chore: sprint D — sandbox, self-hosted fonts, logger с ротацией
#6 sandbox: true на обоих BrowserWindow (раньше false). Preload использует только contextBridge + ipcRenderer (оба sandbox-safe), никаких Node-built-ins. OS-уровневый sandbox изолирует renderer от GPU/IPC процессов; даже RCE в зависимости renderer'а не получит Node-доступа через preload. #17 self-host шрифтов через @fontsource/* пакеты. Раньше тянулись с fonts.googleapis.com — внешняя CSP-зависимость + отсутствие интернета = шрифты не загружались. Теперь .woff/.woff2 в bundle (22 файла × 15-30KB = ~500KB). Подкрутили CSP: убрали https://fonts.* origins, добавили connect-src 'self', base-uri 'self', frame-ancestors 'none'. #22 src/main/logger.ts — структурный лог с уровнями (debug/info/warn/error) и ротацией. Пишет в %APPDATA%/Exercise Reminder/logs/latest.log (≤1MB) и дублирует в console. При 1MB latest.log → prev.log (предыдущий prev.log удаляется). LAUDE_DEBUG=1 включает debug-уровень. Подключён в hot paths: store (corrupt/atomic write fails), updater (silent check errors), gsi-server (bad requests, handler throws), games/registry (GSI start, reconcile, match_end summary), games/dota2 (rejected token, POST_GAME detection). Особенно полезно для диагностики «челленджи не срабатывают»: лог покажет (а) пришёл ли вообще GSI payload (token verify), (б) детектировался ли POST_GAME, (в) сколько challenges были enabled и которые из них дали 0 reps. Logger — единственный файл с `eslint-disable no-console` (он намеренно дублирует в stderr).
This commit is contained in:
34
package-lock.json
generated
34
package-lock.json
generated
@@ -1,13 +1,16 @@
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{
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"name": "laude",
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"version": "0.5.1",
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"version": "0.5.4",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "laude",
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"version": "0.5.1",
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"version": "0.5.4",
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"dependencies": {
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"@fontsource/bricolage-grotesque": "^5.2.10",
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"@fontsource/jetbrains-mono": "^5.2.8",
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"@fontsource/plus-jakarta-sans": "^5.2.8",
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"electron-updater": "^6.8.3",
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"framer-motion": "^11.11.17",
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"lucide-react": "^0.460.0",
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@@ -1264,6 +1267,33 @@
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"node": "^12.22.0 || ^14.17.0 || >=16.0.0"
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}
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},
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"node_modules/@fontsource/bricolage-grotesque": {
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"version": "5.2.10",
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"resolved": "https://registry.npmjs.org/@fontsource/bricolage-grotesque/-/bricolage-grotesque-5.2.10.tgz",
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"integrity": "sha512-V2xS+1P7C8IrSypXLUx/bLtX/LsTlYtV2k2CsU+S/0t8qepZ2hvKSlyJIx7Ub/iY8Bbnj+IjAuUF9nvFz+BbIg==",
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"license": "OFL-1.1",
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"funding": {
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"url": "https://github.com/sponsors/ayuhito"
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}
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},
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"node_modules/@fontsource/jetbrains-mono": {
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"version": "5.2.8",
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"resolved": "https://registry.npmjs.org/@fontsource/jetbrains-mono/-/jetbrains-mono-5.2.8.tgz",
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"integrity": "sha512-6w8/SG4kqvIMu7xd7wt6x3idn1Qux3p9N62s6G3rfldOUYHpWcc2FKrqf+Vo44jRvqWj2oAtTHrZXEP23oSKwQ==",
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"license": "OFL-1.1",
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"funding": {
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"url": "https://github.com/sponsors/ayuhito"
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}
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},
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"node_modules/@fontsource/plus-jakarta-sans": {
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"version": "5.2.8",
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"resolved": "https://registry.npmjs.org/@fontsource/plus-jakarta-sans/-/plus-jakarta-sans-5.2.8.tgz",
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"integrity": "sha512-P5qE49fqdeD+7DXH1KBxmMPlB17LTz1zvBhFH0tFzfnYTKVJVyb0pR6plh0ZGXxcB+Oayb54FZZw3V42/DawTw==",
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"license": "OFL-1.1",
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"funding": {
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"url": "https://github.com/sponsors/ayuhito"
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}
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},
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"node_modules/@gar/promisify": {
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"version": "1.1.3",
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"resolved": "https://registry.npmjs.org/@gar/promisify/-/promisify-1.1.3.tgz",
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@@ -25,6 +25,9 @@
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"gen:icons": "powershell -ExecutionPolicy Bypass -File scripts/gen-icons.ps1"
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},
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"dependencies": {
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"@fontsource/bricolage-grotesque": "^5.2.10",
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"@fontsource/jetbrains-mono": "^5.2.8",
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"@fontsource/plus-jakarta-sans": "^5.2.8",
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"electron-updater": "^6.8.3",
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"framer-motion": "^11.11.17",
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"lucide-react": "^0.460.0",
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@@ -18,6 +18,7 @@ import {
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isSteamRunning
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} from './steam-launch-options'
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import type { GameId, GameStatus, LaunchOptionStatus } from '@shared/types'
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import { log } from '../logger'
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const APP_ID = '570'
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const INSTALL_DIR = 'dota 2 beta'
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@@ -198,6 +199,8 @@ export class Dota2Provider implements GameProvider {
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this.latest = undefined
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}
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private rejectedTokenLogged = false
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private handle(g: DotaGsi): void {
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// Verify the per-install token. Dota always sends auth.token; anything
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// without it (or with the wrong one) is some other process on localhost
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@@ -207,6 +210,15 @@ export class Dota2Provider implements GameProvider {
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typeof incoming !== 'string' ||
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!safeEqualStrings(incoming, this.token)
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) {
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// Логируем только ОДИН раз за процесс — Dota шлёт payload каждые
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// ~100ms во время матча, иначе zass'мём latest.log.
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if (!this.rejectedTokenLogged) {
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this.rejectedTokenLogged = true
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log.warn(
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'[dota2] GSI payload with invalid/missing token rejected. ' +
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'Если приложение переустанавливалось — заново подключи Dota 2 в Games.'
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)
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}
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return
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}
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@@ -235,8 +247,12 @@ export class Dota2Provider implements GameProvider {
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if (prev && prev !== state && state === 'DOTA_GAMERULES_STATE_POST_GAME') {
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// De-dupe: Dota can fire POST_GAME repeatedly while the scoreboard is open.
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const now = Date.now()
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if (now - this.lastMatchEndAt < 30_000) return
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if (now - this.lastMatchEndAt < 30_000) {
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log.debug('[dota2] suppressed duplicate POST_GAME within 30s window')
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return
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}
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this.lastMatchEndAt = now
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log.info('[dota2] POST_GAME detected, emitting match_end event')
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const p = this.latest?.player ?? {}
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const m = this.latest?.map ?? {}
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@@ -4,6 +4,7 @@ import {
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type Server,
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type ServerResponse
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} from 'node:http'
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import { log } from '../logger'
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export type GsiHandler = (
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payload: unknown,
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@@ -87,7 +88,7 @@ async function onRequest(
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payload = text.length > 0 ? JSON.parse(text) : {}
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} catch (err) {
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// Log the real reason locally; do not echo it to the client.
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console.warn('[gsi] bad request:', err instanceof Error ? err.message : err)
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log.warn('[gsi] bad request', err instanceof Error ? err.message : err)
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res.statusCode = 400
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res.end()
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return
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@@ -99,7 +100,7 @@ async function onRequest(
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res.setHeader('Content-Type', 'text/plain')
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res.end('ok')
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} catch (err) {
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console.error('[gsi] handler threw:', err)
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log.error('[gsi] handler threw', err)
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res.statusCode = 500
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res.end()
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}
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@@ -13,6 +13,7 @@ import type {
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import { STAT_LABELS } from '@shared/types'
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import { getChallenges, getGamesEnabled } from '../store'
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import { fireMatchSummary } from '../notifications'
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import { log } from '../logger'
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const providers: Record<GameId, GameProvider> = {
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dota2: new Dota2Provider()
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@@ -25,14 +26,23 @@ async function onMatchEnd(
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payload: MatchEndPayload
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): Promise<void> {
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const provider = providers[gameId]
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const challenges = getChallenges().filter(
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(c) => c.gameId === gameId && c.enabled
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const allChallenges = getChallenges().filter((c) => c.gameId === gameId)
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const enabledChallenges = allChallenges.filter((c) => c.enabled)
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log.info(
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`[games] match_end gameId=${gameId} stats=${JSON.stringify(
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payload.stats
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)} challenges=${enabledChallenges.length}/${allChallenges.length} (enabled/total)`
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)
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const results: ChallengeResult[] = []
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for (const ch of challenges) {
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for (const ch of enabledChallenges) {
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const statValue = payload.stats[ch.stat] ?? 0
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const reps = Math.round(statValue * ch.multiplier)
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if (reps <= 0) continue
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if (reps <= 0) {
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log.debug(
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`[games] skip challenge "${ch.name}": ${ch.stat}=${statValue} × ${ch.multiplier} = ${reps}`
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)
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continue
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}
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results.push({
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challengeId: ch.id,
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name: ch.name,
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@@ -44,7 +54,21 @@ async function onMatchEnd(
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stat: ch.stat
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})
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}
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if (results.length === 0) return
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if (results.length === 0) {
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log.warn(
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`[games] match_end produced no reps (no enabled challenges matched stats). ` +
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`Enabled challenges: ${enabledChallenges.length}, stats keys: ${Object.keys(
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payload.stats
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).join(',')}`
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)
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return
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}
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log.info(
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`[games] firing match summary: ${results.length} challenges, total reps ${results.reduce(
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(s, r) => s + r.reps,
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0
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)}`
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)
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const summary: MatchSummary = {
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gameId,
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@@ -61,8 +85,9 @@ export async function startGamesRegistry(): Promise<void> {
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running = true
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try {
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await startGsiServer()
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log.info('[games] GSI server started on port 4701')
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} catch (err) {
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console.error('GSI server failed to start:', err)
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log.error('[games] GSI server failed to start', err)
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return
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}
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@@ -79,7 +104,7 @@ export async function startGamesRegistry(): Promise<void> {
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try {
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await provider.reconcile?.()
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} catch (err) {
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console.error('reconcile failed for', id, err)
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log.error(`[games] reconcile failed for ${id}`, err)
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}
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if (!enabled[id]) continue
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await provider.start((e) => {
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125
src/main/logger.ts
Normal file
125
src/main/logger.ts
Normal file
@@ -0,0 +1,125 @@
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/* eslint-disable no-console -- этот файл — единственное место где console.*
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разрешён намеренно: дублирование лога в stderr для dev-режима. */
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/**
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* Минимальный logger для main process.
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*
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* Пишет в файл `%APPDATA%/Exercise Reminder/logs/latest.log` + дублирует
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* в stderr через console.* (чтобы dev-режим оставался удобным).
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*
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* Ротация: при достижении 1MB latest.log переименовывается в prev.log
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* (предыдущий prev.log удаляется). Две сессии истории — этого достаточно
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* для воспроизведения «случилось вчера, а сегодня перезапустил». Никакой
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* remote-телеметрии: лог локальный, пользователь сам может вложить его в
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* issue если что-то сломалось.
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*
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* Уровни:
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* - debug: подробный traceback, видим только если LAUDE_DEBUG=1
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* - info: значимые события (startup, GSI matched, updater progress)
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* - warn: recoverable issues (transient network, retry succeeded)
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* - error: что-то реально сломалось (atomic write fail, IPC validation)
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*/
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import { app } from 'electron'
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import {
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appendFileSync,
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existsSync,
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mkdirSync,
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renameSync,
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statSync,
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unlinkSync
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} from 'node:fs'
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import { join } from 'node:path'
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const ROTATE_AT_BYTES = 1 * 1024 * 1024 // 1 MB
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type Level = 'debug' | 'info' | 'warn' | 'error'
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let logDir = ''
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let logPath = ''
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let prevPath = ''
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function ensurePaths(): void {
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if (logDir) return
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try {
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logDir = join(app.getPath('userData'), 'logs')
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if (!existsSync(logDir)) mkdirSync(logDir, { recursive: true })
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logPath = join(logDir, 'latest.log')
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prevPath = join(logDir, 'prev.log')
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} catch {
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// app.getPath не готов (очень ранний boot) — отложим, console продолжит.
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}
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}
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function rotateIfNeeded(): void {
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if (!logPath) return
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try {
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if (!existsSync(logPath)) return
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const size = statSync(logPath).size
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if (size < ROTATE_AT_BYTES) return
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if (existsSync(prevPath)) unlinkSync(prevPath)
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renameSync(logPath, prevPath)
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} catch {
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// не критично — продолжим писать в latest.log с overflow
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}
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}
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function ts(): string {
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return new Date().toISOString()
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}
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function levelTag(l: Level): string {
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return l.toUpperCase().padEnd(5, ' ')
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}
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function write(level: Level, msg: string, extra?: unknown): void {
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// Always dup to console for dev. structuredClone-style serialize:
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const line = `[${ts()}] ${levelTag(level)} ${msg}${
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extra !== undefined ? ' ' + safeStringify(extra) : ''
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}\n`
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switch (level) {
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case 'error':
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console.error(line.trimEnd())
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break
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case 'warn':
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console.warn(line.trimEnd())
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break
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case 'debug':
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case 'info':
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default:
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console.log(line.trimEnd())
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}
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ensurePaths()
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rotateIfNeeded()
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if (!logPath) return
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try {
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appendFileSync(logPath, line, 'utf-8')
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} catch {
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// Если AV держит файл — переживём, в console уже залогировали.
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}
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}
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function safeStringify(v: unknown): string {
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if (v instanceof Error) {
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return v.stack ?? `${v.name}: ${v.message}`
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}
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try {
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return JSON.stringify(v)
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} catch {
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return String(v)
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}
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}
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const DEBUG_ENABLED = process.env.LAUDE_DEBUG === '1'
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export const log = {
|
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debug: (msg: string, extra?: unknown): void => {
|
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if (DEBUG_ENABLED) write('debug', msg, extra)
|
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},
|
||||
info: (msg: string, extra?: unknown): void => write('info', msg, extra),
|
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warn: (msg: string, extra?: unknown): void => write('warn', msg, extra),
|
||||
error: (msg: string, extra?: unknown): void => write('error', msg, extra)
|
||||
}
|
||||
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||||
/** Путь к логам (для диагностики). Возвращает пустую строку до initLogger(). */
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||||
export function getLogDir(): string {
|
||||
return logDir
|
||||
}
|
||||
@@ -21,6 +21,7 @@ import {
|
||||
SAMPLE_EXERCISES,
|
||||
Settings
|
||||
} from '@shared/types'
|
||||
import { log } from './logger'
|
||||
|
||||
/**
|
||||
* Keep at most this many history entries (≈2.7 years at 10/day).
|
||||
@@ -89,12 +90,11 @@ function quarantineCorrupt(p: string, reason: string): void {
|
||||
.replace(/Z$/, '')
|
||||
const dest = `${p}.corrupt-${stamp}`
|
||||
renameSync(p, dest)
|
||||
console.error(
|
||||
`[store] app-state.json was unreadable (${reason}); ` +
|
||||
`moved to ${dest} and starting fresh.`
|
||||
log.error(
|
||||
`[store] app-state.json was unreadable (${reason}); moved to ${dest} and starting fresh.`
|
||||
)
|
||||
} catch (e) {
|
||||
console.error('[store] failed to quarantine corrupt state file:', e)
|
||||
log.error('[store] failed to quarantine corrupt state file', e)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,7 +182,7 @@ function load(): PersistedState {
|
||||
try {
|
||||
raw = readFileSync(p, 'utf-8')
|
||||
} catch (e) {
|
||||
console.error('[store] cannot read state file:', e)
|
||||
log.error('[store] cannot read state file', e)
|
||||
return makeInitial() // do not quarantine — we can't read it anyway
|
||||
}
|
||||
let parsed: unknown
|
||||
@@ -266,7 +266,7 @@ async function atomicWrite(path: string, contents: string): Promise<void> {
|
||||
await new Promise<void>((r) => setTimeout(r, delay))
|
||||
}
|
||||
}
|
||||
console.error('[store] atomic write failed after retries:', lastErr)
|
||||
log.error('[store] atomic write failed after retries', lastErr)
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -298,7 +298,7 @@ function atomicWriteSync(path: string, contents: string): void {
|
||||
}
|
||||
}
|
||||
}
|
||||
console.error('[store] atomic sync write failed after retries:', lastErr)
|
||||
log.error('[store] atomic sync write failed after retries', lastErr)
|
||||
}
|
||||
|
||||
async function flush(): Promise<void> {
|
||||
|
||||
@@ -2,6 +2,7 @@ import { app, BrowserWindow } from 'electron'
|
||||
import { autoUpdater } from 'electron-updater'
|
||||
import { IPC } from '@shared/ipc'
|
||||
import type { UpdaterStatus } from '@shared/types'
|
||||
import { log } from './logger'
|
||||
|
||||
let currentStatus: UpdaterStatus = { kind: 'idle' }
|
||||
let lastCheckedAt: number | undefined
|
||||
@@ -98,7 +99,7 @@ export function initUpdater(): void {
|
||||
if (silentMode) {
|
||||
// Background check failed — keep previous status, don't show red banner.
|
||||
// Will retry on the next hourly tick.
|
||||
console.warn('[updater] silent check failed:', message)
|
||||
log.warn('[updater] silent check failed', message)
|
||||
return
|
||||
}
|
||||
setStatus({ kind: 'error', message })
|
||||
@@ -148,7 +149,7 @@ export async function checkForUpdates(
|
||||
} catch (err) {
|
||||
const message = err instanceof Error ? err.message : String(err)
|
||||
if (silentMode) {
|
||||
console.warn('[updater] silent check failed (sync):', message)
|
||||
log.warn('[updater] silent check failed (sync)', message)
|
||||
} else {
|
||||
setStatus({ kind: 'error', message })
|
||||
}
|
||||
|
||||
@@ -106,7 +106,12 @@ export function createMainWindow(showImmediately = true): BrowserWindow {
|
||||
...(icon ? { icon } : {}),
|
||||
webPreferences: {
|
||||
preload: preloadPath(),
|
||||
sandbox: false,
|
||||
// sandbox: true — preload использует только contextBridge + ipcRenderer
|
||||
// (оба sandbox-safe), никаких Node-built-ins (fs/path/child_process).
|
||||
// Sandbox изолирует renderer от Chromium GPU/IPC процессов на уровне
|
||||
// OS-сэндбокса; даже RCE через зависимости renderer'а не получит
|
||||
// полного Node-доступа из preload.
|
||||
sandbox: true,
|
||||
contextIsolation: true,
|
||||
nodeIntegration: false
|
||||
}
|
||||
@@ -171,7 +176,7 @@ export function createReminderWindow(): BrowserWindow {
|
||||
...(icon ? { icon } : {}),
|
||||
webPreferences: {
|
||||
preload: preloadPath(),
|
||||
sandbox: false,
|
||||
sandbox: true, // см. createMainWindow — preload не использует Node.
|
||||
contextIsolation: true,
|
||||
nodeIntegration: false
|
||||
}
|
||||
|
||||
@@ -3,11 +3,14 @@
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; style-src 'self' 'unsafe-inline' https://fonts.googleapis.com; font-src 'self' https://fonts.gstatic.com; img-src 'self' data:; script-src 'self'" />
|
||||
<!--
|
||||
CSP: всё локально, без внешних origins. Шрифты подгружаются через
|
||||
@fontsource/* импорты в globals.css. style-src 'unsafe-inline' нужен
|
||||
для Tailwind utility-классов и инлайн-стилей framer-motion. font-src
|
||||
включает data: на случай если кто-то вставит base64 SVG-glyph.
|
||||
-->
|
||||
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; style-src 'self' 'unsafe-inline'; font-src 'self' data:; img-src 'self' data:; script-src 'self'; connect-src 'self'; base-uri 'self'; frame-ancestors 'none'" />
|
||||
<title>Exercise Reminder</title>
|
||||
<link rel="preconnect" href="https://fonts.googleapis.com" />
|
||||
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
|
||||
<link href="https://fonts.googleapis.com/css2?family=Plus+Jakarta+Sans:wght@400;500;600;700;800&family=Bricolage+Grotesque:opsz,wght@12..96,500;12..96,600;12..96,700;12..96,800&family=JetBrains+Mono:wght@400;500;600;700&display=swap" rel="stylesheet" />
|
||||
</head>
|
||||
<body>
|
||||
<div id="root"></div>
|
||||
|
||||
@@ -1,3 +1,21 @@
|
||||
/* Self-hosted шрифты — раньше тянулись с fonts.googleapis.com через <link>
|
||||
в index.html. Минусы: внешняя зависимость (без интернета шрифты не
|
||||
загружаются), CSP вынужден разрешать style-src https://fonts.googleapis.com
|
||||
и font-src https://fonts.gstatic.com. Сейчас локальные .woff2 в bundle. */
|
||||
@import '@fontsource/plus-jakarta-sans/400.css';
|
||||
@import '@fontsource/plus-jakarta-sans/500.css';
|
||||
@import '@fontsource/plus-jakarta-sans/600.css';
|
||||
@import '@fontsource/plus-jakarta-sans/700.css';
|
||||
@import '@fontsource/plus-jakarta-sans/800.css';
|
||||
@import '@fontsource/bricolage-grotesque/500.css';
|
||||
@import '@fontsource/bricolage-grotesque/600.css';
|
||||
@import '@fontsource/bricolage-grotesque/700.css';
|
||||
@import '@fontsource/bricolage-grotesque/800.css';
|
||||
@import '@fontsource/jetbrains-mono/400.css';
|
||||
@import '@fontsource/jetbrains-mono/500.css';
|
||||
@import '@fontsource/jetbrains-mono/600.css';
|
||||
@import '@fontsource/jetbrains-mono/700.css';
|
||||
|
||||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
|
||||
Reference in New Issue
Block a user