ".",
|
||||
"paths": {
|
||||
"@renderer/*": ["src/renderer/src/*"],
|
||||
|
||||
Reference in New Issue
Block a user